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Warfell Crystal Tech.

Posted: Sat Feb 16, 2019 4:51 pm
by General Brave
Green Crystal:(Healing)
Regen 30% Health, single-use after research.

Yellow Crystal:(Haste)
+1 Speed: 3 turns, single-use after research.

Red Crystal:(Might)
3 + Attack, 3 turns, single-use after research.

When you use a crystal, you receive a 15% fail chance. It increases every time you use one until your new unit get a severe penalty, resets at the next turn.
Work in Progress.

Re: Warfell Crystal Tech.

Posted: Sat Feb 16, 2019 7:49 pm
by Alexander82
Great sum-up!

Also we need to plan other crystals and a tech tree to research them

Re: Warfell Crystal Tech.

Posted: Sat Feb 16, 2019 8:03 pm
by General Brave
Well let's do that, any ideas from anyone.

Re: Warfell Crystal Tech.

Posted: Tue Feb 19, 2019 7:09 am
by Alexander82
I'd give them a purple crystal that will give them a single shot magic arrow

Re: Warfell Crystal Tech.

Posted: Tue Mar 24, 2020 6:03 pm
by Valaraukar
So there's like 8ish crystals now. Can I get a rundown for all of them?

Re: Warfell Crystal Tech.

Posted: Wed Mar 25, 2020 10:58 am
by Alexander82
sure, why not?

Re: Warfell Crystal Tech.

Posted: Fri Mar 27, 2020 1:19 am
by SirLuciano
White Crystal:revival
75% chance of returning the corpse to its former glory
25% chance of failure and turning the corpse into a neutral undead soldier...OR a new unit called "Revenant"?

Just my idea

If this is approved I'll make a new topic about the revenant

Re: Warfell Crystal Tech.

Posted: Fri Mar 27, 2020 6:59 pm
by makazuwr32
White crystal gives passive regen.

It is not possible to make unit "revived" to its former glory after death. Or do you mean undying for the unit who used it (aka second chance)?

Re: Warfell Crystal Tech.

Posted: Sat Mar 28, 2020 2:38 am
by SirLuciano
makazuwr32 wrote: Fri Mar 27, 2020 6:59 pm White crystal gives passive regen.

It is not possible to make unit "revived" to its former glory after death. Or do you mean undying for the unit who used it (aka second chance)?
that could work like 2nd life but what color would it be? is it still possible for the 25% chance of being a "Revenant"? like the 2nd chance failed to save the unit and instead of regening everything after death it turned into a revenant

Re: Warfell Crystal Tech.

Posted: Sat Mar 28, 2020 12:18 pm
by makazuwr32
1. There won't be any "chances" in this case - no death revenants;
2. It will still require tons of coding from stratego (but at least that is accepted one).

Re: Warfell Crystal Tech.

Posted: Sat Mar 28, 2020 2:19 pm
by SirLuciano
Ah ok

What do all the Warfell crystals do?

Posted: Wed May 06, 2020 5:36 pm
by Valaraukar
I've looked on the forum and haven't seen it yet so I thought I'd ask. Here's what I have so far, can anyone complete it?
Red- +3 attack (for how long?)
Orange- consumed immediately, but don't know what it does
Yellow- +1 speed for 3 turns
Green- ???
Blue- affects for 3 turns, but don't know what it does
Purple- magic arrow
White- instant heal (how much?)
Black- summons a dragon-like creature (cooldown is about 6?)

Thanks y'all!

Re: What do all the Warfell crystals do?

Posted: Wed May 06, 2020 6:24 pm
by Midonik

Re: What do all the Warfell crystals do?

Posted: Wed May 06, 2020 8:50 pm
by Valaraukar
Well the green didn't give the passive regen and white isn't the same either. I didn't get my answer there

Re: What do all the Warfell crystals do?

Posted: Thu May 07, 2020 6:40 pm
by Midonik
It's likely outdated but that's beside my point - I'm saying the mod should merge this topics as they concern the same thing.

Re: Warfell Crystal Tech.

Posted: Fri May 08, 2020 1:00 am
by Badnorth
I think the orange will give 1+ action