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Heat isolation READY

Posted: Mon Mar 18, 2019 2:36 pm
by Midonik
Special body modification of every reptilan unit that increases their capabilty of keeping heat so they can move during winter without that many problems - +1 speed on snow (from 1 to 2), cost 6. May need better name.
Well tbh the terrain drawbacks are a bit hard to make fair - if the reptialns have so many problems with snow players won't choose them for maps with it... But still I think it's sensful and sort of cool...
I will give reptilans perharps additional winter infantry with 3 speed unlockable with this, I must think of details.

Re: Heat isolation WATING IMAGE

Posted: Sat Jun 08, 2019 8:10 am
by Shyrik3244
What's better?

Re: Heat isolation WATING IMAGE

Posted: Sat Jun 08, 2019 8:11 am
by Shyrik3244
What's better?

Re: Heat isolation WATING IMAGE

Posted: Sat Jun 08, 2019 11:46 am
by Puss_in_Boots
First image.

Re: Heat isolation READY

Posted: Sat Jan 18, 2020 3:38 pm
by Midonik
Well this might be harder than I thought, as well as the webbed feet tech. We might need to abandon this idea.

Re: Heat isolation READY

Posted: Sat Jan 18, 2020 4:06 pm
by Midonik
They might actually be possible with new terrain mechanics.

Re: Heat isolation READY

Posted: Sat Jan 18, 2020 6:43 pm
by General Brave
what are you trying to do with this.

Re: Heat isolation READY

Posted: Sat Jan 18, 2020 6:50 pm
by Midonik
"terrainAffects":{
"affectList":[
{"terrainTypeIdStrings":["TERRAIN_HILL"], "trnEffects":["EFFECT_TERRAIN_HILL"], "trnAffectedUnits":{ "categories":["U_INFANTRY"]}}
]
}

This stuff? I am not sure if it can be locked by a tech but it might actually be possible to do. Then I will just make it give +1 speed.