Orc tech - Goblin Swiftness - OUTDATED

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Alexander82
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Orc tech - Goblin Swiftness - OUTDATED

Post by Alexander82 » Fri Sep 11, 2015 9:49 am

Cost: 6
Effect: All goblin units get +1 speed
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Joonfish
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Re: Orc tech - Goblin Swiftness

Post by Joonfish » Sun Nov 08, 2015 11:40 am

+1 this

Goblins are small and nimble, plus the archers are kind of a joke at the moment. Their agility would make up for their bad aim and range.

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Savra
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Re: Orc tech - Goblin Swiftness

Post by Savra » Thu Oct 11, 2018 5:16 pm

So we doing this?

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makazuwr32
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Re: Orc tech - Goblin Swiftness

Post by makazuwr32 » Thu Oct 11, 2018 5:39 pm

Not now. After upgrades they become pretty good units so i don't like this idea.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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Alexander82
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Re: Orc tech - Goblin Swiftness

Post by Alexander82 » Tue May 28, 2019 4:04 pm

this is pretty outdated. I'll archive it
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