Comunications infantry (all nations)

Post Reply
User avatar
DoomsdayDragonfire
Posts: 864
Joined: Tue Sep 06, 2016 6:20 am
Location: Terra - Brasil

Comunications infantry (all nations)

Post by DoomsdayDragonfire » Mon Jul 29, 2019 11:00 pm

(Unit/Image description):
Infantry carrying portable comunications device (radio backpack).

They use their radio to transmit orders or call reinforcements.

Stats: Same as the riflemans of each faction, but with minor changes. (Eg: Can't build or mend, higher cost, maybe other bonuses...)

- Habilities:
Call artillery support. (Fireball alike skill)
Call airstrike. (Summon an aircraft with short vanishing - can be a striker, bomber or a scouting aircraft, whatever fits better...)
Stay Awesome!
(ノಠ益ಠ)ノ彡┻━┻

User avatar
Puss_in_Boots
Posts: 2856
Joined: Fri Apr 21, 2017 1:23 am

Re: Comunications infantry (all nations)

Post by Puss_in_Boots » Tue Jul 30, 2019 3:02 am

How about high sight, and can remove inaccuracies in artilleries surrounding it via aura?

Feels wierd to me for a radio to summon artillery fire or aircraft out of the blue.
RED, WHITE and BLUE!

User avatar
DoomsdayDragonfire
Posts: 864
Joined: Tue Sep 06, 2016 6:20 am
Location: Terra - Brasil

Re: Comunications infantry (all nations)

Post by DoomsdayDragonfire » Tue Jul 30, 2019 1:28 pm

Didn't noticed that artys owned accuracy penalties actually. :lol:
That can work aswell.

For me, the arty fire is ok, bcz they should/can stay hidden inside or outside the map theater, but airstike, ideally would work better if the plane do actually arrive from the border of the map.
Stay Awesome!
(ノಠ益ಠ)ノ彡┻━┻

Post Reply

Return to “Infantry”