General ideas

Here u see a list of coding related suggestions to be priorized - we can tell what the community needs the most to be coded

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General - Which way would you like the roadmap?

bring in races in AOS (byzantine/british/celts and so on) - like in AOE/AOK
1
6%
bring in new pop limiting (u need to build need houses to train units)
1
6%
Bring in new gem earning options (eg. fortune wheel daily)
1
6%
Online map sharing center, more easier way of sharing maps
5
31%
view recorded games viewtopic.php?f=8&t=3125
1
6%
[IMPLEMENTED]Maptiles modifies stats of units (power, sight, production speed, worker mendrate and so on)
4
25%
Global Environmental effects (that can came from spells or random by setting) like starvation, burning sun, darkness, water flood and so on.
0
No votes
2 more player slots (available only for AI).
3
19%
 
Total votes: 16

Stratego (dev)
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General ideas

Post by Stratego (dev) » Wed Jul 04, 2018 9:58 pm

This "vote" is not a vote
  • it is a priority list that will never get closed
  • Select here the most importants in your opinion
  • You can change your votes any time
  • will be more items, suggest please

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General Brave
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Re: General - Which way would you like the roadmap?

Post by General Brave » Wed Jul 04, 2018 10:09 pm

I want them all.
Wise, Might, Loyalty. Forever stands Warfell.

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makazuwr32
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Re: General ideas

Post by makazuwr32 » Thu Jul 05, 2018 8:26 am

I don't like second and third ones so i will vote only for the first one.

Stratego (dev)
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Re: General ideas

Post by Stratego (dev) » Thu Jul 05, 2018 9:32 pm

makazuwr32 wrote:
Thu Jul 05, 2018 8:26 am
I don't like second and third ones so i will vote only for the first one.
please suggest more to the list we need 7 more here.
also do not vote if u dont like any of the ideas.

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makazuwr32
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Re: General ideas

Post by makazuwr32 » Fri Jul 06, 2018 6:18 am

I have one suggestion:
Add in online map sharing center, more easier way of sharing maps.
Something similar to the Ancient Empires Reloaded in multiplayer variant.

So you can just upload your map there and if it is uploaded than everyone can download it and create a multiplayer game with it. Also if you join in it is auto downloading map for you.
And maybe add another currency for maps – can't be traded, can be got by watching and some ingame variants (needs discussion how), 1 currency allows to upload 1 map. Also please no ways of getting them via gems.
Add some sort of rating for maps: 1-5 rating.
Add search system - based on rating/downloads/made by specific author/recently uploaded/single- or multiplayer...

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samuelch
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Re: General ideas

Post by samuelch » Fri Jul 06, 2018 8:29 am

Achievements give gems. Also mean more achievements.
My pfp is made by Chiefchirpa.
Hugs and love FUR eFURRYone!Murr

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Re: General ideas

Post by Stratego (dev) » Fri Jul 06, 2018 9:27 am

it is in: "online map sharing center, more easier way of sharing maps"

We have achievment "coded" already, we only need fellow volunteers to define more.
samuelch wrote:
Fri Jul 06, 2018 8:29 am
Achievements give gems. Also mean more achievements.

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makazuwr32
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Re: General ideas [DO NOT VOTE YET! we need 10 ideas to collect]

Post by makazuwr32 » Fri Jul 06, 2018 10:48 am

Nonono.
Easier way of sharing. not the current one.
makazuwr32 wrote:
Fri Jul 06, 2018 6:18 am
Something similar to the Ancient Empires Reloaded in multiplayer variant.

Stratego (dev)
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Re: General ideas [DO NOT VOTE YET! we need 10 ideas to collect]

Post by Stratego (dev) » Fri Jul 06, 2018 10:51 am

makazuwr32 wrote:
Fri Jul 06, 2018 10:48 am
Nonono.
Easier way of sharing. not the current one.
makazuwr32 wrote:
Fri Jul 06, 2018 6:18 am
Something similar to the Ancient Empires Reloaded in multiplayer variant.
i mean it is in the list

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makazuwr32
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Re: General ideas [DO NOT VOTE YET! we need 10 ideas to collect]

Post by makazuwr32 » Fri Jul 06, 2018 10:52 am

I found it and voted for that.

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Lynx Shafir
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Re: General ideas [DO NOT VOTE YET! we need 10 ideas to collect]

Post by Lynx Shafir » Sun Jul 08, 2018 9:01 am

Here is a suggestion.

-Terain Effect on stats -

Currently we have one Effect :move /speed. One can pass a tile others don't
So what I mean?
The terrain effects - should be enabled as map settings.
Expl. snow terain generally affects all units
applies "freezing cold "-foot unit and wagon get - 1speed, decrease their attack.
(a saracen horseman don't feels well in snow.right)
Forest decrease sigh - : etc
Also adding some fantasy terain tipe what boost production and hp for all unit (depends on race)
Expl. Burial mounds - +5hp +1 production speed. to undead units.
And full map effects like "famine" - decrease: products speed, units hp, pop limit.

