Ghast

Post Reply
User avatar
StormSaint373
Posts: 1618
Joined: Mon Nov 27, 2017 5:35 pm
Location: USA, East Ohio

Ghast

Post by StormSaint373 » Wed Jan 17, 2018 5:08 pm

Upgrade to the ghoul.
It turns them into a stronger undead, a ghast.
(6 turns)

This undead can paralyze the foes that he bites. (Curse Effect!)

Upgrade also
Attack : +3
Speed:+1

I know that he may be a bit of a mouthful... Lol

Let me know what you think!
Beware the calm before the Tempest. . .

User avatar
Alexander82
Posts: 6671
Joined: Thu Feb 26, 2015 8:18 pm

Re: Ghast

Post by Alexander82 » Wed Jan 17, 2018 11:26 pm

Just to make sure. Is the ghast a d&d copyrighted creature?
Age of Fantasy design leader

User avatar
StormSaint373
Posts: 1618
Joined: Mon Nov 27, 2017 5:35 pm
Location: USA, East Ohio

Re: Ghast

Post by StormSaint373 » Wed Jan 17, 2018 11:30 pm

I can check...

I have seen it in other games such as Neverwinter Nights 1 and 2
Beware the calm before the Tempest. . .

User avatar
StormSaint373
Posts: 1618
Joined: Mon Nov 27, 2017 5:35 pm
Location: USA, East Ohio

Re: Ghast

Post by StormSaint373 » Wed Jan 17, 2018 11:48 pm

It is copyrighted under the Wizards of the Coast.

But, it could be renamed could it? I do not wish to cause trouble.

It just seemed to be a logical upgrade to the ghoul. Being that it was from the Monster Manual as well.

I am a huge D&D fan and I saw so many creatures from the Monster Manual in this game. ( Memorized every monster in 3.5e Manual)

If not, I understand. I just thought it would be an innovative improvement. Apologies.
Beware the calm before the Tempest. . .

User avatar
makazuwr32
Posts: 4329
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Ghast

Post by makazuwr32 » Thu Jan 18, 2018 7:45 am

About what ghast are you talking about?
About this one:
Image
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

User avatar
Alexander82
Posts: 6671
Joined: Thu Feb 26, 2015 8:18 pm

Re: Ghast

Post by Alexander82 » Thu Jan 18, 2018 10:44 am

I tought about the ghast too for a ghoul upgrade but rememberd it was copyrighted.

Anyway with Daniel we were already considering upgrading the ghouls.

He wanted to associate the ghoul with the skeleton techs but i tought that, being a corpse eater, it should be tied to zombies more than skeletons (that's why he gains poison with the appropriate tech).
Age of Fantasy design leader

User avatar
StormSaint373
Posts: 1618
Joined: Mon Nov 27, 2017 5:35 pm
Location: USA, East Ohio

Re: Ghast

Post by StormSaint373 » Thu Jan 18, 2018 12:45 pm

In most sources that I have seen...

Ghouls and Ghast are able to paralyze the foes that he hits.

Just thought it would be an interesting factor in the game.
Beware the calm before the Tempest. . .

Post Reply

Return to “Undead Technologies”