Put here any ideas about new suggested game types comes into your mind.

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Post by FiredClay » Wed Jan 27, 2016 7:43 pm

Does anyone think it's possibly to create a chess board and limit the units involved to accurately move and attack? Triggers maybe?

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Re: chess

Post by TheBluePhoenix » Wed Jan 27, 2016 8:00 pm

Well there are 2 chess game s already in as gan maps
But both have normal movement, not chess like. Maybe it might be possible to implement, but at present i dont think it is possible to restrictt their movement to match chess
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Re: chess

Post by DoomCarrot » Thu Jan 28, 2016 3:45 pm

Btw chess algorithms are incredibly complex.
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Re: chess

Post by COOLguy » Thu Jan 28, 2016 6:31 pm

DoomCarrot wrote:Btw chess algorithms are incredibly complex.
It shows. That is a game where I get regularly beat by an AI. :oops:

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