At Guns Attack as Ability IMPLEMENTED

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samuelch
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At Guns Attack as Ability IMPLEMENTED

Post by samuelch »

At gun is underused right now. To make it more useful how about making the attack as ability instead that can only work on tanks. At guns won't receive counterattack from the enemy tanks anymore.
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makazuwr32
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Re: At Guns Attack as Ability

Post by makazuwr32 »

Sounds like a plan.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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LordOfAles
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Re: At Guns Attack as Ability

Post by LordOfAles »

I completely agree to this.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Belfry777
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Re: At Guns Attack as Ability

Post by Belfry777 »

Sounds good but range would make them more usefull.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
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LordOfAles
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Re: At Guns Attack as Ability

Post by LordOfAles »

But that would be unrealistic. AT Gun cannot have same range as a mortar.
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Belfry777
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Re: At Guns Attack as Ability

Post by Belfry777 »

I know, but in a players world it would.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
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LordOfAles
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Re: At Guns Attack as Ability

Post by LordOfAles »

No. We are trying to make this game historically accurate. The other solution is to give AT 100% counter Dodge. But this is easier to do I think.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
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makazuwr32
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Re: At Guns Attack as Ability

Post by makazuwr32 »

100% dodge counter is not a good idea because they will be able then to attack other units without fear to get hurt.
and they can become even better choise than regular infantry for a frontline which is not historically accurate.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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LordOfAles
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Re: At Guns Attack as Ability

Post by LordOfAles »

Right. But this ability will make it attack other units without them countering too.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
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samuelch
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Re: At Guns Attack as Ability

Post by samuelch »

I think just use the same image as the sniper "kill" ability.
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makazuwr32
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Re: At Guns Attack as Ability

Post by makazuwr32 »

LOA we can choose availible targets for ability and make it so that it can target only tanks and vehicles.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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samuelch
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Re: At Guns Attack as Ability

Post by samuelch »

All range At guns don't need this ability.
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makazuwr32
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Re: At Guns Attack as Ability

Post by makazuwr32 »

ofc, only melee ones.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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Belfry777
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Re: At Guns Attack as Ability

Post by Belfry777 »

What if we give AT guns twice fire?
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
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makazuwr32
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Re: At Guns Attack as Ability

Post by makazuwr32 »

That is bad idea.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
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Belfry777
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Re: At Guns Attack as Ability

Post by Belfry777 »

What do you mean? Attack 2 would make it a great defensive unit. Other than this what about a "disabled ability," I think it's been posted already though.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
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LordOfAles
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Re: At Guns Attack as Ability

Post by LordOfAles »

Attack 2 would make it completely opposite. They would keep pressing attack. Ability is way better solution.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Belfry777
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Re: At Guns Attack as Ability

Post by Belfry777 »

Okay can you make an image with a wrench and hammer going cross ways LOA?
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
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