Changing Colors IMPLEMENTED

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samuelch
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Changing Colors IMPLEMENTED

Post by samuelch »

Allows some alien species to change their colors like chameleon to avoid detection. Cost=7 turns.
Midonik
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Re: Changing Colors

Post by Midonik »

Might be good,but with aliens? (Btw we need to change factions names in tech section,I will ask Daniel about that)
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samuelch
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Re: Changing Colors

Post by samuelch »

The reptilians. There will be a new species that looks like humanoid chameleon.
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LordOfAles
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Re: Changing Colors

Post by LordOfAles »

Maybe chameleonic subspecies, like uruks with orcs, what u think?
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samuelch
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Re: Changing Colors

Post by samuelch »

Yes.
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Re: Changing Colors

Post by Midonik »

"Reptilians" is name of race,so if we name subspiece the same,it will be confusing.
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Sunrise Samurai
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Re: Changing Colors

Post by Sunrise Samurai »

Chameleon armor: enabled production of certain stealth units. Pretty much copy spy and assassin, with new images
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Lawrence
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Re: Changing Colors

Post by Lawrence »

But everybody can see them, but they dont know whose alien/astronaut it is because they cant control them? Or invisibility?
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Re: Changing Colors

Post by Midonik »

Invisibility,just like assassin. Go to Chameleons topic,this unit will be build able after this tech.
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samuelch
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Re: Changing Colors

Post by samuelch »

Tech icon
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Midonik
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Re: Changing Colors

Post by Midonik »

What... What's acctualy on the image cause I don't get it?
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godOfKings
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Re: Changing Colors

Post by godOfKings »

An eyeball with a transparent head?
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Midonik
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Re: Changing Colors

Post by Midonik »

Maybe we should have a clearer image. Unless I'm just retarded and can't see it.
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Re: Changing Colors

Post by Midonik »

@Shyrik3244 as described above
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Shyrik3244
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Re: Changing Colors

Post by Shyrik3244 »

What is there to draw ???
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Shyrik3244
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Re: Changing Colors

Post by Shyrik3244 »

???
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Shyrik3244
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Re: Changing Colors

Post by Shyrik3244 »

...
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Re: Changing Colors

Post by Midonik »

Well that's a freaking complex solution. That should work thanks.
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