Voices - Look at me when I'm talking to you! - PEND

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COOLguy
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Voices - Look at me when I'm talking to you! - PEND

Post by COOLguy » Sun Feb 01, 2015 11:13 pm

Hi!

I said this in the dev changes so now here's the thread. I guess Daniel must have had some people say they did not like the voices. Anyway, all you ever hear now is annoying drums and every so often a "Yes, Sir". I really liked those. I think maybe it should have a button to turn it on/off. So then People don't have to be annoyed, and I can get my ego solaced for the day.

But maybe, Daniel, you can take down the "HUH?" guy - very disrespectful. When I first noticed it I deleted every unit that said it. :D Taught them what for. ;)

So my suggestion: Have an on/off button for the voice-overs. What do you think?
Thanks!
Josh

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Re: Look at me when I'm talking to you!

Post by max-damage » Mon Feb 02, 2015 12:05 am

That's a good idea...every unit saying "yes sir!!" when I'm moving 150 units is infuriating....
It's better to keep your mouth shut and let people wonder if you're a fool than to open it and remove all doubt...

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Re: Look at me when I'm talking to you!

Post by ejm29 » Mon Feb 02, 2015 10:10 am

You can already turn the voices off in the games settings :D
And it would be cool if the HUH? Voice was removed ;)

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Re: Look at me when I'm talking to you!

Post by max-damage » Mon Feb 02, 2015 11:38 am

Voices replying occasionally could be cool, just not every unit, every single time it's selected...and yes, the "huh?" guy needs to go...i want to grab his sword and cut off his head myself...lol :-)
It's better to keep your mouth shut and let people wonder if you're a fool than to open it and remove all doubt...

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Re: Look at me when I'm talking to you!

Post by COOLguy » Mon Feb 02, 2015 4:04 pm

Idk if you saw the new version, but now it's that the guys hardly ever say anything. I like the voices but I know others are annoyed. I think there should be an option for voices as they were before, few voices, and none.

But the huh must go. :)
Thanks!
Josh

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Re: Look at me when I'm talking to you!

Post by max-damage » Mon Feb 02, 2015 4:06 pm

I haven't started any new matches since the last update, but I'll check it out...thanks...
It's better to keep your mouth shut and let people wonder if you're a fool than to open it and remove all doubt...

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Re: Voices - Look at me when I'm talking to you!

Post by Stratego (dev) » Mon Feb 02, 2015 5:27 pm

any ideas instead the huh?
an .ogg file would be awesome.

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Re: Voices - Look at me when I'm talking to you!

Post by COOLguy » Mon Feb 02, 2015 7:06 pm

How do you record? I have "Audacity" as an audio editor.

"Your Majesty!"
"My Lord!"
"Long Life!"
"Your Rule!"
"Heaven Bless Thy Grace!"
"We Are Ever At Your Most Worthy Disposal, Your Great And Imperial Lordship!!!" :D

Good ideas?
Thanks!
Josh

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Re: Voices - Look at me when I'm talking to you!

Post by Stratego (dev) » Mon Feb 02, 2015 7:23 pm

i mean: something instead of huh: i mean: when the unit says nothing but you still hear something: a sniff, or a sound of a movement or something.
(i do not want to put more speeches in, since i had many request to reduce the speaches)

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Re: Voices - Look at me when I'm talking to you!

Post by max-damage » Mon Feb 02, 2015 8:17 pm

Daniel (the dev) wrote:i mean: something instead of huh: i mean: when the unit says nothing but you still hear something: a sniff, or a sound of a movement or something.
(i do not want to put more speeches in, since i had many request to reduce the speaches)
How about just a grunt of pain? Some of those guys probably have dysentery, considering the appalling sanitary practices in the mess tent... :lol:
It's better to keep your mouth shut and let people wonder if you're a fool than to open it and remove all doubt...

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Re: Voices - Look at me when I'm talking to you!

