sniper IMPLEMENTED

rex1111
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sniper IMPLEMENTED

Post by rex1111 »

The sniper unit contains a long rang ability that allows it to be long range they are a tuff unit to mess with if u can get close to kill it
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balint
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Re: sniper

Post by balint »

Sniper ability: Headshot 50% chance to instant kill.
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Midonik
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sniper

Post by Midonik »

Strong againist other infantry,weak againist other. Should got higer rangę than other infantry.
Last edited by Midonik on Sun Nov 19, 2017 7:02 pm, edited 2 times in total.
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Re: snajper

Post by Midonik »

Second "other" mean no-infantry units.
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Re: snajper

Post by Midonik »

FAIL You talked about it
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popsicleilnes
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Sniper posts

Post by popsicleilnes »

How about a sinper post we dont have any snipers so how about a sniper post but that are great against airplanes but bad against tanks i wouldnt know what type of power or anything they'd have so ill leave that to you
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Re: Sniper posts

Post by Alpha »

The Sniper is supposed to be a anti infantry unit, not sure why they would have a bonus against aircraft.
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Re: Sniper posts

Post by Dagravian »

I guess the sniper squad would be added after this balance season, but i think the sandbag bunkers could increase the infantry range by 1 (except flamethrowers)
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Re: Sniper posts

Post by Azagoge »

A sniper post as in a structure they shoot from?
If so:
You could put normal infantry in there too and it extends their range
You could make it look like the watchtower from AoS but with foliage on the top for camouflage.
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Sniper Units (Anti Infantry)

Post by Axe »

It is a balance unit. Sniper Units are working to kill Human or footsoldiers long ranges.

Snipers Can Kill Infantry Soldiers
Infantry can Destroy buildings(like bazooka or mortar squad), tanks and other weak infantry soldiers.
Tanks can destroy more on buildings and other infantries.

So i will request to make a snipers units to easily kill infantry units like gunners, mortar and bazooka lauchers and other soldiers.
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Sniper Units

Post by Dan301002 »

Well, there is many people suggesting the sniper to be implemented. Me too, but with different perception, it will has the ability like a ranger in AoS, so it can go unnoticed by enemies, and it has bonus over infantry. The cost will be 3-4 turn (if range=1), if not it will be 4-5 turn (if range=2, to not obsolete the mortar). The stats is up to you guys.
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Re: Sniper Units

Post by Puss_in_Boots »

Gem cost is 5
Hp: 15
Cost:3
Range:1 (No way they shot further than mortars)
Attack:4/6
Movement:3/2
Action:1
Sight:5

The slashed represent the sneaked stats, I think it should shoot while invisible, but it will be transformed to original after an action is performed.
Last edited by Puss_in_Boots on Fri Jun 09, 2017 12:43 pm, edited 1 time in total.
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Re: Sniper Units

Post by Stratego (dev) »

Dan301002 wrote:Well, there is many people suggesting the sniper to be implemented. Me too, but with different perception, it will has the ability like a ranger in AoS, so it can go unnoticed by enemies, and it has bonus over infantry. The cost will be 3-4 turn (if range=1), if not it will be 4-5 turn (if range=2, to not obsolete the mortar). The stats is up to you guys.
very good idea!
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Re: Sniper Units

Post by Dan301002 »

If so? What is the RGB of USA infantry suit and skins? And a sample of USA infantry picture. I want to try to make the USA sniper since i don't really do anything on holiday now :P.
If it is good i may proceed to making another country sniper.
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SovietColonel
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Re: Sniper Units

Post by SovietColonel »

The sniper should have a technology that can camouflage like a spy and good for taking down other soldiers
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Re: Sniper Units

Post by Stratego (dev) »

Dan301002 wrote:If so? What is the RGB of USA infantry suit and skins? And a sample of USA infantry picture. I want to try to make the USA sniper since i don't really do anything on holiday now :P.
If it is good i may proceed to making another country sniper.
email me so i can send current colors
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SovietColonel
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Re: Sniper Units

Post by SovietColonel »

A hidden sniper
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Re: Sniper Units

Post by Dan301002 »

SovietColonel wrote:A hidden sniper
As i remember there is a spotter? No?
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Re: Sniper Units

Post by Puss_in_Boots »

Try to make them look like regular infantry with the same color type, and tune down the ghille suit, it's too much. Then make copies of them with into the different national colors.
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sniper units ?

Post by Magnus »

i see different sniper rifles used in ww 2 i think it will be a good anti infantry units but it will be a expensive unit
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Re: sniper units ?

Post by Puss_in_Boots »

This was suggested over 4 times already.

We can just say this unit has first strike and can almost instant kill infantry units with it.
Maybe through increased expense (as tech or 1 more turn added production) you can camoflauge them to the forests tiles.
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Re: snajper

Post by Belfry777 »

I like the idea!
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Re: snajper

Post by Prof_GamerARCHIVED »

What the hell is a snajper??? XD
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Re: snajper

Post by Belfry777 »

Professional_Gamer wrote:What the hell is a snajper??? XD
please forgive thy wrong doings o "professional_gamer" he means sniper.
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And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
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Re: snajper

Post by Prof_GamerARCHIVED »

No
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Re: snajper

Post by Prof_GamerARCHIVED »

This has been suggested like 3 times lol
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Re: snajper

Post by LordOfAles »

5
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
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Re: snajper

Post by LordOfAles »

5 :)
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Re: snajper

Post by Prof_GamerARCHIVED »

Lol
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Re: snajper

Post by Belfry777 »

What is to lol about??
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And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
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