Improved shields (level 1 and 2) ACCEPTED

Post Reply
User avatar
Alexander82
Posts: 6244
Joined: Thu Feb 26, 2015 8:18 pm

Improved shields (level 1 and 2) ACCEPTED

Post by Alexander82 » Mon Jul 31, 2017 12:51 pm

Improved shields

Smith techs that affect every unit equipped with shields

Level 1
Image
Cost: 4
Effect: +1 armor +1 p.armor

Level 2
Image
Cost: 7
Effect: +1 armor +1 p.armor
Age of Fantasy design leader

User avatar
Sunrise Samurai
Posts: 2650
Joined: Thu Jun 18, 2015 11:21 pm
Location: Florida, U.S.

Re: Improved shields (level 1 and 2)

Post by Sunrise Samurai » Mon Jul 31, 2017 1:08 pm

Extra armor for shielded units... sounds good. Helps a few melee tanks, plus skirmisher.
Currently residing at the local ninja academy. I'm still watching though.

User avatar
Alexander82
Posts: 6244
Joined: Thu Feb 26, 2015 8:18 pm

Re: Improved shields (level 1 and 2)

Post by Alexander82 » Mon Jul 31, 2017 2:53 pm

Yes. strenght of humans should be also in their techs.

I think that adding some extra armor to units might help to fight hard hitting units. I'm also planning to add some evasion with shield block but with a different tech.
Age of Fantasy design leader

User avatar
LordOfAles
Posts: 3496
Joined: Tue Jul 18, 2017 12:27 pm
Location: Montenegro

Re: Improved shields (level 1 and 2)

Post by LordOfAles » Sat Aug 05, 2017 12:13 pm

I support the idea! :)
Fear not death, for it is a path we all must take. May the Emperor guide you to the right way.

User avatar
Alexander82
Posts: 6244
Joined: Thu Feb 26, 2015 8:18 pm

Re: Improved shields (level 1 and 2)

Post by Alexander82 » Wed Sep 06, 2017 5:21 pm

A first try for the images
Attachments
Improved Shields.png
Improved Shields.png (17.42 KiB) Viewed 4097 times
Improved Shields 2.png
Improved Shields 2.png (18.23 KiB) Viewed 4097 times
Age of Fantasy design leader

User avatar
Sunrise Samurai
Posts: 2650
Joined: Thu Jun 18, 2015 11:21 pm
Location: Florida, U.S.

Re: Improved shields (level 1 and 2)

Post by Sunrise Samurai » Wed Sep 06, 2017 5:43 pm

Looks nice, but I wonder if we can't use some of the shields from the multiplayer activity ratings? Some of them are pretty cool.
Currently residing at the local ninja academy. I'm still watching though.

User avatar
Alexander82
Posts: 6244
Joined: Thu Feb 26, 2015 8:18 pm

Re: Improved shields (level 1 and 2)

Post by Alexander82 » Fri Sep 08, 2017 12:25 pm

Images apart can we consider this accepted Daniel?
Age of Fantasy design leader

User avatar
Alexander82
Posts: 6244
Joined: Thu Feb 26, 2015 8:18 pm

Re: Improved shields (level 1 and 2) ACCEPTED

Post by Alexander82 » Mon Sep 11, 2017 1:10 pm

New images
Attachments
Improved Shields 2 bis.png
Improved Shields 2 bis.png (16.98 KiB) Viewed 4074 times
Improved Shields 1 bis.png
Improved Shields 1 bis.png (17.19 KiB) Viewed 4074 times
Age of Fantasy design leader

User avatar
Sunrise Samurai
Posts: 2650
Joined: Thu Jun 18, 2015 11:21 pm
Location: Florida, U.S.

Re: Improved shields (level 1 and 2) ACCEPTED

Post by Sunrise Samurai » Mon Sep 11, 2017 1:49 pm

Much better images
Currently residing at the local ninja academy. I'm still watching though.

User avatar
Alexander82
Posts: 6244
Joined: Thu Feb 26, 2015 8:18 pm

Re: Improved shields (level 1 and 2) ACCEPTED

Post by Alexander82 » Mon Sep 11, 2017 3:00 pm

As you may imagine i started from existing shields
Age of Fantasy design leader

Post Reply

Return to “Human Technologies”