Buliders

Post Reply
User avatar
MightyGuy
Posts: 2068
Joined: Mon Sep 05, 2016 10:03 am
Location: Parallel Earth

Engineer

Post by MightyGuy »

Stats:
Cost:3
Hp:14
Attack:1
Range:1
Armor:0
P.Armor:0
Speed:3
Sight:4
Spell Resistance:0%
Buildable: TCs
Ability:
•Build •Mend
Attachments
32_unit_Technician.png
32_unit_Technician.png (806 Bytes) Viewed 2002 times
User avatar
Alpha
Posts: 1892
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: Engineer

Post by Alpha »

looks gud
Epic Gamer Moment!
User avatar
MightyGuy
Posts: 2068
Joined: Mon Sep 05, 2016 10:03 am
Location: Parallel Earth

Re: Engineer

Post by MightyGuy »

edited.
Attachments
32_unit_Engineer.png
32_unit_Engineer.png (866 Bytes) Viewed 1998 times
Midonik
Posts: 5325
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Engineer

Post by Midonik »

Ok.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
Midonik
Posts: 5325
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Buliders

Post by Midonik »

Worker

Cost: 3
Mend rate: 10
Hp: 10
Attack: 0
Armor: 0/0
Builders: TC
Action/turn: 1
Speed: 3
Sight: 4

Work Bot

Cost: 5
Mend rate: 10
Hp: 16
Attack: 4
Armor: 2/0
Builders: Some future robot factory
Action/turn: 2
Speed:3
Sight: 5
Last edited by Midonik on Thu Nov 23, 2017 1:04 pm, edited 2 times in total.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
User avatar
LordOfAles
Posts: 3694
Joined: Tue Jul 18, 2017 12:27 pm
Location: Balkans, Montenegro

Re: Buliders

Post by LordOfAles »

I vote for bots
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
User avatar
Typhoon
Posts: 532
Joined: Thu Mar 16, 2017 3:28 pm

Re: Buliders

Post by Typhoon »

We could add both with diffrence of cost mend speed and durability

And so viewtopic.php?f=143&t=4503
I like idea of making poison gas killing flesh and blood units and viruses killing mechs, bots etc

So for example you would use bots when your enemy is using poison but for higher cost and probably using special building
Im not coming. Im impending
Midonik
Posts: 5325
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Buliders

Post by Midonik »

Interesting concept.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
User avatar
LordOfAles
Posts: 3694
Joined: Tue Jul 18, 2017 12:27 pm
Location: Balkans, Montenegro

Re: Buliders

Post by LordOfAles »

Worker

Cost: 3
Mend rate: 2
Hp: 10
Attack: 0
Armor: 0/0
Builders: TC
Action/turn: 1
Speed: 3
Sight: 4

Work Bot

Cost: 5
Mend rate: 2
Hp: 16
Attack: 4
Armor: 2/0
Builders: Some future robot factory
Action/turn: 2
Speed:3
Sight: 5
Last edited by LordOfAles on Tue Oct 24, 2017 1:07 pm, edited 1 time in total.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
User avatar
Typhoon
Posts: 532
Joined: Thu Mar 16, 2017 3:28 pm

Re: Buliders

Post by Typhoon »

Nice
Im not coming. Im impending
User avatar
Constantin
Posts: 224
Joined: Wed Sep 14, 2016 8:30 pm
Location: Belarus

Re: Buliders

Post by Constantin »

LordOfAles wrote:Worker

Cost: 3
Mend rate: 2
Hp: 10
Attack: 0
Armor: 0/0
Builders: TC
Action/turn: 1
Speed: 3
Sight: 4

Work Bot

Cost: 5
Mend rate: 4
Hp: 16
Attack: 4
Armor: 2/0
Builders: Some future robot factory
Action/turn: 1
Speed:3
Sight: 5
You forgot add mend rate
10 for 1 I think and 15 for second worker
User avatar
Sunrise Samurai
Posts: 2678
Joined: Thu Jun 18, 2015 11:21 pm
Location: Florida, U.S.

Re: Buliders

Post by Sunrise Samurai »

I'd say give the same mend rate to both, but make the bot have 2 actions. That way, it can lay a foundation, then build on it without wasting it's extra mending on just laying a foundation for 1 hp.
The glorious sun rises again
User avatar
LordOfAles
Posts: 3694
Joined: Tue Jul 18, 2017 12:27 pm
Location: Balkans, Montenegro

Re: Buliders

Post by LordOfAles »

Updated stats, btw it should be in the first post
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Dan301002
Posts: 322
Joined: Thu Apr 13, 2017 2:54 am
Location: ?????

Re: Buliders

Post by Dan301002 »

Add "Worker" with "Ship" = "Worker Ship" (it is planetary after all).
Changes "Work Bot" to "Worker Drone".
Or just make it the drone.
Currently exploring the wonder of dimension.
Midonik
Posts: 5325
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Buliders

Post by Midonik »

Ehhh... Guys,planetary maens that those are units in f*cking planets,not in space,space unit are in space category,isnt it obvious?
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
Dan301002
Posts: 322
Joined: Thu Apr 13, 2017 2:54 am
Location: ?????

Re: Buliders

Post by Dan301002 »

Midonik wrote:Ehhh... Guys,planetary maens that those are units in f*cking planets,not in space,space unit are in space category,isnt it obvious?
I mixed them oops...
Then just Worker is fine, or Worker Drone
Currently exploring the wonder of dimension.
Midonik
Posts: 5325
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Buliders

Post by Midonik »

Shouldnt their mend rate be 10?
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
User avatar
LordOfAles
Posts: 3694
Joined: Tue Jul 18, 2017 12:27 pm
Location: Balkans, Montenegro

Re: Buliders

Post by LordOfAles »

Oh yea :) change stats
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Midonik
Posts: 5325
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Buliders

Post by Midonik »

Make images asap please.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
User avatar
Lawrence
Posts: 190
Joined: Wed Oct 25, 2017 9:46 am
Location: On my way...

Engineer

Post by Lawrence »

Small blaster and EMP gun
Skill:
Shoot EMP, cooldown 5, stuns all robots for 2 turns (allied & enemy)
Random guy: "Lets use goblins."
Me: "GOBLINS? THIS IS LAWRENCIAAAAA!"
Midonik
Posts: 5325
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Engineer

Post by Midonik »

Interesting idea,but I would change name.
Also,you can't just "stun all robots". Mayby give it skill similar to fireball,but way lower range and stuns.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
User avatar
Lawrence
Posts: 190
Joined: Wed Oct 25, 2017 9:46 am
Location: On my way...

Re: Engineer

Post by Lawrence »

I know a game, (uniwar or something) , where engineers deal almost no damage, and can shoot EMP
Random guy: "Lets use goblins."
Me: "GOBLINS? THIS IS LAWRENCIAAAAA!"
Post Reply

Return to “Archive”