Elves Spell:Taming

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samuelch
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Elves Spell:Taming

Post by samuelch » Tue Sep 20, 2016 11:54 am

Elf druids get the ability to convert neutral animals on the map.
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Re: Elves Spell:Taming

Post by Midonik » Tue Sep 20, 2016 11:55 am

Good idea. But animals are relly weak,so it dont relly usefull,I think.
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samuelch
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Re: Elves Spell:Taming

Post by samuelch » Tue Sep 20, 2016 11:57 am

There is the elves tech to increase nature units power controled by player by 3.
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Re: Elves Spell:Taming

Post by Midonik » Tue Sep 20, 2016 11:59 am

Ooo right. I dont use elves really often.
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Alexander82
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Re: Elves Spell:Taming

Post by Alexander82 » Tue Sep 20, 2016 12:34 pm

I like it
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samuelch
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Re: Elves Spell:Taming

Post by samuelch » Sun Oct 02, 2016 2:50 pm

To enable it, an elves player must research advance zoology tech.
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Re: Elves Spell:Taming

Post by Skelegonsans » Fri Oct 21, 2016 11:43 am

Not only animals, but maybe monsters too. For example, be able to tame a neutral cave troll, elvish dragon, or such
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Re: Elves Spell:Taming

Post by MightyGuy » Fri Oct 21, 2016 1:35 pm

i think this tech is....... Awesome! :D i like this :), can you use this for taming neutral wolfs,boar,bear,eagle and other animals.

list of stealing units/Creatures abilities:
-Convert
-Tame (New)
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Re: Elves Spell:Taming

Post by Skelegonsans » Wed Nov 09, 2016 10:15 am

Actually it might a bit hard to implement this, because u obviously cant "tame" a warrior :lol: , so daniel would need to specify every single unit that can be tamed when making spell, and im sure thats quite a bit of a work... (is it?)
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Re: Elves Spell:Taming

Post by MightyGuy » Wed Nov 09, 2016 1:10 pm

yes but it's good if it's possible.
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Alexander82
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Re: Elves Spell:Taming

Post by Alexander82 » Wed Nov 09, 2016 1:27 pm

There is a subcstegory called plant and animals. It might be a conversion for those only (or i might create a new one called neutral_animals
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Re: Elves Spell:Taming

Post by MightyGuy » Wed Nov 09, 2016 8:02 pm

plant??? like ents??? i didn't know that.
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Re: Elves Spell:Taming

Post by Skelegonsans » Thu Nov 10, 2016 10:33 am

Oh, that makes it much easier.
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Re: Elves Spell:Taming

Post by Alexander82 » Thu Nov 10, 2016 2:04 pm

When making animal jsons i can add a new tag to any animal to underline that is convertible ;)
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Re: Elves Spell:Taming

Post by Skelegonsans » Thu Nov 10, 2016 2:48 pm

Ok, another doubt: should ONLY neutral animals be converted, or should enemy controlled animals be converted too?
Imo: Neutral animals should have 100% chance to convert, ebemy controlled should have 40% or so.
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Re: Elves Spell:Taming

Post by Alexander82 » Thu Nov 10, 2016 3:25 pm

I would go for neutra animals only with 100% chance
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Re: Elves Spell:Taming

Post by Skelegonsans » Thu Nov 10, 2016 3:39 pm

Ok, another doubt( :lol: ):
Should monsters be tamed too, or only animals? Ex.: should we only be able to tame crocodiles, snakes & etc., or also elven dragons & cave trolls? Imo: yes, but with lower chance, maybe 40 or 50% (because taming a neutral cave troll with 100% chance is way too op XD)
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Re: Elves Spell:Taming

Post by Skelegonsans » Thu Nov 10, 2016 3:40 pm

(Btw, i know its off topic, but did u like my new avatar? :lol: )
"I'm sorry, but there was never enough room on this stage for both of us!"
(Yeah, guess which is one of my favorite UCN characters :lol: )

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Re: Elves Spell:Taming

Post by Midonik » Thu Nov 10, 2016 3:57 pm

Better than last on.
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Re: Elves Spell:Taming

Post by Skelegonsans » Mon Nov 28, 2016 11:42 pm

Skelegonsans wrote:Ok, another doubt( :lol: ):
Should monsters be tamed too, or only animals? Ex.: should we only be able to tame crocodiles, snakes & etc., or also elven dragons & cave trolls? Imo: yes, but with lower chance, maybe 40 or 50% (because taming a neutral cave troll with 100% chance is way too op XD)
?
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samuelch
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Re: Elves Spell:Taming

Post by samuelch » Tue Nov 29, 2016 10:26 am

30%-40% is good.
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Alexander82
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Re: Elves Spell:Taming

Post by Alexander82 » Tue Nov 29, 2016 1:14 pm

Trolls aren't animals xD

I think it should only affect animals and (with a low chance) animal (normal animals) from another player
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samuelch
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Re: Elves Spell:Taming

Post by samuelch » Tue Nov 29, 2016 1:31 pm

I mean the dragons.
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Re: Elves Spell:Taming

Post by Alexander82 » Tue Nov 29, 2016 1:33 pm

Dragons are generally pretty intelligent (at least like humans) so i think that wouldn't be a real taming but a conversion (they already belong to a faction and are trained)
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samuelch
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Re: Elves Spell:Taming

Post by samuelch » Tue Nov 29, 2016 1:35 pm

So tamed animals only have small percentage then.
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Re: Elves Spell:Taming

Post by Alexander82 » Tue Nov 29, 2016 1:42 pm

Yes. We might also put in some stronger animal in to make this spell more useful
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samuelch
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Re: Elves Spell:Taming

Post by samuelch » Tue Nov 29, 2016 2:16 pm

Some stronger animals that I found.
Griffin (good flying unit. special at destroying ships)
Baby Dragon (a cheaper alternative of fire breathing dragon)
Giant Spider (deadly strong spider. can shoot webs to freeze enemy units)
Giant Rat (good fertile attacker. can produce baby rat as cheap attackers)
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Re: Elves Spell:Taming

Post by Skelegonsans » Tue Nov 29, 2016 3:50 pm

Well, so it will tame only animals, not monsters, and neutral have 100% chance and enemy-controlled have about 40% chance?
"I'm sorry, but there was never enough room on this stage for both of us!"
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Alexander82
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Re: Elves Spell:Taming

Post by Alexander82 » Tue Aug 22, 2017 5:32 pm

I was thinking... i know that animals aren't much strong but if we give the druid also an aura that affects animals it might become great
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samuelch
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Re: Elves Spell:Taming

Post by samuelch » Tue Aug 22, 2017 5:35 pm

That's good.
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