Reduce Armor ability

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Tankhead
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Reduce Armor ability

Post by Tankhead » Wed Feb 20, 2019 10:10 pm

This ability is a big thing in alot of games.

Where It cuts a enemy unit(s) defence by Half so In the case an ability that can cut a unit Armor by half for 2 turns ( same with atk which ill make sperate topic )

I think this can work just as good as people wanting a ignore armor ability
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makazuwr32
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Re: Reduce Armor ability

Post by makazuwr32 » Thu Feb 21, 2019 4:51 am

Should it ignore spell resist or not?
Specifically for not so genious persons
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Tankhead
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Re: Reduce Armor ability

Post by Tankhead » Thu Feb 21, 2019 5:48 am

makazuwr32 wrote:
Thu Feb 21, 2019 4:51 am
Should it ignore spell resist or not?
Debatable
In games it works as an on hit affect that doesn't get affect by spell Resistance while others it castable on unit that can ve affected by SR
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makazuwr32
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Re: Reduce Armor ability

Post by makazuwr32 » Thu Feb 21, 2019 6:02 am

Definately no for on-hit effect unless it will finally have only chance to apply.
Same is for reduce attack.
Specifically for not so genious persons
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Tankhead
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Re: Reduce Armor ability

Post by Tankhead » Thu Feb 21, 2019 7:10 am

makazuwr32 wrote:
Thu Feb 21, 2019 6:02 am
Definately no for on-hit effect unless it will finally have only chance to apply.
Same is for reduce attack.
Like Lighting weapon, burn weapon etc?
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makazuwr32
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Re: Reduce Armor ability

Post by makazuwr32 » Thu Feb 21, 2019 8:36 am

No. It must have 10-15% chance to apply for passive on-hit or only active ability like slowing 3.
Specifically for not so genious persons
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Alexander82
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Re: Reduce Armor ability

Post by Alexander82 » Thu Feb 21, 2019 1:01 pm

I don't like the 50% cut

Why not a straight value?
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makazuwr32
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Re: Reduce Armor ability

Post by makazuwr32 » Thu Feb 21, 2019 2:50 pm

Personally i want just few more variants of disarmor.
Specifically for not so genious persons
makazuwr32 wrote:
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StormSaint373
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Re: Reduce Armor ability

Post by StormSaint373 » Thu Feb 21, 2019 5:48 pm

There is already
• disarmor
• fear
• screaming

Those 3 alone are used by every race except for orcs and elves
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Tankhead
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Re: Reduce Armor ability

Post by Tankhead » Thu Feb 21, 2019 7:16 pm

Alexander82 wrote:
Thu Feb 21, 2019 1:01 pm
I don't like the 50% cut

Why not a straight value?
Because We already have 3 straight value spells that does that already
StormSaint373 wrote:
Thu Feb 21, 2019 5:48 pm
There is already
• disarmor
• fear
• screaming

Those 3 alone are used by every race except for orcs and elves
Was trying to change it up
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makazuwr32
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Re: Reduce Armor ability

Post by makazuwr32 » Fri Feb 22, 2019 4:56 am

StormSaint373 wrote:
Thu Feb 21, 2019 5:48 pm
There is already
• disarmor
• fear
• screaming

Those 3 alone are used by every race except for orcs and elves
1. Fear and screaming are actually apply same fear debuff so 2.
2. Dwarves have none of this. But orcs have disarmor.
3. Fear is too powerful because it affect not just armor but all stats of unit: attack, armor, sight, speed — and is stackable with itself.

What i want to see:
1. Disarmor spell with lesser armor reduce but as activable passive on-hit effect. Ofc non-stackable with itself.
2. "Targeted" ability that for 1 turn (current) reduces enemy p.armor by -20. Has long cooldown (3-5 turns) and high base spell range, also ignores enemy spell resist. For sharpshooter unit of dwarves.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
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StormSaint373
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Re: Reduce Armor ability

Post by StormSaint373 » Fri Feb 22, 2019 2:03 pm

Better off with current. Just make stackable.
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makazuwr32
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Re: Reduce Armor ability

Post by makazuwr32 » Fri Feb 22, 2019 3:14 pm

Current disarmor if make stackable will become op as hell. -10/-10 armor per each? Hell no.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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StormSaint373
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Re: Reduce Armor ability

Post by StormSaint373 » Fri Feb 22, 2019 4:47 pm

-20 is worse.
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makazuwr32
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Re: Reduce Armor ability

Post by makazuwr32 » Fri Feb 22, 2019 6:54 pm

But it lasts 1, current turn, has long cooldown and affects only p.armor. Doesn't affect normal armor.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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Tankhead
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Re: Reduce Armor ability

Post by Tankhead » Fri Feb 22, 2019 8:29 pm

Personally I think this can the closet thing to ignoring armor
You may not be able to straight bypass armor but atleast it can be cut in half
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

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