M3 Half Track IMPLEMENTED

User avatar
Alpha
Posts: 1871
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

M3 Half Track IMPLEMENTED

Post by Alpha » Mon Sep 26, 2016 3:23 pm

A Half track that can hold passengers and you an switch "pods" Also has a Permanent single Machine Gun

Types of Pods:

Command Pod: Provides Moral and has a ability to in one Squad of Infantry.
Medic Pod: Can heal units 3 times
Quad Gun: Additional Damage to Infantry and Flying Units.
Mortar Pod: Can deal additional damage to Tanks and infantry
Awoo~ my dudes!

User avatar
MightyGuy
Posts: 2089
Joined: Mon Sep 05, 2016 10:03 am
Location: Isengard, Middle Earth

Re: M3 Half Track

Post by MightyGuy » Mon Sep 26, 2016 9:17 pm

very cool! :) idea! :D
A.K.A SacredNut

User avatar
MightyGuy
Posts: 2089
Joined: Mon Sep 05, 2016 10:03 am
Location: Isengard, Middle Earth

Re: M3 Half Track

Post by MightyGuy » Mon Sep 26, 2016 9:24 pm

Like This?
Image
Image
A.K.A SacredNut

User avatar
Alpha
Posts: 1871
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: M3 Half Track

Post by Alpha » Mon Sep 26, 2016 9:54 pm

Very similar yes
Awoo~ my dudes!

User avatar
DoomCarrot
Posts: 3089
Joined: Wed Mar 18, 2015 6:04 pm
Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point

Re: M3 Half Track

Post by DoomCarrot » Mon Sep 26, 2016 11:22 pm

Good idea, but how would it work? Could it change between specials/attacks? Or would there be different types that you could build?
The day is coming when a single carrot, freshly observed, will set off a revolution.

User avatar
Alpha
Posts: 1871
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: M3 Half Track

Post by Alpha » Tue Sep 27, 2016 2:35 am

IT works when a Infantry approaches the Half Track. When you press the Building option and when it appears on top of the Half Track it will have the Option to build whatever Pod you choose. However this restricts the Half Track from Firing and Driving anywhere.
Awoo~ my dudes!

User avatar
DoomCarrot
Posts: 3089
Joined: Wed Mar 18, 2015 6:04 pm
Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point

Re: M3 Half Track

Post by DoomCarrot » Tue Sep 27, 2016 3:10 am

Ahh, cool idea. Could you remove/build more pods?
The day is coming when a single carrot, freshly observed, will set off a revolution.

User avatar
Alpha
Posts: 1871
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: M3 Half Track

Post by Alpha » Tue Sep 27, 2016 3:15 am

You can't add additional pods which will result in abuse of this unit and you can remove Pods but I will take more time dismantling
Awoo~ my dudes!

User avatar
MightyGuy
Posts: 2089
Joined: Mon Sep 05, 2016 10:03 am
Location: Isengard, Middle Earth

Re: M3 Half Track

Post by MightyGuy » Tue Sep 27, 2016 5:27 am

i like this unit! :mrgreen:
A.K.A SacredNut

User avatar
MightyGuy
Posts: 2089
Joined: Mon Sep 05, 2016 10:03 am
Location: Isengard, Middle Earth

Re: M3 Half Track

Post by MightyGuy » Tue Sep 27, 2016 7:27 am

I make the image for that.. in not at least 40 minutes
Attachments
M3 Half Track.png
2 Soldiers Inside
M3 Half Track.png (2.8 KiB) Viewed 9086 times
A.K.A SacredNut

User avatar
Alpha
Posts: 1871
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: M3 Half Track

Post by Alpha » Tue Sep 27, 2016 11:56 am

Nioce Image, lets see if Daniel Agree's?
Awoo~ my dudes!

User avatar
MightyGuy
Posts: 2089
Joined: Mon Sep 05, 2016 10:03 am
Location: Isengard, Middle Earth

Re: M3 Half Track

Post by MightyGuy » Tue Sep 27, 2016 12:02 pm

ok, i will edit it again soon.
A.K.A SacredNut

Stratego (dev)
Site Admin
Posts: 9676
Joined: Fri Apr 25, 2014 9:28 pm

Re: M3 Half Track

Post by Stratego (dev) » Tue Sep 27, 2016 1:15 pm

Very good!

User avatar
Alpha
Posts: 1871
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: M3 Half Track

Post by Alpha » Tue Sep 27, 2016 1:20 pm

I want this to be a gem unit. Not a basic unit just so you know
Awoo~ my dudes!

User avatar
Alpha
Posts: 1871
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: M3 Half Track

Post by Alpha » Tue Sep 27, 2016 2:49 pm

Thought of some Pods

Anti Tank Pod: Does Tremendous on a tank but less on Infantry.
Radio Pod: as the ability to call in Paratroopers, Air superiority, Coastal Bombings, itc......
Armory Pod: Provides additional firepower to infantry
Repair Station Pod: Can Heal Tanks
Awoo~ my dudes!

User avatar
DoomCarrot
Posts: 3089
Joined: Wed Mar 18, 2015 6:04 pm
Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point

Re: M3 Half Track

Post by DoomCarrot » Tue Sep 27, 2016 3:06 pm

Wow very good image, and I agree this should probably be a gem unit.
The day is coming when a single carrot, freshly observed, will set off a revolution.

