Spell images

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Savra
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Re: Spell images

Post by Savra »

Another.
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Savra
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Re: Spell images

Post by Savra »

Might change later.
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Alexander82
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Re: Spell images

Post by Alexander82 »

Savra wrote: Mon Jun 01, 2020 2:47 am How large can we make the indicators now?

I didn't have time to search for the new measurements.
I generally start from existing indicators.

You can use that one as a reference
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Savra
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Re: Spell images

Post by Savra »

Another phantom one.
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Savra
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Re: Spell images

Post by Savra »

Another.
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Savra
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Re: Spell images

Post by Savra »

Some icons.
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Glade aimed shot icon.png
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Glade pole arm balancing icon.png
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Glade stance icon.png
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Alexander82
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Re: Spell images

Post by Alexander82 »

@Savra I think that glade ability buttons shouldn't portray a glade unit. For example the ability that grant a double shot could just show a bow with 2 arrows. Let's try keeping them simple.
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Savra
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Re: Spell images

Post by Savra »

Updated.
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Raise guard.png
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double bladed stance.png
double bladed stance.png (400 Bytes) Viewed 2618 times
Pole arm balancing.png
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Aimed shot double.png
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Savra
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Re: Spell images

Post by Savra »

Aimed shot.
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Savra
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Re: Spell images

Post by Savra »

Icon.
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Alexander82
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Re: Spell images

Post by Alexander82 »

I like these ones
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Savra
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Re: Spell images

Post by Savra »

Still need the hoof image for the protector.

I'll see about the other.
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Alexander82
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Re: Spell images

Post by Alexander82 »

here
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Savra
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Re: Spell images

Post by Savra »

Not sure about the last one but.
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Minotaur charge shooter.png
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Minotaur axe charge.png
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protector charge.png
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Savra
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Re: Spell images

Post by Savra »

Should I make some form of upgrade look to the minotaur ones since they have a different effect each minotaur upgrade?
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Savra
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Re: Spell images

Post by Savra »

Some additional things for the phantom crusher.
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Phantom spiked ball projectile.png
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Re: Spell images

Post by Alexander82 »

Yeah, I was thinking to use the same for the troll crusher, I think it is like a merge of the basic and master ones.
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Savra
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Re: Spell images

Post by Savra »

Should I start adding these?
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Alexander82
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Re: Spell images

Post by Alexander82 »

I think that thr whirling chain can be added and minotaur icons can be replaced as well. I won't add glades icons for now cause the units will undergo some changes once we update them with their mounted variants.
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Savra
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Re: Spell images

Post by Savra »

What about aimed shot for both humans and elves?
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Savra
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Re: Spell images

Post by Savra »

Alexander82 wrote: Thu Oct 15, 2020 8:10 am I think that thr whirling chain can be added and minotaur icons can be replaced as well. I won't add glades icons for now cause the units will undergo some changes once we update them with their mounted variants.
The phantom crushers ability is ready and tested. Should I send you the whole asset pack or just the parts involving the phantom crusher? (I have some map editor units that I coded in for practice that are working as well.)
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Savra
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Re: Spell images

Post by Savra »

Might as well add this too.
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Savra
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Re: Spell images

Post by Savra »

I did the animation for the phantom sword master, however I can't post it here because the file is too large. Should I also replace the phantoms sword master ability with it?
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Savra
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Re: Spell images

Post by Savra »

Updated.
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Savra
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Re: Spell images

Post by Savra »

Finished the phantom swordmaster and crushers abilities as well as all the minotaur abilities.

Also put in the smaller bullet for the dwarves.
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