Post by balint » Mon Feb 02, 2015 9:31 pm

maybe some kind of weapons sound?
you know, their armor gives a sound when they salute.
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Re: Voices - Look at me when I'm talking to you!

Post by ejm29 » Mon Feb 02, 2015 11:04 pm

That sounds like the most plausible (and least annoying) :D

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Re: Voices - Look at me when I'm talking to you!

Post by Stratego (dev) » Tue Feb 03, 2015 3:12 am

balint wrote:maybe some kind of weapons sound?
you know, their armor gives a sound when they salute.
yes, also sounds good. it must be a faint, short sound.

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Re: Voices - Look at me when I'm talking to you!

Post by Stratego (dev) » Thu Apr 23, 2015 4:04 pm

is it still a problem? (i dont remember if we found any better)

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Re: Voices - Look at me when I'm talking to you!

Post by COOLguy » Thu Apr 23, 2015 5:30 pm

Idk. Is Mr. Huh gone? :)
Thanks!
Josh

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Re: Voices - Look at me when I'm talking to you!

Post by ollie444 » Thu Apr 23, 2015 5:55 pm

Huh?

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Re: Voices - Look at me when I'm talking to you!

Post by Hardeep » Sat May 02, 2015 4:11 am

COOLguy wrote:
But maybe, Daniel, you can take down the "HUH?" guy - very disrespectful. When I first noticed it I deleted every unit that said it. :D Taught them what for. ;)
Lol every time I hear that guy I facepalm and despair at the sheer lack of discipline and competence in my forces, its so embarrassing, I try to make a campaign that enforces sheer loyalty and smart 'heroes' and then they go and drop a "HUH?" :oops:
I suggest a option to turn on disciplined and competent phrases and in turn one for the ignorant farmer tongued <insert abhorrent name>
EDIT: this is a legit suggestion, farmer tongued option would disable all speeches but not HUH? Like idiotic sounds, whereas the disciplined phrases would have a level of competence, and a both option
Last edited by Hardeep on Sat May 02, 2015 7:20 pm, edited 1 time in total.
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Re: Voices - Look at me when I'm talking to you!

Post by COOLguy » Sat May 02, 2015 4:52 am

+1+1+1 :D :D :D :D :D +11111111111111
Thanks!
Josh

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Re: Voices - Look at me when I'm talking to you!

Post by COOLguy » Wed Jun 17, 2015 10:16 pm

Two requests/suggestions:

1) Please could you remove the "Huh" voiceover? It's kind of funny, but I really don't like it. :)
2) Could you make the voices option a three level choice: Never (voices all off), Sometimes (how it is now), and Always (how it used to be with voices always talking). I understand if you don't have time to implement such an option; but with all three choices, everybody would be happy with the voices. :)
Thanks!
Josh

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Re: Voices - Look at me when I'm talking to you!

Post by Stratego (dev) » Fri Jul 10, 2015 9:37 pm

Please could you remove the "Huh" voiceover? It's kind of funny, but I really don't like it.
is it ok now?
should we change?
2) Could you make the voices option a three level choice: Never (voices all off), Sometimes (how it is now), and Always (how it used to be with voices always talking). I understand if you don't have time to implement such an option; but with all three choices, everybody would be happy with the voices.
i never saw such option in any game, maybe we should find a way to make a single version of voices.

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Re: Voices - Look at me when I'm talking to you!

Post by COOLguy » Sat Jul 11, 2015 3:45 am

1) Idk, I have not heard him in a while so I guess it is ok. :)

2) Ok well the way we have it is fine maybe we could find a different default sound (the current sounds like a drum) like as has been suggested (armor movement sound or so).
Thanks!
Josh

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Re: Voices - Look at me when I'm talking to you!

Post by Stratego (dev) » Sat Jul 11, 2015 4:41 am

ok, please send me any suggested sound - thanks!

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Re: Voices - Look at me when I'm talking to you!

Post by COOLguy » Sat Jul 11, 2015 12:50 pm

ok, I would love to :) I have no idea what the sound will be yet. :)
Thanks!
Josh

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