Buliders
Re: Engineer
Ok.
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Buliders
Worker
Cost: 3
Mend rate: 10
Hp: 10
Attack: 0
Armor: 0/0
Builders: TC
Action/turn: 1
Speed: 3
Sight: 4
Work Bot
Cost: 5
Mend rate: 10
Hp: 16
Attack: 4
Armor: 2/0
Builders: Some future robot factory
Action/turn: 2
Speed:3
Sight: 5
Cost: 3
Mend rate: 10
Hp: 10
Attack: 0
Armor: 0/0
Builders: TC
Action/turn: 1
Speed: 3
Sight: 4
Work Bot
Cost: 5
Mend rate: 10
Hp: 16
Attack: 4
Armor: 2/0
Builders: Some future robot factory
Action/turn: 2
Speed:3
Sight: 5
Last edited by Midonik on Thu Nov 23, 2017 1:04 pm, edited 2 times in total.
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- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Buliders
I vote for bots
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: Buliders
We could add both with diffrence of cost mend speed and durability
And so viewtopic.php?f=143&t=4503
I like idea of making poison gas killing flesh and blood units and viruses killing mechs, bots etc
So for example you would use bots when your enemy is using poison but for higher cost and probably using special building
And so viewtopic.php?f=143&t=4503
I like idea of making poison gas killing flesh and blood units and viruses killing mechs, bots etc
So for example you would use bots when your enemy is using poison but for higher cost and probably using special building
Im not coming. Im impending
Re: Buliders
Interesting concept.
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- LordOfAles
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Re: Buliders
Worker
Cost: 3
Mend rate: 2
Hp: 10
Attack: 0
Armor: 0/0
Builders: TC
Action/turn: 1
Speed: 3
Sight: 4
Work Bot
Cost: 5
Mend rate: 2
Hp: 16
Attack: 4
Armor: 2/0
Builders: Some future robot factory
Action/turn: 2
Speed:3
Sight: 5
Cost: 3
Mend rate: 2
Hp: 10
Attack: 0
Armor: 0/0
Builders: TC
Action/turn: 1
Speed: 3
Sight: 4
Work Bot
Cost: 5
Mend rate: 2
Hp: 16
Attack: 4
Armor: 2/0
Builders: Some future robot factory
Action/turn: 2
Speed:3
Sight: 5
Last edited by LordOfAles on Tue Oct 24, 2017 1:07 pm, edited 1 time in total.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- Constantin
- Posts: 224
- Joined: Wed Sep 14, 2016 8:30 pm
- Location: Belarus
Re: Buliders
You forgot add mend rateLordOfAles wrote:Worker
Cost: 3
Mend rate: 2
Hp: 10
Attack: 0
Armor: 0/0
Builders: TC
Action/turn: 1
Speed: 3
Sight: 4
Work Bot
Cost: 5
Mend rate: 4
Hp: 16
Attack: 4
Armor: 2/0
Builders: Some future robot factory
Action/turn: 1
Speed:3
Sight: 5
10 for 1 I think and 15 for second worker
- Sunrise Samurai
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- Location: Florida, U.S.
Re: Buliders
I'd say give the same mend rate to both, but make the bot have 2 actions. That way, it can lay a foundation, then build on it without wasting it's extra mending on just laying a foundation for 1 hp.
The glorious sun rises again
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Buliders
Updated stats, btw it should be in the first post
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: Buliders
Add "Worker" with "Ship" = "Worker Ship" (it is planetary after all).
Changes "Work Bot" to "Worker Drone".
Or just make it the drone.
Changes "Work Bot" to "Worker Drone".
Or just make it the drone.
Currently exploring the wonder of dimension.
Re: Buliders
Ehhh... Guys,planetary maens that those are units in f*cking planets,not in space,space unit are in space category,isnt it obvious?
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Re: Buliders
I mixed them oops...Midonik wrote:Ehhh... Guys,planetary maens that those are units in f*cking planets,not in space,space unit are in space category,isnt it obvious?
Then just Worker is fine, or Worker Drone
Currently exploring the wonder of dimension.
Re: Buliders
Shouldnt their mend rate be 10?
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- LordOfAles
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Re: Buliders
Oh yea change stats
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: Buliders
Make images asap please.
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Re: Engineer
Interesting idea,but I would change name.
Also,you can't just "stun all robots". Mayby give it skill similar to fireball,but way lower range and stuns.
Also,you can't just "stun all robots". Mayby give it skill similar to fireball,but way lower range and stuns.
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Re: Engineer
I know a game, (uniwar or something) , where engineers deal almost no damage, and can shoot EMP
Random guy: "Lets use goblins."
Me: "GOBLINS? THIS IS LAWRENCIAAAAA!"
Me: "GOBLINS? THIS IS LAWRENCIAAAAA!"