Capture the Capital

Put here any ideas about new suggested game types comes into your mind.
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Typhoon
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Capture the Capital

Post by Typhoon » Tue Apr 03, 2018 12:46 pm

Players first TC is their Capital
Capital is diffrent from normal cities for example:
TC with tower on it
TC that can produce units other cities cannot
TC with flag on it
Losing Capital=Losing Game
That forces you to protect your Capital from assasins or unexpected attack
Im not coming. Im impending

Stratego (dev)
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Re: Capture the Capital

Post by Stratego (dev) » Tue Apr 03, 2018 1:24 pm

I only need a capital image to form a mapeditor building the rest can be triggered in a multiplayer scenario.

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Typhoon
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Re: Capture the Capital

Post by Typhoon » Wed Apr 04, 2018 7:50 pm

This could be this
http://ageofstrategy.net/viewtopic.php?f=26&t=2239
And for AoF maybe it could be this
http://www.ageofstrategy.net/viewtopic. ... 39383582de
Since both topics are rather dead
Im not coming. Im impending

Stratego (dev)
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Posts: 9418
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Re: Capture the Capital

Post by Stratego (dev) » Thu Apr 05, 2018 5:32 pm

ok, can somone json them?

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