Fun unit: Sherlock Holmes

Here talk about units and structures.
IMPORTANT!: Every unit type and structure type should be in a separate topic.
So if you have a new unit idea than open a new topic for it!
Post Reply
User avatar
makazuwr32
Posts: 4331
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Fun unit: Sherlock Holmes

Post by makazuwr32 » Fri Feb 08, 2019 7:41 am

@Stratego (dev)
What about racial fun units?

Sherlock Holmes the Detective, for humans only fun unit.

Great at discovering secrets, spying, melee fighting with someone of his size.
Brings fear to hearts of all criminals.

Cost - 7 turns, trainable at castle. Unique unit.
Hp - 44
Attack - 12, disenchant weapon passive
Range - 1
Actions/turn - 2
Armor - 1/1
Dodges - 30%/30%/70%
Speed - 4
Sight - 9, can see invisible units.
Spell resist - 100%
Has 100% bonus to all melee units (infantry, giants, cavalry, flying.......)
Abilities:
Disenchant
Fear
Transform (becomes invisible, looses -1 speed, gains ability to mountainwalk (2), gains +20% to all dodges).

Image
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

Post Reply

Return to “Units & Structures (See Races for accepted Unit Races)”