Russian 57mm anti tank gun ZiS-2 +IMG

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Puss_in_Boots
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Re: 57mm anti tank gun ZiS-2

Post by Puss_in_Boots » Tue Dec 12, 2017 9:04 pm

A unit with first strike is given the abilty to counter attack before the the unit that attacks it.
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Re: 57mm anti tank gun ZiS-2

Post by Prof_GamerARCHIVED » Tue Dec 12, 2017 9:10 pm

Puss_in_Boots wrote:A unit with first strike is given the abilty to counter attack before the the unit that attacks it.
I think i see.
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Belfry777
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Re: 57mm anti tank gun ZiS-2

Post by Belfry777 » Wed Dec 13, 2017 5:18 pm

Me too.
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samuelch
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Re: 57mm anti tank gun ZiS-2

Post by samuelch » Sat Mar 03, 2018 9:40 pm

It has a maximum firing range of 8.4 km. I think range 4 is good.
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Puss_in_Boots
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Re: 57mm anti tank gun ZiS-2

Post by Puss_in_Boots » Sat Mar 03, 2018 9:45 pm

I'd say one tile is aprox. (2.5 - 3), so 3 range is more fit.
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samuelch
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Re: 57mm anti tank gun ZiS-2

Post by samuelch » Sat Mar 03, 2018 9:48 pm

My stats idea
Stats:
Cost: 4
Hp: 12
Firepower: 3
Range: 3
Armor: 1
Expl. armor: 1
Speed: 1
Sight: 3

Bonuses
M3 Stuart: 600%
T-26: 1000%
Bt-7: 950%
Panzer I: 1000%
Panzer II: 950%
M4 sherman: 500%
T-34: 550%
Panzer III: 700%
Panzer IV Ausf. D: 600%
Panzer IV Ausf. J: 500%
Panther: 100%
M26: 150%
KV-1: 150%
Tiger I: 150%
Tiger II: 0%
Wildcat: 800%
SU-76: 1000%
Marder II: 800%
Stug III: 500%
Structures: 600%
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Belfry777
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Re: 57mm anti tank gun ZiS-2

Post by Belfry777 » Sun Mar 04, 2018 3:25 am

I like both of your avatars,
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samuelch
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Re: 57mm anti tank gun ZiS-2

Post by samuelch » Thu Mar 22, 2018 4:50 am

Is this ready, Stratego?
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Re: 57mm anti tank gun ZiS-2

Post by Prof_GamerARCHIVED » Thu Apr 05, 2018 3:28 pm

Please dont give it more than 1 range. It will totally annihilate tanks, plus its not a howitzer.
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Midonik
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Re: 57mm anti tank gun ZiS-2

Post by Midonik » Thu Apr 05, 2018 4:02 pm

No. I think it's fine. It still doesn't one shoot medium and heavy tanks (to tell the truth,damge it deals to them is not even much when you consider their hp) and it has cost of medium tank,and 1 speed (mostly defensive,unless you use 3 turn cost fragile transport),and it's more fragile than tanks too. We just need to give other nations similar weapon.
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Re: 57mm anti tank gun ZiS-2

Post by Belfry777 » Thu Apr 05, 2018 6:24 pm

the stats are good when considering planes and jeeps can rout this artillery piece pretty easy making the player use more strategic actions and using units usually not used much.
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Re: 57mm anti tank gun ZiS-2

Post by Prof_GamerARCHIVED » Sat Apr 07, 2018 10:25 pm

Then tanks will have to get more than 1 range, right?
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Re: 57mm anti tank gun ZiS-2

Post by Midonik » Sun Apr 08, 2018 7:14 am

No...

