Coward's Reward

User avatar
Tankhead
Posts: 1834
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Coward's Reward

Post by Tankhead » Fri Oct 12, 2018 1:15 am

Why would it bypass armor
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
makazuwr32
Posts: 4839
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Coward's Reward

Post by makazuwr32 » Fri Oct 12, 2018 4:30 am

Not 10 damage but 5.
Alexander82 wrote:
Sat Dec 30, 2017 11:01 am
Technically i think it might be done like a aura with range 1 that gives a status to enemy units around that affect them if they move with a certain hit chance (units with dodge melee can reduce that with their dodge ability). If affected they receive 5 damages.

This way this is good against orcs and undeads but won't affect too much elves (that have lower hp and wouldn't stand a chance against some heavy units like imperial ones).

This wouldn't work for the imperial crossbowmans tough (it wouldn't make sense imho).

User avatar
Tankhead
Posts: 1834
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Coward's Reward

Post by Tankhead » Fri Oct 12, 2018 4:39 am

5 makes it were it's not so Op
I agree on this
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
Savra
Posts: 4417
Joined: Wed Aug 01, 2018 6:21 pm

Re: Coward's Reward

Post by Savra » Fri Oct 12, 2018 4:57 am

Sooo, this good?

User avatar
makazuwr32
Posts: 4839
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Coward's Reward

Post by makazuwr32 » Fri Oct 12, 2018 5:16 am

Yes but needs tech image.

User avatar
Savra
Posts: 4417
Joined: Wed Aug 01, 2018 6:21 pm

Re: Coward's Reward

Post by Savra » Fri Oct 12, 2018 5:17 am

Hmmm, I'll see what I can cook up.

User avatar
Skelegonsans
Posts: 922
Joined: Sun Aug 14, 2016 7:52 pm
Location: Miguel Pereira, Rio de Janeiro, Brazil

Re: Coward's Reward

Post by Skelegonsans » Sat Oct 13, 2018 11:56 am

oops, my bad, it's 5.
And yeah this tech is sounding pretty good now.
That one guy that disappears for 6 months then comes back and keeps doing it over and over. :lol:
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.

User avatar
Alexander82
Posts: 7119
Joined: Thu Feb 26, 2015 8:18 pm

Re: Coward's Reward

Post by Alexander82 » Tue Feb 12, 2019 1:25 pm

any ideas about the image?
Age of Fantasy design leader

User avatar
General Brave
Posts: 4665
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Coward's Reward

Post by General Brave » Thu Feb 14, 2019 2:07 am

Well could be a sword raised in the air.
Wise, Might, Loyalty. Forever stands Warfell.

User avatar
Skelegonsans
Posts: 922
Joined: Sun Aug 14, 2016 7:52 pm
Location: Miguel Pereira, Rio de Janeiro, Brazil

Re: Coward's Reward

Post by Skelegonsans » Sat Mar 02, 2019 10:09 pm

Something like that. Or maybe something like, a soldier striking another soldier in the back with a sword (this sounds a bit complicate to fit in an icon though)
That one guy that disappears for 6 months then comes back and keeps doing it over and over. :lol:
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.

Post Reply

Return to “Human Technologies”