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KGB, NKVD / SS, Gestapo

Posted: Mon Nov 13, 2017 8:57 pm
by Sergej
Those special forces must have RGD/Stilchgranade, ability to heal yourself, and, probably stealth. They are effective against infratery and able to throw grenade against tank. But they cost 4-5 turns per unit.(sorry, i don't know USA special ops)

Re: KGB, NKVD / SS, Gestapo

Posted: Tue Nov 21, 2017 7:41 pm
by Belfry777
Do you have any stats?

Re: KGB, NKVD / SS, Gestapo

Posted: Tue Nov 21, 2017 8:01 pm
by LordOfAles
For now lets not implement them, lets focus on more basic and usual units

Re: KGB, NKVD / SS, Gestapo

Posted: Tue Nov 21, 2017 8:21 pm
by Belfry777
Good idea but they sound very special and uncommon maybe it could be a upgrade for infantry.

Re: KGB, NKVD / SS, Gestapo

Posted: Tue Nov 21, 2017 8:26 pm
by LordOfAles
No, they cannot. They have been special undercover organisations. Infantry can't fill that role.

Re: KGB, NKVD / SS, Gestapo

Posted: Tue Nov 21, 2017 9:45 pm
by Belfry777
you are right "Lordofales", to real the gestapo was not used for war they were Jew finding murders (a bunch of c---) they were police.