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Re: General ideas [DO NOT VOTE YET! we need 10 ideas to collect]

Post by Stratego (dev) » Sun Jul 08, 2018 9:09 am

Speed can already be defined to change on yerrain. The rest is goododea

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Re: General ideas [DO NOT VOTE YET! we need 10 ideas to collect]

Post by Stratego (dev) » Sun Jul 08, 2018 9:28 am

ok 2 new items.

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General Brave
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Re: General ideas [DO NOT VOTE YET! we need 10 ideas to collect]

Post by General Brave » Thu Jul 12, 2018 9:11 pm

Stratego (dev) wrote:
Sun Jul 08, 2018 9:28 am
ok 2 new items.
When do the voting end?
Wise, Might, Loyalty. Forever stands Warfell.

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Re: General ideas [DO NOT VOTE YET! we need 10 ideas to collect]

Post by Stratego (dev) » Thu Jul 12, 2018 9:13 pm

these are not votings. these are only priority lists. never ends - or ends when all is implemented :)

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General Brave
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Re: General ideas [DO NOT VOTE YET! we need 10 ideas to collect]

Post by General Brave » Thu Jul 12, 2018 9:13 pm

Stratego (dev) wrote:
Thu Jul 12, 2018 9:13 pm
these are not votings. these are only priority lists. never ends - or ends when all is implemented :)
So when do you start?
Wise, Might, Loyalty. Forever stands Warfell.

Stratego (dev)
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Re: General ideas [DO NOT VOTE YET! we need 10 ideas to collect]

Post by Stratego (dev) » Wed Aug 15, 2018 6:56 am

new idea: I'm here to see if you guys want 2 more slots (available only for AI).

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makazuwr32
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Re: General ideas [DO NOT VOTE YET! we need 10 ideas to collect]

Post by makazuwr32 » Wed Aug 15, 2018 8:37 am

Actually i want to see 4 additional slots for ai only.

And another ideas:

1. Emily - neutral friendly white ai. Similar to John but is friendly to all players, units owned by this one can't be attacked by players and can apply healing and buffs to player owned units.

2. Michael - neutral hostile defencive brown ai. Similar to John but enemy to all players, units owned by this one are trying to defend their places, can recruit units in owned buildings from all races (but only basic ones, can't reqruit gem units), can't recruit workers and build something.

Both can be placed on random maps.

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Lynx Shafir
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Re: General ideas [DO NOT VOTE YET! we need 10 ideas to collect]

Post by Lynx Shafir » Wed Aug 15, 2018 10:22 am

To Michael can add units like tief, rouge barbar, cannibal.,
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside

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makazuwr32
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Re: General ideas [DO NOT VOTE YET! we need 10 ideas to collect]

Post by makazuwr32 » Wed Aug 15, 2018 10:34 am

Actually for Michael we must be able to place any units.

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General Brave
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Re: General ideas [DO NOT VOTE YET! we need 10 ideas to collect]

Post by General Brave » Wed Aug 15, 2018 4:57 pm

It seems you have decided to use the names I recommended, I support these.
Wise, Might, Loyalty. Forever stands Warfell.

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Tankhead
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Re: General ideas [DO NOT VOTE YET! we need 10 ideas to collect]

Post by Tankhead » Wed Aug 15, 2018 4:59 pm

makazuwr32 wrote:
Wed Aug 15, 2018 8:37 am
Actually i want to see 4 additional slots for ai only.

And another ideas:

1. Emily - neutral friendly white ai. Similar to John but is friendly to all players, units owned by this one can't be attacked by players and can apply healing and buffs to player owned units.

2. Michael - neutral hostile defencive brown ai. Similar to John but enemy to all players, units owned by this one are trying to defend their places, can recruit units in owned buildings from all races (but only basic ones, can't reqruit gem units), can't recruit workers and build something.

Both can be placed on random maps.
I wanted 4 in also but I didn't want people to start disagreeing because its to much BUT since you make a good point I want 4 also
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

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godOfKings
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Re: General ideas [DO NOT VOTE YET! we need 10 ideas to collect]

Post by godOfKings » Wed Aug 15, 2018 8:53 pm

Making them spawn randomly could b difficult, may b tc like structure called bandit encampments spawn randomly at beginning of game, otherwise it will depend on map creator where he places ai units
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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General Brave
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Re: General ideas [DO NOT VOTE YET! we need 10 ideas to collect]

Post by General Brave » Wed Aug 15, 2018 9:07 pm

That's the idea.
Wise, Might, Loyalty. Forever stands Warfell.

Stratego (dev)
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Re: General ideas

Post by Stratego (dev) » Mon Mar 25, 2019 8:44 am

votable

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Re: General ideas

Post by Stratego (dev) » Tue Dec 10, 2019 11:49 pm

this one is implemented:
[IMPLEMENTED]Maptiles modifies stats of units (power, sight, production speed, worker mendrate and so on)

in AOW there is a sample set if infantry goes on hills it gets extra defense values and extra sight.

configurable in consts.json.

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Puss_in_Boots
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Re: General ideas

Post by Puss_in_Boots » Thu Dec 12, 2019 9:56 pm

Great! I changed my vote now.
RED, WHITE and BLUE!

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