Ai unit randomly stops moving after being hit ANSWERED

Post Reply
User avatar
Badnorth
Posts: 4121
Joined: Mon Apr 20, 2020 2:22 pm

Ai unit randomly stops moving after being hit ANSWERED

Post by Badnorth »

When I damaged an enemy roman praetorian it suddenly stopped moving unless being hit by a melee attack again..I get this randomly.

Unconfirmed on Map editor because it wont work idk why but I think some players also noticed it..I know a player that somehow noticed this.
@SirPat?
For newcomers, click here for discord links. Hopefully they aren't expired.
tamtam12345
Posts: 767
Joined: Wed Mar 30, 2016 8:41 am

Re: Ai unit randomly stops moving after being hit

Post by tamtam12345 »

I remember that there has a spec call sth like "look for heal". Maybe that's the answer? :?:
User avatar
Badnorth
Posts: 4121
Joined: Mon Apr 20, 2020 2:22 pm

Re: Ai unit randomly stops moving after being hit

Post by Badnorth »

You mean when an enemy unit is severely damaged it will stay still looking for heal?
Well I know that enemy units with low health goes to a nearby healing building eg. Tc but what I mean is they just stop moving..

Maybe yur right.
For newcomers, click here for discord links. Hopefully they aren't expired.
User avatar
SirPat
Posts: 906
Joined: Tue Apr 30, 2019 6:39 am
Location: Philippines

Re: Ai unit randomly stops moving after being hit

Post by SirPat »

Quad i havent expeeienced this yet
I am Pat :>

I barely visit the forums, but when I do and u saw me reading your post. Expect a whole paragraph to be released about your topic. well except if I like your idea and the idea is perfect as it is, if so ill give u my support
Stratego (dev)
Site Admin
Posts: 15734
Joined: Fri Apr 25, 2014 9:28 pm

Re: Ai unit randomly stops moving after being hit

Post by Stratego (dev) »

this is intentional, AI will stop attacking with a "severely injured" unit (about under 30% hp) the unit will move to closes healer / TC, if none than will just stay there.

this is a feature not a bug.

wrong feature?
User avatar
Badnorth
Posts: 4121
Joined: Mon Apr 20, 2020 2:22 pm

Re: Ai unit randomly stops moving after being hit ANSWERED

Post by Badnorth »

Oh I see thanks
For newcomers, click here for discord links. Hopefully they aren't expired.
User avatar
SirPat
Posts: 906
Joined: Tue Apr 30, 2019 6:39 am
Location: Philippines

Re: Ai unit randomly stops moving after being hit ANSWERED

Post by SirPat »

I think it should be set to all buildings or if it can be set to tc/megas/towers then when medicine is researched itll be set to all buildings except for walls traps and watchtowers types
I am Pat :>

I barely visit the forums, but when I do and u saw me reading your post. Expect a whole paragraph to be released about your topic. well except if I like your idea and the idea is perfect as it is, if so ill give u my support
Stratego (dev)
Site Admin
Posts: 15734
Joined: Fri Apr 25, 2014 9:28 pm

Re: Ai unit randomly stops moving after being hit ANSWERED

Post by Stratego (dev) »

actually it works as "any healing ability"
Post Reply

Return to “AI”