Object beside, team 1 beside. IMPLEMENTED

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General Brave
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Object beside, team 1 beside. IMPLEMENTED

Post by General Brave » Sun Mar 04, 2018 3:37 am

Hello everyone.

Currently I'm making a capture the flag map, and I'm sure you guys would like it. But the problem is there isn't any trigger for player team to be next to object. Unlike object beside object. I want team to be beside the object. Which means it doesn't matter what unit you using, it will activate the trigger. So any of your unit could capture the flag and when the enemy are next to their flag they recapture it.
Wise, Might, Loyalty. Forever stands Warfell.

Stratego (dev)
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Re: Object beside, team 1 beside. IMPLEMENTED

Post by Stratego (dev) » Sun Mar 04, 2018 6:54 am

ok, i have made that "object beside object" lets optionally player1 and unit type to set.

if u dont set the exact unit on obj1, but u set player1 (and optiojally unit type) than any unit of that player (that fits unit type if set) will fire the trigger.

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Re: Object beside, team 1 beside. IMPLEMENTED

Post by General Brave » Sun Mar 04, 2018 7:56 am

Okay I did not see it yet, so I'm guessing is not in the game yet.
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Re: Object beside, team 1 beside. IMPLEMENTED

Post by Stratego (dev) » Sun Mar 04, 2018 8:27 am

uos 20

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General Brave
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Re: Object beside, team 1 beside. IMPLEMENTED

Post by General Brave » Sun Mar 04, 2018 3:52 pm

Can you also add Team beside object. In this case when the flag is moving and you have to recapture it.
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Stratego (dev)
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Re: Object beside, team 1 beside. IMPLEMENTED

Post by Stratego (dev) » Sun Mar 04, 2018 4:26 pm

there is no team option.
use two triggers with 2player players in team case

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General Brave
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Re: Object beside, team 1 beside. IMPLEMENTED

Post by General Brave » Sun Mar 04, 2018 5:24 pm

What?

And also something's wrong with objects in area, it keeps saying missing.
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Re: Object beside, team 1 beside. IMPLEMENTED

Post by Stratego (dev) » Sun Mar 04, 2018 6:29 pm

you are right,the modification was wrong, fix is uos 30

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COOLguy
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Re: Object beside, team 1 beside. IMPLEMENTED

Post by COOLguy » Wed Mar 07, 2018 12:45 am

Stratego (dev) wrote:ok, i have made that "object beside object" lets optionally player1 and unit type to set.

if u dont set the exact unit on obj1, but u set player1 (and optiojally unit type) than any unit of that player (that fits unit type if set) will fire the trigger.
Finally. This was needed
Thanks!
Josh

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General Brave
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Re: Object beside, team 1 beside. IMPLEMENTED

Post by General Brave » Wed Mar 07, 2018 1:11 am

The only thing I worry is the older Maps, hopefully they still work.
Wise, Might, Loyalty. Forever stands Warfell.

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Re: Object beside, team 1 beside. IMPLEMENTED

Post by Stratego (dev) » Wed Mar 07, 2018 5:06 am

needs to be tested, would be cool if u do on one or two.
is the new feature working?

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Re: Object beside, team 1 beside. IMPLEMENTED

Post by General Brave » Wed Mar 07, 2018 5:09 am

It seems no problem.
Wise, Might, Loyalty. Forever stands Warfell.

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