Buidlings' images redesign request

Here talk about units and structures.
IMPORTANT!: Every unit type and structure type should be in a separate topic.
So if you have a new unit idea than open a new topic for it!
User avatar
StormSaint373
Posts: 1801
Joined: Mon Nov 27, 2017 5:35 pm
Location: USA, East Ohio

Re: Buidlings' images redesign request

Post by StormSaint373 »

Sweet work, @Savra

Maybe you can make the human towers and buildings to match?

Cause, I gotta say. THAT... LOOKS... AWESOME!!!!

And perhaps make those rooftops team color.

Awful difficult to see that pink line.
Beware the calm before the Tempest. . .
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Buidlings' images redesign request

Post by General Brave »

That is quite the building, do agreed on upgrade or a better more expensive building
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Buidlings' images redesign request

Post by Savra »

That was the idea ;)

1st is the reskin of current, second is the upgrade to palace.

Here's a mega volcano, might call it a volcanic citadel or summit something.
Attachments
mega volcano.png
mega volcano.png (14.91 KiB) Viewed 4128 times
Stratego (dev)
Site Admin
Posts: 15734
Joined: Fri Apr 25, 2014 9:28 pm

Re: Buidlings' images redesign request

Post by Stratego (dev) »

awesome! you are a master of images! :)
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Buidlings' images redesign request

Post by Savra »

Well, I took the inspiration from the kingdom under the mountain, I figured it they could make a mountain like that out of simple rock spires and come out with something wonderful, then I could do the same with the orcs volcano. I might edit the first volcano in same suit maybe.
User avatar
patroid
Posts: 1202
Joined: Fri Aug 08, 2014 10:58 am
Location: Germany, Berlin

Re: Buidlings' images redesign request

Post by patroid »

Hi,
i never quiet understood why our towers always got a roof- and i dont rllly imagine medieval castle towers
with the mushroom rooftop of the smurfs mushroom huts.

here the current guard tower a bit remade.v maybe u can use its modiefied top for your castle ideas.

patroid
Attachments
guard_toweer.png
guard_toweer.png (3.9 KiB) Viewed 4092 times
Stratego (dev)
Site Admin
Posts: 15734
Joined: Fri Apr 25, 2014 9:28 pm

Re: Buidlings' images redesign request

Post by Stratego (dev) »

i love it!
User avatar
patroid
Posts: 1202
Joined: Fri Aug 08, 2014 10:58 am
Location: Germany, Berlin

Re: Buidlings' images redesign request

Post by patroid »

Hi,
started playing around with then castle aswell.
nothing finished yet but we will see what i can come up with soon.

patroid
Attachments
castle.png
castle.png (20.45 KiB) Viewed 4087 times
Stratego (dev)
Site Admin
Posts: 15734
Joined: Fri Apr 25, 2014 9:28 pm

Re: Buidlings' images redesign request

Post by Stratego (dev) »

i like it (however not as a castle - but as a new building)

also much better with contour!
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Buidlings' images redesign request

Post by Savra »

Orc tower.
Attachments
orc volcano tower.png
orc volcano tower.png (5.27 KiB) Viewed 4053 times
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Buidlings' images redesign request

Post by General Brave »

Be it redesign or hopefully upgrades, all of these are excellent work made by you guys. Hopefully we make something out of them. Anyways we might need a few more buildings. Both a gold mine and a crystal mine, another thing would be that the dwarven need to have updated buildings, guessing most need to look like the barracks at least the more military once.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Buidlings' images redesign request

Post by Savra »

Currently, I'm more busy then I anticipated this week, I'll try and do some tonight but it won't be much. (Maybe some edits to some but generally, creating a new image from scratch will have to wait till things die down a bit.)
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Buidlings' images redesign request

Post by Savra »

Hmm. I might need to change some things.
Attachments
Dwarven craftsmen guild.png
Dwarven craftsmen guild.png (2.36 KiB) Viewed 3977 times
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Buidlings' images redesign request

Post by Savra »

Maybe this.
Attachments
Dwarven craftsmen guild.png
Dwarven craftsmen guild.png (2.36 KiB) Viewed 3975 times
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Buidlings' images redesign request

Post by General Brave »

Seems to be a good start, it look to be a good idea.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Buidlings' images redesign request

Post by Savra »

It's just a redesign of the craftsmen guild already in game, any suggestions?
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Buidlings' images redesign request

Post by General Brave »

You can perhaps remove the front things and make it look like just a roof, to make it seem more of a foundry which is currently looking like.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Buidlings' images redesign request

Post by Savra »

Alright.
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Buidlings' images redesign request

Post by Savra »

So with the new great tree design, I was wondering if we could let the great tree be effected by tree top archery tech too since it lacks any special effects to help fend off intruders.
Attachments
great tree.png
great tree.png (6.83 KiB) Viewed 3914 times
User avatar
makazuwr32
Posts: 7830
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Buidlings' images redesign request

Post by makazuwr32 »

Could you add those team colored petals somewhere as well? Ladder is not looking enough for team coloring.

I was thinking about great tree and i want it to be affected by treetop archery and to give it some additional tech (top secret what active ability will it give).
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
Image
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Buidlings' images redesign request

Post by Savra »

Ya, I figured the ladder wasn't enough. You want something similar to the sanctuary tree?

Also an added effect for the great tree would be helpful, plus the tree top archery tech since you can already research it their.
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Buidlings' images redesign request

Post by Savra »

Like this basically. Besides, I believe those team coloured petals are actually shields.
Attachments
great tree.png
great tree.png (6.91 KiB) Viewed 3892 times
User avatar
makazuwr32
Posts: 7830
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Buidlings' images redesign request

Post by makazuwr32 »

Also because treetop begins affecting more and more units and buildings i am thinking to increase their cost as well up to 5/7 turns (+1/+3 turns).

As for team coloring - i want at least something. Those petals were as for me just good and notable variant that is different from building itself.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
Image
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Buidlings' images redesign request

Post by Savra »

I see, I'll look for a place to put them.
User avatar
makazuwr32
Posts: 7830
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Buidlings' images redesign request

Post by makazuwr32 »

I actually was thinking about them as sort of "banners" not shields.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
Image
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Buidlings' images redesign request

Post by Savra »

?
Attachments
great tree.png
great tree.png (7.39 KiB) Viewed 3877 times
User avatar
makazuwr32
Posts: 7830
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Buidlings' images redesign request

Post by makazuwr32 »

Looks good but maybe a bit too much. I think 3 those banners would be enough.
Most left, most right and middle one.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
Image
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Buidlings' images redesign request

Post by Savra »

?
Attachments
great tree.png
great tree.png (7.39 KiB) Viewed 3827 times
User avatar
Puss_in_Boots
Posts: 3206
Joined: Fri Apr 21, 2017 1:23 am
Location: New Jersey

Re: Buidlings' images redesign request

Post by Puss_in_Boots »

Definitely enough.
OLÉ
User avatar
makazuwr32
Posts: 7830
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Buidlings' images redesign request

Post by makazuwr32 »

Yes. Just like that.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
Image
Post Reply

Return to “Units & Structures (See Races for accepted Unit Races)”