Effect - Fire/Burning - IMPLEMENTED

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COOLguy
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Effect - Fire/Burning - IMPLEMENTED

Post by COOLguy » Fri Jan 23, 2015 1:02 am

This will be needed for the fire archer (it has been accepted, but not implemented). Basically it is like poison against structures. Perhaps it may be also given to catapults with area damage researched?
Thanks!
Josh

Stratego (dev)
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Re: Effect - Fire/Burning

Post by Stratego (dev) » Fri Jan 23, 2015 7:20 am

yes, we need the same like in aof (easy to port here)

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