Great Ornithopter - bigger, can carry one unit. - ANSWERED

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Humancarpentry
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Great Ornithopter - bigger, can carry one unit. - ANSWERED

Post by Humancarpentry » Sun Jul 27, 2014 7:31 pm

I would love to see a larger Ornithopter which would be very similar to the current Ornithopter, but with only 75% of the range, an extra 10 HP, and the ability to carry one unit. I would think it would cost 6 turns, and require flight and amidexterity upgrades to build. Also, I would restrict it to TC only to prevent abuse.

This would be great for strategic drop of one worker, one assassin, one elephant, one catapult, or possibly a wagon full of trebuchets...

On second though, you might need to prevent it from carrying wagons to make sure that it is not abused by players carrying wagons full of trebuchets.

Awesome game, by the way.

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patroid
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Re: Great Ornithopter - bigger, can carry one unit.

Post by patroid » Wed Dec 03, 2014 2:01 pm

We need a air transport unit.

Makes game more tactical and tower and wall
Building more usefull...

Patroid

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COOLguy
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Re: Great Ornithopter - bigger, can carry one unit.

Post by COOLguy » Wed Dec 03, 2014 2:49 pm

Glider! In the Balancing section. Same as ornithopter but no attack. (carrying person not rocks.) :)
Thanks!
Josh

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Re: Great Ornithopter - bigger, can carry one unit.

Post by Stratego (dev) » Wed Dec 03, 2014 4:26 pm

Thanks but: I think those dayd were no flying units. Even ornitipter is out of era. So i dont plan continue stepping out of the era.

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COOLguy
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Re: Great Ornithopter - bigger, can carry one unit. - ANSWER

Post by COOLguy » Thu Dec 04, 2014 8:25 pm

So if we find an example from the ancient or middle ages, you might like it? Or no?
IDK if one exists.
Thanks!
Josh

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balint
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Re: Great Ornithopter - bigger, can carry one unit. - ANSWER

Post by balint » Thu Dec 04, 2014 9:00 pm

what about, if we remake the orbithopter?
it can carry a unit, but if carries it, decrase movement to 3-4
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Dgkfadomo777
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Re: Great Ornithopter - bigger, can carry one unit. - ANSWER

Post by Dgkfadomo777 » Thu Dec 04, 2014 9:09 pm

It used to have a movement of 5 and no one liked it. I think people like orthnithopters because they can be used as anti catapult since their fast and can easily go behind enemy lines

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balint
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Re: Great Ornithopter - bigger, can carry one unit. - ANSWER

Post by balint » Thu Dec 04, 2014 9:12 pm

yes.

They will only loose novement, when they carry someone..
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Alexander82
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Re: Great Ornithopter - bigger, can carry one unit. - ANSWER

Post by Alexander82 » Sun Mar 29, 2015 11:00 am

Why don't we place in a hot hair baloon or some sort of archaic zeppelin?
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DoomCarrot
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Re: Great Ornithopter - bigger, can carry one unit. - ANSWER

Post by DoomCarrot » Mon Mar 30, 2015 8:18 pm

Lol, well, actually, never before has an orthincopter actually really worked.... other than gliding a few dozen feet off a hill :lol:

so the orthnicopter in and of itself I have always found to be kinda a lolz unit because it is so unrealistic compared to everything else.
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Calibear
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Re: Great Ornithopter - bigger, can carry one unit. - ANSWER

Post by Calibear » Tue Aug 18, 2015 6:56 pm

Alexander82 wrote:Why don't we place in a hot hair baloon or some sort of archaic zeppelin?
Hot-air balloon, zeppelins, or blimp, these are modern-era flying transports. We could add them to other games but not to AOS. The ornithopters are ancient-medieval era coz Aristotle made prototype so this is the only accepted unit.
Strategy...Strategy.. I want your strategy! Wait, did you just only used tactics!?

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