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MG Nest

Posted: Wed Mar 07, 2018 5:44 am
by Puss_in_Boots
Upgrade unit: 3 gems

Can lay hidden or invisible, but cannot be stepped on. Meaning it can surprise attack if the enemy is at the right distance, requires timing to use effectively. It can store one infantry unit. Needs 4 turns from basic infantry.

Stats:
Hp:16
Attack:9
Armor:2
Explosive:1
Action:2
Sight:3
Ability: Invisibility.

Re: MG Nest

Posted: Thu Apr 05, 2018 3:14 pm
by Prof_GamerARCHIVED
Whats the point of bunkers if we add mg nests?

Re: MG Nest

Posted: Thu Apr 05, 2018 3:58 pm
by Midonik
Bunkers will just have more hp and armor. And this one is invisible,so mayby even decrease it's hp and armor a little more?

Re: MG Nest

Posted: Thu Apr 05, 2018 7:30 pm
by Puss_in_Boots
Midonik wrote:Bunkers will just have more hp and armor. And this one is invisible,so mayby even decrease it's hp and armor a little more?
Sure thing; It's edited.

Re: MG Nest

Posted: Thu Apr 05, 2018 7:36 pm
by Midonik
It should have same bonuse against infantry as normal mg. What about cost?

Re: MG Nest

Posted: Thu Apr 05, 2018 8:12 pm
by Puss_in_Boots
It should cost 4 turns. A bit over the bunker, but cheaper than stationary AA and Artillery.

Re: MG Nest

Posted: Thu Apr 05, 2018 8:17 pm
by Midonik
Sounds good I think.

Re: MG Nest

Posted: Sat Apr 07, 2018 11:04 pm
by Belfry777
Mg_bunker.png
Here is the first one, I like the second one better
Mg_bunker.png (2.31 KiB) Viewed 766 times
me too we need an image, I will do it!
I did not do the first one, occupied.