Tanks have not only guns,but mgs too,mgs doesn't have range like guns.
Fast,dump explanation. It will be better from point of balance of at guns have two range,so they are not killed by tank's counter.
Few at guns already have two range. Another solution might be giving them 1 range,but a big boost in hp,so tanks can't one shoot them.
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makazuwr32
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Re: 57mm anti tank gun ZiS-2

Post by makazuwr32 » Sun Apr 08, 2018 7:24 am

Or just 100% dodge counter.
Specifically for not so genious persons
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Re: 57mm anti tank gun ZiS-2

Post by Midonik » Sun Apr 08, 2018 7:41 am

Yes,but tanks cloud easily one-shoot it later. But yeah,100% doge counter for at guns is something I can aggre with.
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Re: 57mm anti tank gun ZiS-2

Post by LordOfAles » Sun Apr 08, 2018 8:45 am

Lol Doge counter XDD

Sorry I couldn't stop myself :lol:
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Re: 57mm anti tank gun ZiS-2

Post by Belfry777 » Tue Apr 10, 2018 1:11 am

100 dodge? This means he never gets hit?
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Re: 57mm anti tank gun ZiS-2

Post by makazuwr32 » Tue Apr 10, 2018 5:48 am

From counter attacks yes.
But from regular attacks it will be hit.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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Re: 57mm anti tank gun ZiS-2

Post by Belfry777 » Tue Apr 10, 2018 5:40 pm

Then this would be a new game mechanic.
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Re: 57mm anti tank gun ZiS-2

Post by makazuwr32 » Tue Apr 10, 2018 7:21 pm

For aoww yes, but it is already implemented in AoF.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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Re: 57mm anti tank gun ZiS-2

Post by Belfry777 » Tue Apr 17, 2018 4:53 pm

well this could be a cool, like for the ranger and sniper maybe.
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But it shall not come near you.
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samuelch
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Re: 57mm anti tank gun ZiS-2

Post by samuelch » Fri Oct 05, 2018 7:44 pm

Json
Attachments
unit_ru_at_zis2.json
(3.83 KiB) Downloaded 8 times
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Re: 57mm anti tank gun ZiS-2

Post by Hyacintho » Fri Oct 12, 2018 11:18 pm

I'll look into this.
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Re: 57mm anti tank gun ZiS-2

Post by Hyacintho » Wed Oct 17, 2018 1:10 am

This JSON is good, and I reckon the Unit is ready for implementation.
I tested it, and it seems very well balanced.

<string name="UNIT_RU_AT_ZIS2">57 mm Zis2</string>
unit_ru_at_zis2.png
unit_ru_at_zis2.png (3.46 KiB) Viewed 1276 times
Renamed the Image.

@Stratego (dev), what do you think? Is it ready?
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samuelch
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Re: 57mm anti tank gun ZiS-2

Post by samuelch » Wed Oct 17, 2018 1:00 pm

When implemmenting this, also implemment the at cannon getting range back to make them useful as well.
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Re: 57mm anti tank gun ZiS-2

Post by Stratego (dev) » Wed Oct 17, 2018 4:22 pm

the image chading is not right, if fixed it can get in, range should be same as current at guns

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Re: 57mm anti tank gun ZiS-2

Post by Belfry777 » Wed Oct 17, 2018 11:05 pm

Hyacintho wrote:
Wed Oct 17, 2018 1:10 am
This JSON is good, and I reckon the Unit is ready for implementation.
I tested it, and it seems very well balanced.

<string name="UNIT_RU_AT_ZIS2">57 mm Zis2</string>
unit_ru_at_zis2.png
Renamed the Image.

@Stratego (dev), what do you think? Is it ready?
I think the shadow should be straighter and not as long as the barrel.
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And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
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godOfKings
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Re: 57mm anti tank gun ZiS-2

Post by godOfKings » Sat Oct 20, 2018 7:20 pm

That is not wat stratego meant, he meant body colour should b similar to other Russian at guns, its not correct colour
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Re: 57mm anti tank gun ZiS-2

Post by Puss_in_Boots » Sat Oct 20, 2018 7:27 pm

I'm pretty sure the color is relatively Russian, and he specially targeted the at cannon's shading, I mean it looks like there's 2 shadows.
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Puss_in_Boots
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Re: 57mm anti tank gun ZiS-2

Post by Puss_in_Boots » Sat Oct 20, 2018 7:42 pm

Quick revision.
Attachments
unit_ru_at_zis2.png
unit_ru_at_zis2.png (2.64 KiB) Viewed 1185 times
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