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Re: Bandits: Hostile Neutral

Posted: Mon Sep 24, 2018 10:56 pm
by Savra
One question before I give you the orc, does he have to be green, or can be be red?

Re: Bandits: Hostile Neutral

Posted: Tue Sep 25, 2018 12:14 am
by Savra
You know what? Whatever, here then we'll see.

Re: Bandits: Hostile Neutral

Posted: Tue Sep 25, 2018 12:53 am
by Savra
Cutthroat.

Re: Bandits: Hostile Neutral

Posted: Tue Sep 25, 2018 1:29 am
by Savra
Some more.

Re: Bandits: Hostile Neutral

Posted: Tue Sep 25, 2018 1:35 am
by Savra
Updated.

Re: Bandits: Hostile Neutral

Posted: Tue Sep 25, 2018 3:51 am
by Gral.Sturnn
Very cool! All of them elven poacher might need some polish

Re: Bandits: Hostile Neutral

Posted: Tue Sep 25, 2018 3:54 am
by General Brave
They are wonderful.

Re: Bandits: Hostile Neutral

Posted: Tue Sep 25, 2018 3:57 am
by Savra
I knew elven poacher was going to need something. :lol:

Re: Bandits: Hostile Neutral

Posted: Tue Sep 25, 2018 4:23 am
by General Brave
I need stat.

Re: Bandits: Hostile Neutral

Posted: Tue Sep 25, 2018 4:26 am
by Savra
Soo, let's see. We have:
Deserter
Highwayman
Dwarven demolisher
Orcish brigand
Lizardmen cutthroat
Illegal mage
Pagan
Elven poacher (needs editing)

We need:
Brown dragon- dragon
Renegade - Elf?
Bandit chief- human
Vampire outcast- undead
Rogue necromancer- undead
Raider- orc?
Gunmen - dwarf?
Bandit camp
Tripline
Flag
Watchtower
Firepit

Re: Bandits: Hostile Neutral

Posted: Tue Sep 25, 2018 10:14 pm
by Tankhead
I don't understand why so many?
I thought this was something small to bug players

Re: Bandits: Hostile Neutral

Posted: Tue Sep 25, 2018 11:11 pm
by Savra
To differentiate them from the wandering creatures.
15 units
5 buildings

For starts. They're supposed to be a challenge and not just a little nuisance.

Re: Bandits: Hostile Neutral

Posted: Wed Sep 26, 2018 12:21 am
by Savra
Here's 3 more.

Re: Bandits: Hostile Neutral

Posted: Wed Sep 26, 2018 12:32 am
by Savra
Raider.

Re: Bandits: Hostile Neutral

Posted: Wed Sep 26, 2018 1:42 am
by General Brave
These are going along Nicely.

Re: Bandits: Hostile Neutral

Posted: Wed Sep 26, 2018 3:10 am
by Tankhead
Were these accepted?
I like the idea but you never know what the others think

Re: Bandits: Hostile Neutral

Posted: Wed Sep 26, 2018 3:46 am
by Savra
Well I was told Gnolls could be exepted as a hostile neutral. I assumed these are exepted as well.

Re: Bandits: Hostile Neutral

Posted: Wed Sep 26, 2018 3:51 am
by Tankhead
Its a good thing we have 7 colors in game

Re: Bandits: Hostile Neutral

Posted: Wed Sep 26, 2018 3:59 am
by General Brave
Well apparently we do have hostile now but not the way as I wanna but I suppose is still works.

Re: Bandits: Hostile Neutral

Posted: Wed Sep 26, 2018 4:01 am
by Savra
They're actually just going to be neutral colour, I think.

Re: Bandits: Hostile Neutral

Posted: Wed Sep 26, 2018 4:03 am
by Tankhead
Oh I see

Re: Bandits: Hostile Neutral

Posted: Wed Sep 26, 2018 4:58 am
by Savra
Right now I'm trying to get some of the images ready so we can implement them with the gnolls. Thx to the Gnolls topic for giving me some experience from scratch I can make some images without a template. :D

Those being the dragon, watchtower, tripline, bandit camp, and oh yes. Here's the fire pit. 8-)

Re: Bandits: Hostile Neutral

Posted: Wed Sep 26, 2018 2:38 pm
by Savra
Okay, right now we need the
Brown dragon
Gunmen
Tripline
Flag
Camp
Watchtower
Bandit chief
Theif

Re: Bandits: Hostile Neutral

Posted: Wed Sep 26, 2018 2:55 pm
by Savra
Alright how's this for the chief?

Re: Bandits: Hostile Neutral

Posted: Wed Sep 26, 2018 2:57 pm
by StormSaint373
Needs Abit more height. Leaders are usually taller in stature.

Re: Bandits: Hostile Neutral

Posted: Wed Sep 26, 2018 3:09 pm
by Savra
Not necessarily, some were shorter. Btw, it's a human and by the looks of him he's crouched maybe.

Re: Bandits: Hostile Neutral

Posted: Wed Sep 26, 2018 4:14 pm
by Savra
Gunman

Re: Bandits: Hostile Neutral

Posted: Thu Sep 27, 2018 4:38 am
by General Brave
Yes this is tough when almost done.

Re: Bandits: Hostile Neutral

Posted: Thu Sep 27, 2018 4:45 am
by Savra
General Brave wrote:
Thu Sep 27, 2018 4:38 am
Yes this is tough when almost done.
what you mean?

Re: Bandits: Hostile Neutral

Posted: Thu Sep 27, 2018 5:11 am
by Savra
This leaves
Thief
Watchtower
Tripline
Camp
Flag
Brown dragon

Stats just need to be done in the meantime though.

Btw, I've been meaning to ask, why is the deserters stats and as an orc warrior? Wouldn't 20 health, and 10 attack be enough since he's not an orc?

My suggestion for most of these units being modeled after a counterpart, be given a +2 more to both health and attack over their counterparts.