Ratte Tank

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Magnus
Posts: 79
Joined: Wed Sep 20, 2017 7:47 pm

Ratte Tank

Post by Magnus » Mon Sep 25, 2017 6:48 pm

It is posibble to make the tank ocuppy one space? Maybe becoming it less powerful because it can be trapped and dont move between buildings or structures

Stratego (dev)
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Posts: 8600
Joined: Fri Apr 25, 2014 9:28 pm

Re: Ratte Tank

Post by Stratego (dev) » Mon Sep 25, 2017 7:03 pm

i think i will remove it as buildable unit, and leaving it as campaign unit taht can not move or something.

idk how it could be good...

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Puss_in_Boots
Posts: 2263
Joined: Fri Apr 21, 2017 1:23 am

Re: Ratte Tank

Post by Puss_in_Boots » Mon Sep 25, 2017 7:19 pm

I think you were being too ambitious with the Ratte.

It definitely shouldn't be buildable, but I don't know about immobile.
RED, WHITE and BLUE!

Magnus
Posts: 79
Joined: Wed Sep 20, 2017 7:47 pm

Re: Ratte Tank

Post by Magnus » Mon Sep 25, 2017 7:28 pm

its a good idea to make it a campaing unit maybe as a last mission

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