version 1.019 PUBLISHED to GooglePlay
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version 1.019 PUBLISHED to GooglePlay
18 published.
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- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: version 1.019
New terrains:New terrain cliffs and decorations in the tileset for mapediting! Thanks to CoolGuy!
New unit:Turtle Ship
up on server in 10 minutes.
New unit:Turtle Ship
up on server in 10 minutes.
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- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: version 1.019
fixes on turtleship.
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Re: version 1.019
new version: fan maps in tutorial section are cleared,
viking unit image changed.
up there in 10 minutes
viking unit image changed.
up there in 10 minutes
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Re: version 1.019
very many new decoration tiles! thanks to CoolGuy!
and also a very nice snowy cliff blockset (lands on decoration layer!)
up on server in 5
and also a very nice snowy cliff blockset (lands on decoration layer!)
up on server in 5
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- Posts: 15741
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Re: version 1.019
new units walking on bridge bug is fixed (the new type of units eg. fire archer moved only 1 movement on their own bridge)
up on server in 10 minutes.
please test it as u can (the movements of various units, especially newer units!)
up on server in 10 minutes.
please test it as u can (the movements of various units, especially newer units!)
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- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: version 1.019
Halberdier anti cavalry bonus on heavy horse archer is fixed, up on server in 10! thanks!
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- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: version 1.019
new nice decoration tiles thanks to Coolguy!
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- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: version 1.019
Mapeditor: this was a bug that you was not able to put in negative values.
it is fixed up on server in 10 minutes.
it is fixed up on server in 10 minutes.
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- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: version 1.019
new gaul units are in:
public static final int UNIT_ASTERIX = 136;
public static final int UNIT_OBELIX = 137;
public static final int UNIT_GETAFIX = 138;
public static final int UNIT_DOGMATIX = 139;
public static final int UNIT_CAESAR = 141;
up on server in 10 minutes.
+ also a fix on high morale centurion movement crash.
ALSO: i would like to publish an AOS version today or tomorrow! please email me if your map is ready to be published, or if u know any bugs we should fix before.
public static final int UNIT_ASTERIX = 136;
public static final int UNIT_OBELIX = 137;
public static final int UNIT_GETAFIX = 138;
public static final int UNIT_DOGMATIX = 139;
public static final int UNIT_CAESAR = 141;
up on server in 10 minutes.
+ also a fix on high morale centurion movement crash.
ALSO: i would like to publish an AOS version today or tomorrow! please email me if your map is ready to be published, or if u know any bugs we should fix before.