Cost 20 (but you can't produce it by default)
Health 50
Speed 1 (if undeployed - can't fire)
Speed 0 (if deployed - can fire)
Armor/Exp Armor 2/1
Damage 20? (bonus against any land objects: infantry, artillery, tanks, buildings)
Area damage (2 tiles each side, not standard 1 if possible)
Range 10
Range of view 3
Or something like this
