Honor

Here talk about maps and campaigns.
IMPORTANT!: Every map/campaign should be in a separate topic.
So if you have a new idea than open a new topic for it!
User avatar
Skelegonsans
Posts: 922
Joined: Sun Aug 14, 2016 7:52 pm
Location: Miguel Pereira, Rio de Janeiro, Brazil

Re: Honor

Post by Skelegonsans »

k
That one guy that disappears for 6 months then comes back and keeps doing it over and over. :lol:
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
Midonik
Posts: 5325
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Honor

Post by Midonik »

Potassium
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
User avatar
Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Re: Honor

Post by Alexander82 »

the first stats were ok, just lower armor to 5/5 or 6/6 and attack to 25
Age of Fantasy design leader
User avatar
Skelegonsans
Posts: 922
Joined: Sun Aug 14, 2016 7:52 pm
Location: Miguel Pereira, Rio de Janeiro, Brazil

Re: Honor

Post by Skelegonsans »

Yeh
That one guy that disappears for 6 months then comes back and keeps doing it over and over. :lol:
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
User avatar
MightyGuy
Posts: 2068
Joined: Mon Sep 05, 2016 10:03 am
Location: Parallel Earth

Re: Honor

Post by MightyGuy »

why 25? i'm confusing...
User avatar
Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Re: Honor

Post by Alexander82 »

Cause 35 seemed too high. I can make the unit stats based on those of the Imperial knight with same bonuses/weakness) is it ok?
Age of Fantasy design leader
User avatar
Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Re: Honor

Post by Alexander82 »

Ok i've taken the imperial knight unit and just raised hp to 90 (they are 70) and strength to 30 (it was 25)

I've sent the unit to Daniel so when it is online you should be able to add it to your quest (if you have the Dev Version)
Age of Fantasy design leader
User avatar
Constantin
Posts: 224
Joined: Wed Sep 14, 2016 8:30 pm
Location: Belarus

Re: Honor

Post by Constantin »

The dev version is not possible to create maps and campaigns. There's a serious bug with the orc leader.
User avatar
Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Re: Honor

Post by Alexander82 »

I used it to create mine. What bug are you talking of?
Age of Fantasy design leader
User avatar
MightyGuy
Posts: 2068
Joined: Mon Sep 05, 2016 10:03 am
Location: Parallel Earth

Re: Honor

Post by MightyGuy »

Alexander82 wrote:Cause 35 seemed too high. I can make the unit stats based on those of the Imperial knight with same bonuses/weakness) is it ok?

ok, thanks
User avatar
MightyGuy
Posts: 2068
Joined: Mon Sep 05, 2016 10:03 am
Location: Parallel Earth

Re: Honor

Post by MightyGuy »

so this unit already now in game/ dev version
User avatar
Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Re: Honor

Post by Alexander82 »

yes
Age of Fantasy design leader
User avatar
MightyGuy
Posts: 2068
Joined: Mon Sep 05, 2016 10:03 am
Location: Parallel Earth

Re: Honor

Post by MightyGuy »

nice! :D :D :D
Stratego (dev)
Site Admin
Posts: 15748
Joined: Fri Apr 25, 2014 9:28 pm

Re: Honor

Post by Stratego (dev) »

Alexander82 wrote:Do you like that?
this king is in the game already, up on server.
User avatar
Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Re: Honor

Post by Alexander82 »

Thank you!
Age of Fantasy design leader
User avatar
Constantin
Posts: 224
Joined: Wed Sep 14, 2016 8:30 pm
Location: Belarus

Re: Honor

Post by Constantin »

9 st mission
Last edited by Constantin on Sat Dec 09, 2017 8:11 pm, edited 2 times in total.
User avatar
Constantin
Posts: 224
Joined: Wed Sep 14, 2016 8:30 pm
Location: Belarus

Re: Honor

Post by Constantin »

10 st mission
Last edited by Constantin on Sat Dec 09, 2017 8:11 pm, edited 2 times in total.
User avatar
MightyGuy
Posts: 2068
Joined: Mon Sep 05, 2016 10:03 am
Location: Parallel Earth

Re: Honor

Post by MightyGuy »

thank you so much! :D Constantine! :D
User avatar
Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Re: Honor

Post by Alexander82 »

We owe you another one
Age of Fantasy design leader
User avatar
Skelegonsans
Posts: 922
Joined: Sun Aug 14, 2016 7:52 pm
Location: Miguel Pereira, Rio de Janeiro, Brazil

Re: Honor

Post by Skelegonsans »

