Insects

Here you can discuss what kind of races should be in the game.
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Savra
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Re: Insects

Post by Savra » Sat Aug 18, 2018 2:48 am

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General Brave
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Re: Insects

Post by General Brave » Sat Aug 18, 2018 2:49 am

You mean like a Shiv?
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Savra
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Re: Insects

Post by Savra » Sat Aug 18, 2018 2:50 am

Tankhead wrote:
Sat Aug 18, 2018 2:31 am
Savra wrote:
Fri Aug 17, 2018 11:52 pm
Tankhead wrote:
Fri Aug 17, 2018 10:42 pm


How they look in real life, but with a fantasy decorative look.
If you had something else in mind by all means go ahead
Sorry I meant weopons.

Well they come from trash scrap, so something crappy and trashy for weapons
:lol: ok I'll think of something "trashy"

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General Brave
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Re: Insects

Post by General Brave » Sat Aug 18, 2018 2:52 am

You mean something like Mad Max and Fallout.
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Savra
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Re: Insects

Post by Savra » Sat Aug 18, 2018 4:58 am

How's this for one of the roaches?
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Re: Insects

Post by General Brave » Sat Aug 18, 2018 5:18 am

Nice.
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Savra
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Re: Insects

Post by Savra » Sat Aug 18, 2018 5:18 am

Here's the hatchery pool.
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Savra
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Re: Insects

Post by Savra » Sat Aug 18, 2018 5:29 am

Here's the updated burrow any idea about what to do with it? We have two ideas.

A tunnel that works kinda like a teleporter were you stick a unit or units inside the burrow and you gain access to it in any other burrows of yours. Name will need a change.

It's a production building. Keeps the name.
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Tankhead
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Re: Insects

Post by Tankhead » Sat Aug 18, 2018 6:05 am

Savra wrote:
Sat Aug 18, 2018 4:58 am
How's this for one of the roaches?
Darken the colors a bit? ( unless you seen roaches that light nvm ) other than that I like it
Btw your image says Cockroach but your saying roach. Which is it?
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Savra
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Re: Insects

Post by Savra » Sat Aug 18, 2018 6:11 am

That's what I'm asking you for, which do you want it to be? Here's also the new co believe tell me if you prefer this or the original.
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Savra
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Re: Insects

Post by Savra » Sat Aug 18, 2018 6:17 am

This color work? Btw there doesn't seem to be a difference between cockroaches and roaches since they are the same thing.
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Savra
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Re: Insects

Post by Savra » Sat Aug 18, 2018 6:21 am

So does this mean wasps are elities? If so then I may begin working on them.

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General Brave
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Re: Insects

Post by General Brave » Sat Aug 18, 2018 6:21 am

I like it.
Also do like the burrow idea. About the tunnel.
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Savra
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Re: Insects

Post by Savra » Sat Aug 18, 2018 6:26 am

Savra wrote:
Sat Aug 18, 2018 5:29 am
Here's the updated burrow any idea about what to do with it? We have two ideas.

A tunnel that works kinda like a teleporter were you stick a unit or units inside the burrow and you gain access to it in any other burrows of yours. Name will need a change.

It's a production building. Keeps the name.
Maybe we should make this a ant tunnel. And I could come up with something different for the burrow. We should start making stats for those units we have ready at the moment. We also need to place units in buildings and decide how this race is going to work, right now all I know is they develop new 'biped' or "mutations" of units in order to get new units and their main force. Kinda like scaledfolk in a way.

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General Brave
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Re: Insects

Post by General Brave » Sat Aug 18, 2018 6:28 am

You right, we must thought stats with the regular ones.
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Tankhead
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Re: Insects

Post by Tankhead » Sat Aug 18, 2018 6:29 am

A cockroach species commonly called a “palmetto bug” is the American cockroach (Periplaneta americana). Adult American cockroaches are large and winged. Their coloration is dark brown with a cream-colored prothorax that has dark markings that resemble sunglasses. American cockroaches prefer damp conditions and often are found in sewers, woodpiles and mulch. They will fly to lights. This particular behavior is disconcerting for homeowners who encounter a large roach that flies near their face when entering doors with lights nearby in the evening.- these Cockroaches

Another large species that may be called a “palmetto bug” is the smokybrown cockroach. The adults are a dark mahogany color and winged as well. They lack the sunglasses markings on the prothorax and are slightly smaller. - these roaches

Your being racist to Cockroaches and roaches
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General Brave
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Re: Insects