User avatar
Alpha
Posts: 1871
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: M3 Half Track

Post by Alpha » Tue Sep 27, 2016 6:05 pm

I believe we need Images for the different pods on the Halftrack
Awoo~ my dudes!

User avatar
MightyGuy
Posts: 2089
Joined: Mon Sep 05, 2016 10:03 am
Location: Isengard, Middle Earth

Re: M3 Half Track

Post by MightyGuy » Tue Sep 27, 2016 9:02 pm

did you mean make an images for pods or called Skills or Abilities those can see in the game and able to control ex:convert,build..etc
A.K.A SacredNut

User avatar
Alpha
Posts: 1871
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: M3 Half Track

Post by Alpha » Tue Sep 27, 2016 9:16 pm

Yup! and the appearance for the Half Tracks when they have a pod
Awoo~ my dudes!

User avatar
Hardeep
Posts: 1121
Joined: Mon May 05, 2014 11:06 pm
Location: Isengard, middle earth

Re: M3 Half Track

Post by Hardeep » Wed Nov 30, 2016 9:01 pm

Very good Idea!
I think that the half track should be a basic unit, and you have to unlock the pods with gems. Also only allies get this.
There never was much hope... just a fool's hope

Stratego (dev)
Site Admin
Posts: 9676
Joined: Fri Apr 25, 2014 9:28 pm

Re: M3 Half Track

Post by Stratego (dev) » Tue May 23, 2017 7:41 pm

hi, i just wanted to put it in, does it have a german and russian version too?

about pods it think would complicate it, i suggest having it with machine gun and that is all.
maybe later we can put other version of them so you can decide which to build (eg. an AA hald track)

Dan301002
Posts: 324
Joined: Thu Apr 13, 2017 2:54 am
Location: ?????

Re: M3 Half Track

Post by Dan301002 » Thu May 25, 2017 1:20 pm

I have a question, after you build the pod, is it can't move or what? Sorry, i am a little confused about that, English is not my first language. And the pod should be affecting the half track speed, depending on it types.
Currently exploring the wonder of dimension.

AESrus
Posts: 28
Joined: Sat Mar 04, 2017 11:43 am

Re: M3 Half Track IMPLEMENTED

Post by AESrus » Wed Jun 07, 2017 9:18 am

Will there be land-lease variant?
Есть русские?

Stratego (dev)
Site Admin
Posts: 9676
Joined: Fri Apr 25, 2014 9:28 pm

Re: M3 Half Track IMPLEMENTED

Post by Stratego (dev) » Wed Jun 07, 2017 8:10 pm

what is a land lease?

AESrus
Posts: 28
Joined: Sat Mar 04, 2017 11:43 am

Re: M3 Half Track IMPLEMENTED

Post by AESrus » Thu Jun 08, 2017 5:11 pm

Sorry, I make a mistake: lend-lease, not land. American Government sold some tanks and half-tracks to USSR. Some examples: M3 (light and Medium), M3 half- tracks M4-s
Есть русские?

User avatar
Puss_in_Boots
Posts: 2730
Joined: Fri Apr 21, 2017 1:23 am

Re: M3 Half Track IMPLEMENTED

Post by Puss_in_Boots » Thu Jun 08, 2017 6:12 pm

AESrus wrote:Sorry, I make a mistake: lend-lease, not land. American Government sold some tanks and half-tracks to USSR. Some examples: M3 (light and Medium), M3 half- tracks M4-s
Well, perhaps this would be great for making sure none the major nations during World War II get too far behind in terms of military technology.

The British used tons of vehicles from lend-lease! This should be a new topic by now..
RED, WHITE and BLUE!

AESrus
Posts: 28
Joined: Sat Mar 04, 2017 11:43 am

Re: M3 Half Track IMPLEMENTED

Post by AESrus » Fri Jun 09, 2017 6:15 am

Soviets didnt have their own hal-tracks, they used only lend-leased
Есть русские?

User avatar
Puss_in_Boots
Posts: 2730
Joined: Fri Apr 21, 2017 1:23 am

Re: M3 Half Track IMPLEMENTED

Post by Puss_in_Boots » Fri Jun 09, 2017 6:15 pm

Yes, you already said that?

I'm just saying that lend-lease in the game would be a good way for nations to reach balance.
RED, WHITE and BLUE!

Stratego (dev)
Site Admin
Posts: 9676
Joined: Fri Apr 25, 2014 9:28 pm

Re: M3 Half Track IMPLEMENTED

Post by Stratego (dev) » Sat Jun 10, 2017 4:05 am

we can make some units available on other nations if they were land leased in mass numbers (eg. sherman on british side?)

User avatar
Detros
Posts: 460
Joined: Sun Dec 11, 2016 12:01 pm

Re: M3 Half Track IMPLEMENTED

Post by Detros » Sat Jun 10, 2017 7:06 am

Daniel (the dev) wrote:what is a land lease?
https://en.wikipedia.org/wiki/Lend-Lease

Post Reply

Return to “Implemeteds”