kamikaze! (japan) IMPLEMENTED

Belfry777
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kamikaze! (japan) IMPLEMENTED

Post by Belfry777 »

They were tough to stop and were deadly! Ramming their planes into ships, infantry and any thing else of the U.S stuff please watch the video below for the full magnitude of these weirdo's!




video: https://www.youtube.com/watch?v=IQ_XP7w7BLc
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Re: kamikaze! (japan)

Post by Ayush Tiwari »

TO JUSTICE

So this looks fine,what about the stats?
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Belfry777
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Re: kamikaze! (japan)

Post by Belfry777 »

This would be a plane that was agile, but It was not armored to give it this advantage so it should be easy to take down. It also wasn't very fast thanks to all the explosives.
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Re: kamikaze! (japan)

Post by Ayush Tiwari »

I think this needs bonus against light tanks,not medium and heavy
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Re: kamikaze! (japan)

Post by Belfry777 »

I think the opposite because it was built for heavy targets, one sunk an entire CARRIER!
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Re: kamikaze! (japan)

Post by Ayush Tiwari »

Belfry777 wrote:I think the opposite because it was built for heavy targets, one sunk an entire CARRIER!
More bonus against heavy and medium tanks,less bonus against light tanks?
What would be its weakness?(excluding AA)
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Re: kamikaze! (japan)

Post by Belfry777 »

Other planes, It was slow and heavy because of the explosives.
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Re: kamikaze! (japan)

Post by KingslyTheGreat »

Actual Kamikaze Tactics involved flying above cloud cover to remain undetected. They would then designate single planes as spotters to dive below cloud cover. if they came above cloud cover and began a loop in the air followed by a dive, it was the signal that the enemy was below and the rest of the detachment would fall into angled descent to "aim" the plane progressing into uncontrolled nosedives quote "...from which the pilot could not recover control of the plane" the plane was lightly armored except for the explosives compartment located in the nose cone. a direct hit would be required to detonate before impact. the planes weighed in at only 4718 lbs of which 2646 lbs were explosive in the nose cone. once aimed towards the enemy, diverting the impact/explosion would take a miracle. I recommend not giving any ground units any bonuses against the kamikaze unit as escaping once targeted was next to impossible in reality due to the inaccuracy of armaments during the 1940s. It was not until 1960s that defense contractors began taking pride in "bullets hit over bullets fired" and weapons became more accurate. Instead create the kamikaze unit and do what they did in real life. planes on standby with engines ready. pilots jump in and take off to shoot it down before it gets in range.

In other words, suggest create a low damage unit with low cost and a bonus against kamikazes.
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Re: kamikaze! (japan)

Post by KingslyTheGreat »

Belfry777 wrote:Other planes, It was slow and heavy because of the explosives.
Actually, the kamikazes were light compared to other planes. The reason they were slower is because most Kamikaze plans were outdated and obsolete aircraft re-fitted with less outdated explosives and (for special missions) less outdated engines.
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Re: kamikaze! (japan)

Post by Belfry777 »

From all my research I think I am correct still, but until you can give proof that I am wrong we are staying with the ideas listed.

link: https://ronaldjones1.weebly.com/pros-and-cons.html
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Re: kamikaze! (japan)

Post by Ayush Tiwari »

My first try....
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Kamikaze(Japan).png
Kamikaze(Japan).png (2.32 KiB) Viewed 5469 times
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Belfry777
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Re: kamikaze! (japan)

Post by Belfry777 »

Looks good, but what about some shading on the wings.
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Re: kamikaze! (japan)

Post by Ayush Tiwari »

Which is better?Light shade or Dark Shade
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Lighter version
Lighter version
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Darker Version
Darker Version
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Belfry777
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Re: kamikaze! (japan)

Post by Belfry777 »

The light shade. It would not blend so well with the ground as much as the darker one.
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Re: kamikaze! (japan)

Post by Ayush Tiwari »

To me,Kamikaze looks like Assasins of World War.
Why?Because of the following reason...
•They directly went to the ship and crased with them,taking them down
•They were not any fighter or bomber.
•They need less cost,as "they are easy to train"
•It will be visible unit,but one hit kill and dead.
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Re: kamikaze! (japan)

Post by godOfKings »

So death touch?
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Re: kamikaze! (japan)

Post by Belfry777 »

yep, and they would strike fear into enemy players, I could just imagine.
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Re: kamikaze! (japan)

Post by Puss_in_Boots »

No way, it took a multitude of planes to destroy one Naval ship. I've already proposed the damage and bonus taken by each unit. It was not a specific plane, so all Japanese planes need this ability.
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Re: kamikaze! (japan)

Post by Ayush Tiwari »

Puss_in_Boots wrote:No way, it took a multitude of planes to destroy one Naval ship. I've already proposed the damage and bonus taken by each unit. It was not a specific plane, so all Japanese planes need this ability.
So,what would you suggest?
Anyways,did it work like this? https://youtu.be/hziFBOx4yqc
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Re: kamikaze! (japan)

Post by Puss_in_Boots »

viewtopic.php?f=57&t=3850&start=30#p36925

It wasn't really as cleared out as I thought it was.
Maybe the details could be more specific per each plane type.
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Re: kamikaze! (japan)

Post by Belfry777 »

First try at stats

cost:6
speed (not fast!): 5
armor:0
power: 70
Hp: 25
sight: 7 (because of diving attacks)
Bonus: 200 Ships, 100 tanks
armor penetrate: 5
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Re: kamikaze! (japan)

Post by Hyacintho »

I've got a suggestion for the attack. How about we give the plane a normal attack of 5, 6, something weaker than a normal fighter plane ( since most Kamikaze fighters were outdated 'junk' aircraft), and with similar bonuses. What would set it apart is that it would have a "Crash" special ability, which would crash the plane and heavily damage all surrounding units. Basically a large area explosion. The explosion would have an attack power of 20, or something around that, with a high bonus versus ships, a medium bonus versus structures and slow moving guns ( like the howitzer) and a low bonus against tanks and vehicles, with no bonus against infantry. It would also apply the 'Fire' effect on all hit buildings.
As for all the other stats, they seem good. The image is good as well.
Last edited by Hyacintho on Wed Jul 11, 2018 3:20 pm, edited 1 time in total.
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Re: kamikaze! (japan)

Post by Belfry777 »

I like the fire ability, though everything else looks a bit complicated when it comes to this game. INHO.
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Re: kamikaze! (japan)

Post by General Brave »

That's easy to do.
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Re: kamikaze! (japan)

Post by Ayush Tiwari »

For allowing it to be simple,maybe,keep attack 5,
And bonus 80000% against ships
8000×5
÷100
=400
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Re: kamikaze! (japan)

Post by Ayush Tiwari »

Belfry:Think we need to vote on dis for a final decision of what it will be
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Re: kamikaze! (japan)

Post by godOfKings »

but it has to sacrifice itself somehow, u need a mechanism for both dying and dealing huge damage, i think hyacintho's idea of spell with different bonus is more realistic and logical
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Re: kamikaze! (japan)

Post by Ayush Tiwari »

godOfKings wrote: Mon Aug 06, 2018 9:04 am but it has to sacrifice itself somehow, u need a mechanism for both dying and dealing huge damage, i think hyacintho's idea of spell with different bonus is more realistic and logical
+1(yeah,i think its realistic)
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Re: kamikaze! (japan)

Post by Ayush Tiwari »

@Belfry777 isn't this ready?
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Re: kamikaze! (japan)

Post by Belfry777 »

We need a disappear json then it will be complete.
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And ten thousand at your right hand;
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Only with your eyes shall you look,
And see the reward of the wicked.
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