Elves

Here you will find the list of proposals accepted and ready to be voted.
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Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Elves

Post by Alexander82 »

Elves

Fruit Ent
Image
stats
Cost 5
HP 15
Attack 3
Range 1
Sight 3
Armor 1
Pierce Armor 3
Speed 1 (maybe 2 if you think it is too low)
Heal rate 5
Spell Range 3
action 1
Heal every ally unit (flesh and blood) in all its range equal to its heal rate
Built at ent's trainer
Wood Shaper WINNER
Image
Image
Stats:
Cost 4
HP 12
Attack 3
Range 1
Sight 5
Armor 0
Pierce Armor 0
Speed 2
Sight 6
Spell Range 4
Heal rate 5
action 1
Spells:
Growth: Healing spell for wooden units and buildings (2x heal rate)
Heal: (for normal units)
Create Bridge (create bridge instanly on a water tile)
Entangle (debuff, aoe, enemy units affected have to pass a check with that % 100-(target attack*5), if they don't pass the check they can't move until the next turn (they can still attack))
Forestwalk
Built at tcs, great tree

Mermaid

Image
Stats:
Cost 4
HP 10
Attack 2
Range 1
Armor 0
Pierce Armor 0
Speed 4
Sight 4
Action 1
Spell possibility 20%
Spell Resistance 0%

Spells:
Daydream: Like the curse spell but it only affects ships (cooldown 3)
Lullaby: Like the slow spell but it only affects ships
Charm: Like the fear spell but it only affects ships
Heal

Elf Techs

Centaur techs

Herd morale:
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When a melee centaur has other centaurs near himself it gains a morale bonus to attack: every centaur (melee or ranged) have an aura of effect with a range of 3 that gives to all other melee centaurs +1 to attack
Cost: 6 at Tcs and great trees

Trampling charge:
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Melee centaurs can team up to charge against enemies trampling everything in their way: every melee centaur gain 1 to power range and have an aura of effect with a range of 2 that gives to all other melee centaurs +0.1 to trample damage.
requires Herd morale
Cost: 8 at Tcs and great trees


Cleanse spell

Research cost 3

Add the cleanse spell to the druid unit

The cleanse spell can remove negative status from friendly units

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Pyro
Posts: 102
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Location: The draconic highlands

Re: Elves

Post by Pyro »

Can we vote for the centaur herd stampede tech?
"You want that on fire? Yes yes on fire. On fire it is."
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General Brave
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Location: The Four Point Military Academy.

Re: Elves

Post by General Brave »

Needs a update.
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Sunrise Samurai
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Re: Elves

Post by Sunrise Samurai »

Might want to package trident upgrades with trident throwing. Neither one individually seems good enough to attract votes so far
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LordOfAles
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Re: Elves

Post by LordOfAles »

I didn't even know they can be in voting. Yeah good idea put them both together
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Pyro
Posts: 102
Joined: Sat Aug 12, 2017 1:55 am
Location: The draconic highlands

Re: Elves

Post by Pyro »

Yay! Nice to see my suggestion on the page! For some reason it feels very accomplishing :D
"You want that on fire? Yes yes on fire. On fire it is."
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Savra
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Re: Elves

Post by Savra »

That's a lot of techs and so very few of units. Maybe I should start voting for mermen techs.
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General Brave
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Location: The Four Point Military Academy.

Re: Elves

Post by General Brave »

All these things to be able to be done except the mermaid and cleansing spell.
Wise, Might, Loyalty. Forever stands Warfell.
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