Wwoooaa, you have to fight against an army of dragons in the 9th mission?? Those blue dragon a REALLY tough yknow... that seems REALLY HARD
That one guy that disappears for 6 months then comes back and keeps doing it over and over. :lol:
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
User avatar
Alpha
Posts: 1892
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: Honor

Post by Alpha »

Not sure how your gonna win, but maybe we need to make a antidragon unit......
Epic Gamer Moment!
User avatar
MightyGuy
Posts: 2068
Joined: Mon Sep 05, 2016 10:03 am
Location: Parallel Earth

Re: Honor

Post by MightyGuy »

I Think We Need Unit As A Anti Dragon Kind Of Unit. Maybe "can train it normaly at towncenters or barracks" or "only a campaign Unit"

Called It "Dragon Slayer" A Human Kind.
Very Fast Unit [Speed = 4]
Very Strong On Dragons {Anti - Dragon}
Little Bit Bonuses for Flying Units {Anti - Air}
User avatar
Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Re: Honor

Post by Alexander82 »

I was thinking for a unit of that kind but if you need uch a unit you can also use the drake knight (that has bonus against dragons too)
Age of Fantasy design leader
User avatar
Constantin
Posts: 224
Joined: Wed Sep 14, 2016 8:30 pm
Location: Belarus

Re: Honor

Post by Constantin »

Skelegonsans wrote:Wwoooaa, you have to fight against an army of dragons in the 9th mission?? Those blue dragon a REALLY tough yknow... that seems REALLY HARD
nothing complicated will not be in this mission. Archers will be strengthened and have two action turns.
User avatar
Skelegonsans
Posts: 922
Joined: Sun Aug 14, 2016 7:52 pm
Location: Miguel Pereira, Rio de Janeiro, Brazil

Re: Honor

Post by Skelegonsans »

Btw why cant i see 8th and 9th campaigns in my campaigns menu?
That one guy that disappears for 6 months then comes back and keeps doing it over and over. :lol:
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
Midonik
Posts: 5325
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Honor

Post by Midonik »

If going about anti-dragon units.... viewtopic.php?f=86&t=3123
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
User avatar
MightyGuy
Posts: 2068
Joined: Mon Sep 05, 2016 10:03 am
Location: Parallel Earth

Re: Honor

Post by MightyGuy »

BTW, Is that you Constantin & Oskar31?

BTW, In AoF... My username is MightyMan instead of MightyGuy
Attachments
Forumers Are Playing.png
Forumers Are Playing.png (240.45 KiB) Viewed 6987 times
User avatar
Constantin
Posts: 224
Joined: Wed Sep 14, 2016 8:30 pm
Location: Belarus

Re: Honor

Post by Constantin »

MightyGuy wrote:BTW, Is that you Constantin & Oskar31?

BTW, In AoF... My username is MightyMan instead of MightyGuy
Yes, it's me, constantin01
User avatar
Skelegonsans
Posts: 922
Joined: Sun Aug 14, 2016 7:52 pm
Location: Miguel Pereira, Rio de Janeiro, Brazil

Re: Honor

Post by Skelegonsans »

Yeh, my username in-game is also different from this one: it's mightysans. (No mightyguy, i didnt copy u: i created my multiplayer acc way before i started using the forum :lol: )
That one guy that disappears for 6 months then comes back and keeps doing it over and over. :lol:
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
Wormtongue
Posts: 36
Joined: Sat Nov 19, 2016 2:07 pm

Sergeant Stand Still

Post by Wormtongue »

Hello Team,
first things first: very cute campaign, full with very creative ideas.

BUT: are the enemys troops under the command of sergeant Stand Still? I nearly ran through the complete campaign. It seems to me that if Osswald keeps the distance, the enemy is not triggered. Therefore most of them just keep standing around doing nothing. So I can easely wipe them all out from the distance with my archers.

For example in the second map: (some called it difficult - for me it was just a little walk in the forest): In the first try I walked along the street and was heavenly beaten from waves of attacking enemies - so far so good. But I tried it again. This time, after I smashed the first wave of enemy archers, I avoided the street and sneaked through the forest - and killed all the waiting enemies easily without being attacked - they were just standing around, waiting to get killed.

And this happened in every single map of this campaign.

Or is this a bug that appears only on my jelly bean?

Greetings
Wormtongue
Last edited by Wormtongue on Tue Nov 29, 2016 4:57 pm, edited 1 time in total.
Post Reply

Return to “Map & campaign ideas/issues”