Unit Types in AoUFO

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LordOfAles
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Unit Types in AoUFO

Post by LordOfAles » Wed Oct 18, 2017 6:42 pm

As we have ground and flying units in our previous AoS variants, my thought is that we could expand unit types a bit, my ideas are:

Ground (infantry, tanks...)
Flying (avians, and other low - flyers)
Breathing (all organic organisms)
Machine (all machines)
High Flying (spaceships)

Of course types can be mixed:

Ground & Breathing - Human Infantry, Reptilian Infantry...

Flying & Machine - Spaceships, Flying Drones...

Ground & Machine - Tanks, Ground Drones...

Ground & Breathing - Human Infantry, Reptilian Infantry...

Flying & Breathing - Some kind of flying organic aliens, if ever implemented


Also different types will be affected by different effect, for example:

Poison gas can only affect Breathing

Computer virus can only affect Machine

etc.


Suggestions?
Last edited by LordOfAles on Wed Oct 18, 2017 7:07 pm, edited 1 time in total.
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Midonik
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Re: Unit Types in AoUFO

Post by Midonik » Wed Oct 18, 2017 7:04 pm

I thought about haveing ground units,planes and such,mayby call it "high flying" (work like flying units in AoF) and "flying units",that will be like ground units,but can pass throught units (avians,jetpack infantry etc)
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LordOfAles
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Re: Unit Types in AoUFO

Post by LordOfAles » Wed Oct 18, 2017 7:06 pm

And flying units could also get hit by ground ones?
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LordOfAles
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Re: Unit Types in AoUFO

Post by LordOfAles » Wed Oct 18, 2017 7:06 pm

Added HIGH FLYING types
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Midonik
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Re: Unit Types in AoUFO

Post by Midonik » Wed Oct 18, 2017 7:11 pm

LordOfAles wrote:And flying units could also get hit by ground ones?
Yes,only high flying cant.
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samuelch
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Re: Unit Types in AoUFO

Post by samuelch » Wed Oct 18, 2017 7:13 pm

Some ground units can hit high flying units.
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Midonik
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Re: Unit Types in AoUFO

Post by Midonik » Wed Oct 18, 2017 7:43 pm

Ofcourse,aa ones.
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