Post by General Brave » Sat Aug 18, 2018 2:07 pm

I should make my post again.
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Savra
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Re: Insects

Post by Savra » Sat Aug 18, 2018 3:12 pm

Tankhead wrote:
Sat Aug 18, 2018 6:29 am
A cockroach species commonly called a “palmetto bug” is the American cockroach (Periplaneta americana). Adult American cockroaches are large and winged. Their coloration is dark brown with a cream-colored prothorax that has dark markings that resemble sunglasses. American cockroaches prefer damp conditions and often are found in sewers, woodpiles and mulch. They will fly to lights. This particular behavior is disconcerting for homeowners who encounter a large roach that flies near their face when entering doors with lights nearby in the evening.- these Cockroaches

Another large species that may be called a “palmetto bug” is the smokybrown cockroach. The adults are a dark mahogany color and winged as well. They lack the sunglasses markings on the prothorax and are slightly smaller. - these roaches

Your being racist to Cockroaches and roaches
:lol: well at least I know the two color scheme s I'm supposed to use. I'll probably give the other axes.

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Savra
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Re: Insects

Post by Savra » Sat Aug 18, 2018 3:22 pm

Ok so first tier is the basic ants and bees and such correct or are we mixing them in with their biped cousins?

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General Brave
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Re: Insects

Post by General Brave » Sat Aug 18, 2018 3:32 pm

I suppose it starts basic, then after researching Tech you are allowed to get that bipedal ones which maybe are stronger or more useful.
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Savra
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Re: Insects

Post by Savra » Sat Aug 18, 2018 3:57 pm

Ok sound s good. Here's the updated burrow and the state for the start off workers according to me.
Worker ant+upgrade
Cost 2
Hp:7-10
Atk:5-7
Spd:3
Rng:1
Sight:4
Mend:5-9
Actions:1
Builds:
Conclaive
Lookout
Burrow
Ant tunnel
Hatchery pool
Insectoid bridge

Worker bee+upgrade
Cost 3
Flying
Hp:5-8
Atk:3-5
Rng:1
Spd:4-5
Sight:4-5
Mend:4-6
Builds:
Conclaive
Hive buildable in forest tiles too
Nest ^
Swarm tower^
Insectoid bridge
Burrow

Ant spider trapper+upgrade
Cost 5
Hp:15-18
Atk:8-10
Spd:3
Rng:1
Sight:4
Mend:7-9
Arm:1
P.arm:1
Passive poison weopon
Builds:
Conclaive
Web
Trapdoor
Spider pit
Arachnid den
Insectoid bridge
Acid tower
Spider snare
Last edited by Savra on Mon Oct 15, 2018 4:50 pm, edited 2 times in total.

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General Brave
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Re: Insects

Post by General Brave » Sat Aug 18, 2018 4:15 pm

Any images to go with them and also that image is a improvement.
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Savra
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Re: Insects

Post by Savra » Sat Aug 18, 2018 4:26 pm

Actually the old burrow is going to be the Ant tunnel idea. The teleported basicaly.

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Re: Insects

Post by General Brave » Sat Aug 18, 2018 4:34 pm

So what is burrow v2 going to be?
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Savra
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Re: Insects

Post by Savra » Sat Aug 18, 2018 5:09 pm

A factory, it's an actual burrow. Here's the ant worker and bee worker I'm working on the Ant spider now.
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Re: Insects

Post by General Brave » Sat Aug 18, 2018 5:13 pm

I will start making my post.
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Savra
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Re: Insects

Post by Savra » Sat Aug 18, 2018 5:29 pm

Here's the ant spider, made it to resemble the Ant in appearance hence the team color style. We could say they were found out about when they change and were offered continued protection in exchange for their assistance in some of the defences and battles of the insectoids. They will be accessible through the Ant colony and conclusive since ants and then live in the same place apparently. Through them the Insectoids were able to get some of the arachnid s to assistance them in their battles as well as get new structure possibilities.
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Re: Insects

Post by General Brave » Sat Aug 18, 2018 5:35 pm

We might need healers type, like nursemaid or something for the ants.
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Savra
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Re: Insects

Post by Savra » Sat Aug 18, 2018 5:47 pm

I was thinking a bee. For offensive mages we make them ant spider folk considering how they are going to be workers and mages only (to avoid confusion) not cav.

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Savra
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Re: Insects

Post by Savra » Sat Aug 18, 2018 5:51 pm

Updated worker stats to include their mutation to bipeds. Btw ant spider folk upgrade to viper is included with ants one because the two adapt together.

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