Dwarves rework MOSTLY DONE
- Alexander82
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Re: Dwarves rework
Better but tha goat and the rider seems to have different angles
Age of Fantasy design leader
Re: Dwarves rework
This better?
Also beer, or at least the tankard.
Also beer, or at least the tankard.
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- Beer.png (2.48 KiB) Viewed 3084 times
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- Dwarf scout.png (2.3 KiB) Viewed 3085 times
Re: Dwarves rework
It became.more unnatural than your first work.
- Puss_in_Boots
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- Alexander82
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Re: Dwarves rework
I meant that the goat should take the unit angle, not vice-versa xD
Age of Fantasy design leader
- Alexander82
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Re: Dwarves rework
I was considering thatPuss_in_Boots wrote: ↑Sat Sep 14, 2019 9:21 pm If dwarves are getting mountain goats, give them .2 mountain walk.
Age of Fantasy design leader
- Alexander82
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Re: Dwarves rework
there is still something strange. I will try editing your latest mount if you don't mind
Age of Fantasy design leader
- Alexander82
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Re: Dwarves rework
Also, btw, I've made a different mace for another unt and I'd like to replace it
Age of Fantasy design leader
- Alexander82
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Re: Dwarves rework
my attempt
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- Dwarven goat rider.png (4.75 KiB) Viewed 3018 times
Age of Fantasy design leader
- Alexander82
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Re: Dwarves rework
btw I noticed that on the board images seem more blurry
Age of Fantasy design leader
Re: Dwarves rework
What do you mean?
Btw, looks great.
Btw, looks great.
- Alexander82
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Re: Dwarves rework
I mean that the image looks better on my local files
anyway I've made just some adjustments to your work. I'm glad you like it.
I was actually thinking to make both goat and pony (goat can be an excellent mountainwalker)
anyway I've made just some adjustments to your work. I'm glad you like it.
I was actually thinking to make both goat and pony (goat can be an excellent mountainwalker)
Age of Fantasy design leader
Re: Dwarves rework
Goat should be fine, pony we should save for halflings for humans.
Re: Dwarves rework
How's these? 2 could use some work on the goats armour maybe.
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- Dwarf goat rider 2.png (2.58 KiB) Viewed 3004 times
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- Dwarf goat rider 3.png (2.55 KiB) Viewed 3004 times
- makazuwr32
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Re: Dwarves rework
I think if we will use goat as scout it should not have any additional armor.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- Alexander82
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Re: Dwarves rework
maybe... @Savra, would you mind trying to make a pony rider? i thin we might actually have 2 units (one explorer and one mountainwalker)
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- Alexander82
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Re: Dwarves rework
btw I love your mace's design. I think I will use those one some other dwarven units.
Age of Fantasy design leader
Re: Dwarves rework
Ok, I'll try the pony rider then. What weapon should he have?
- Alexander82
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Re: Dwarves rework
Now a note, I'm not very good at drawing horse's, or much cavalry in general, but here was my attempt from scratch. Shading looks patchy though.
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- pony scout.png (2.12 KiB) Viewed 2973 times
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- Site Admin
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Re: Dwarves rework
Images are getting nice, my suggestion is the animal position is too 45degree and too topview, a little sider and less than 45degree would fit better for the 3d view of everything.
Also animals better recognizabe from side(er)view, this way you can not recognize them what they are.
so the degree somewhere between this and the current total sideview horses, for example the boar rider was in better angle imgo , this: this was also interesting pose, i like movemental poses so not all units face and stand the exact same direction always. my extra suggestion is the weapon: i suggest some more natural weapon position, that mostly means not vertical and not horizontal, but in various degrees between them
but they very are nice!
Also animals better recognizabe from side(er)view, this way you can not recognize them what they are.
so the degree somewhere between this and the current total sideview horses, for example the boar rider was in better angle imgo , this: this was also interesting pose, i like movemental poses so not all units face and stand the exact same direction always. my extra suggestion is the weapon: i suggest some more natural weapon position, that mostly means not vertical and not horizontal, but in various degrees between them
but they very are nice!
Re: Dwarves rework
Hm, ok noted. I'll look into this.
- Puss_in_Boots
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Re: Dwarves rework
Honestly, I liked the 3Dish mounts, but they could use lighter, smaller shadows.
OLÉ
- Alexander82
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Re: Dwarves rework
I agree with @Stratego (dev) tough. Maybe the angle was too 45º
Age of Fantasy design leader
- Puss_in_Boots
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Re: Dwarves rework
Tried something.
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- 2019_09_29_090103.png (2.35 KiB) Viewed 2923 times
OLÉ
Re: Dwarves rework
Do we have any defenders ready yet? Or is the concept still being thought of?
Cause all I got for an idea of the defenders is something similar to imperials, minus the Dragon rider and Griffin rider.
Basically:
Defender riflemen
Defender crossbowmen
Defender shield guard
Defender hammer guard
Defender halberdier
Defender phalanx guard
Defender razorback rider (lancer unit)
Defender grizzly rider
Defender cannononeer
If you want I could make these, and I could try them under the adamentium colour scheme.
Defender Captain
Cause all I got for an idea of the defenders is something similar to imperials, minus the Dragon rider and Griffin rider.
Basically:
Defender riflemen
Defender crossbowmen
Defender shield guard
Defender hammer guard
Defender halberdier
Defender phalanx guard
Defender razorback rider (lancer unit)
Defender grizzly rider
Defender cannononeer
If you want I could make these, and I could try them under the adamentium colour scheme.
Defender Captain
- makazuwr32
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Re: Dwarves rework
i think that is a bit too much and also we are going for a slightly different unit collection for defenders.
Personally i by the way want for them as main mount Mammoths.
Personally i by the way want for them as main mount Mammoths.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Dwarves rework
Hm, well that was just what I thought they might look like.
All I knew was that they were going to have a shielder, riflemen, and possibly a grizzly rider.
But here's a template under the adamentium colour scheme. The other is closer to the in game ones colour scheme.
How about this list then:
Defender rifle guard
Defender shield guard
Defender hammer guard
Defender phalanx guard
Defender razor boar rider
Defender grizzly rider
Defender mammoth rider
Defender Captain of the guard
All I knew was that they were going to have a shielder, riflemen, and possibly a grizzly rider.
But here's a template under the adamentium colour scheme. The other is closer to the in game ones colour scheme.
How about this list then:
Defender rifle guard
Defender shield guard
Defender hammer guard
Defender phalanx guard
Defender razor boar rider
Defender grizzly rider
Defender mammoth rider
Defender Captain of the guard
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- Dwarven defender template 2.png (1.36 KiB) Viewed 2472 times
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- Dwarven defender template.png (1.34 KiB) Viewed 2475 times