At Guns Attack as Ability

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samuelch
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At Guns Attack as Ability

Post by samuelch » Tue Jun 19, 2018 6:44 am

At gun is underused right now. To make it more useful how about making the attack as ability instead that can only work on tanks. At guns won't receive counterattack from the enemy tanks anymore.
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makazuwr32
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Re: At Guns Attack as Ability

Post by makazuwr32 » Tue Jun 19, 2018 7:14 am

Sounds like a plan.
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Mon Sep 16, 2019 7:54 am
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LordOfAles
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Re: At Guns Attack as Ability

Post by LordOfAles » Tue Jun 19, 2018 7:17 pm

I completely agree to this.
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Belfry777
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Re: At Guns Attack as Ability

Post by Belfry777 » Thu Jun 21, 2018 12:23 am

Sounds good but range would make them more usefull.
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LordOfAles
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Re: At Guns Attack as Ability

Post by LordOfAles » Thu Jun 21, 2018 1:29 am

But that would be unrealistic. AT Gun cannot have same range as a mortar.
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Belfry777
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Re: At Guns Attack as Ability

Post by Belfry777 » Thu Jun 21, 2018 3:26 am

I know, but in a players world it would.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.

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LordOfAles
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Re: At Guns Attack as Ability

Post by LordOfAles » Thu Jun 21, 2018 10:00 am

No. We are trying to make this game historically accurate. The other solution is to give AT 100% counter Dodge. But this is easier to do I think.
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makazuwr32
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Re: At Guns Attack as Ability

Post by makazuwr32 » Thu Jun 21, 2018 11:38 am

100% dodge counter is not a good idea because they will be able then to attack other units without fear to get hurt.
and they can become even better choise than regular infantry for a frontline which is not historically accurate.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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LordOfAles
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Re: At Guns Attack as Ability

Post by LordOfAles » Thu Jun 21, 2018 11:41 am

Right. But this ability will make it attack other units without them countering too.
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samuelch
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Re: At Guns Attack as Ability

Post by samuelch » Thu Jun 21, 2018 11:41 am

I think just use the same image as the sniper "kill" ability.
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makazuwr32
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Re: At Guns Attack as Ability

Post by makazuwr32 » Thu Jun 21, 2018 12:26 pm

LOA we can choose availible targets for ability and make it so that it can target only tanks and vehicles.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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samuelch
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Re: At Guns Attack as Ability

Post by samuelch » Thu Jun 21, 2018 1:44 pm

All range At guns don't need this ability.
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makazuwr32
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Re: At Guns Attack as Ability

Post by makazuwr32 » Thu Jun 21, 2018 3:16 pm

ofc, only melee ones.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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Belfry777
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Re: At Guns Attack as Ability

Post by Belfry777 » Fri Jun 22, 2018 3:47 am

What if we give AT guns twice fire?
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.

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makazuwr32
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Re: At Guns Attack as Ability

Post by makazuwr32 » Fri Jun 22, 2018 5:04 am

That is bad idea.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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Belfry777
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Re: At Guns Attack as Ability

Post by Belfry777 » Sun Jun 24, 2018 9:39 pm

What do you mean? Attack 2 would make it a great defensive unit. Other than this what about a "disabled ability," I think it's been posted already though.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.

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LordOfAles
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Re: At Guns Attack as Ability

Post by LordOfAles » Sun Jun 24, 2018 10:30 pm

Attack 2 would make it completely opposite. They would keep pressing attack. Ability is way better solution.
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Belfry777
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Re: At Guns Attack as Ability

Post by Belfry777 » Tue Jul 03, 2018 3:25 am

Okay can you make an image with a wrench and hammer going cross ways LOA?
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.

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