Heavy Laser Gun (HLG) IMPLEMENTED

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Puss_in_Boots
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Re: Heavy Laser Gun (HLG)

Post by Puss_in_Boots » Wed Aug 30, 2017 1:43 pm

First time it sent me to a Tinypic home page, what the heck is going on? :lol:

I see it now, looks very good.
RED, WHITE and BLUE!

Midonik
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Re: Heavy Laser Gun (HLG)

Post by Midonik » Wed Aug 30, 2017 1:44 pm

Great.
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LordOfAles
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Re: Heavy Laser Gun (HLG)

Post by LordOfAles » Wed Aug 30, 2017 3:26 pm

Maybe Tinypic simply dont like Midonik :lol:
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Midonik
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Re: Heavy Laser Gun (HLG)

Post by Midonik » Tue Oct 17, 2017 5:19 am

Stats:
Cost:2
Hp: 15
Attack:0 (when packed,u unpacked have 4)
P armor:0
Bio armor:0
Speed:2 (when packed,unpacked version have 0)
Sight:4 (as much as infantry)
Albitly:Unpack:change it into unpacked version
300% bonus aganist vechicules and biger creatures (brutes,mech solider,etc)
Stats are basicaly at gun from AoWw. What do you think?
Daniel,can you please bring this topic int humans?
I'll make unpacked image someday.
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
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Sunrise Samurai
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Re: Heavy Laser Gun (HLG)

Post by Sunrise Samurai » Wed Oct 18, 2017 10:44 am

For a packed/unpacked unit, it needs some range.
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Midonik
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Re: Heavy Laser Gun (HLG)

Post by Midonik » Wed Oct 18, 2017 12:03 pm

Yeah,mayby but its just 2 turn unit,how about makeing it abiltiy? Range 3,but with lower damege or short cooldown.
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
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Sunrise Samurai
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Re: Heavy Laser Gun (HLG)

Post by Sunrise Samurai » Wed Oct 18, 2017 9:47 pm

4 damage is pretty low. Giving 3 range, and forcing packed/unpacked sounds like a good way to make a cheap long range unit without being overpowered.
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Midonik
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Re: Heavy Laser Gun (HLG)

Post by Midonik » Thu Oct 19, 2017 1:29 pm

Yes,its supposed to destroy vechicules and big units,I think it dont even need albitly for this range.
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Midonik
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Re: Heavy Laser Gun (HLG)

Post by Midonik » Fri Oct 20, 2017 3:21 pm

Resized (64×64) unpacked:
Image
And packed version,but it still need work:
Image
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LordOfAles
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Re: Heavy Laser Gun (HLG)

Post by LordOfAles » Sat Nov 04, 2017 1:57 pm

Polished images
Attachments
HLG packed.png
HLG packed.png (1.84 KiB) Viewed 4687 times
HLGG.png
HLGG.png (1.57 KiB) Viewed 4687 times
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LordOfAles
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Re: Heavy Laser Gun (HLG)

Post by LordOfAles » Sat Nov 04, 2017 1:58 pm

I need its final stats so i can put it on the list
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Midonik
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Re: Heavy Laser Gun (HLG)

Post by Midonik » Sat Nov 04, 2017 2:18 pm

Nice images,stats in first post.
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LordOfAles
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Re: Heavy Laser Gun (HLG)

Post by LordOfAles » Sat Nov 04, 2017 2:20 pm

Action/turn? Spell resistance? Sorry again lol :lol:
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Midonik
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Re: Heavy Laser Gun (HLG)

Post by Midonik » Sat Nov 04, 2017 2:24 pm

Edited,but should it be produced in barracks?
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LordOfAles
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Re: Heavy Laser Gun (HLG)

Post by LordOfAles » Sat Nov 04, 2017 2:24 pm

Yes for now
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LordOfAles
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Re: Heavy Laser Gun (HLG)

Post by LordOfAles » Sat Nov 04, 2017 2:26 pm

Putting in
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LordOfAles
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Re: Heavy Laser Gun (HLG)

Post by LordOfAles » Sat Nov 04, 2017 2:27 pm

tag as ready
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LordOfAles
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Re: Heavy Laser Gun (HLG) READY

Post by LordOfAles » Thu Nov 09, 2017 6:13 pm

Polished images
Attachments
HLG packed.png
HLG packed.png (1.99 KiB) Viewed 4656 times
HLGG.png
HLGG.png (1.61 KiB) Viewed 4656 times
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MightyGuy
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Re: Heavy Laser Gun (HLG) READY

Post by MightyGuy » Fri Nov 10, 2017 5:31 am

Its dark... try making it lighter or little bit colorful. The weapons are dark too. sorry
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Midonik
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Re: Heavy Laser Gun (HLG) IMPLEMENTED

Post by Midonik » Sun Feb 10, 2019 8:48 am

Should we change this into railgun?
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godOfKings
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Re: Heavy Laser Gun (HLG) IMPLEMENTED

Post by godOfKings » Tue Feb 12, 2019 9:48 am

railgun is too heavy to b carried by infantry i think, makes more sense to have rocket troopers as anti-tank than a railgun carrying infantry, railgun should b carried by bigger units like tank or an infantry in a robot suit/ exo-skeleton suit, but that should obviously b much more expensive than common infantry
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godOfKings
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Re: Heavy Laser Gun (HLG) IMPLEMENTED

Post by godOfKings » Tue Feb 12, 2019 9:50 am

i think hlg is okay, and if there is physical damage dealing at infantry he should b using rocket launchers/bazooka etc.
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For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

Midonik
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Re: Heavy Laser Gun (HLG) IMPLEMENTED

Post by Midonik » Tue Feb 12, 2019 10:35 am

Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
http://www.androidutils.com/forum/viewt ... =66&t=4729

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