Mithril expansion IMPLEMENTED
- makazuwr32
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Mithril expansion IMPLEMENTED
Mithril shielder:
Cost - 6 turns
Hp - 50, trainable at barracks, Kingdom
Attack - 12
Range - 1
Armor - 5/7
Speed - 3
Sight - 5
Standart bonuses to buildings.
Mithril billman:
Cost - 4 turns
Health - 32
Attack - 12
Range - 1
Armor - 3/3
Speed - 3
Sight - 5
200% bonus to all cavalry
Mithril hammerer:
Cost - 5 turns
Health - 36
Attack - 24
Range - 1
Power range - 1
Armor - 3/3
Speed - 3
Sight - 5
Mend rate - 10, range - 1
50% bonus to all infantries, 100% bonus to all giants, standart bonus to buildings.
Added images.
Made by LordOfAles!
Cost - 6 turns
Hp - 50, trainable at barracks, Kingdom
Attack - 12
Range - 1
Armor - 5/7
Speed - 3
Sight - 5
Standart bonuses to buildings.
Mithril billman:
Cost - 4 turns
Health - 32
Attack - 12
Range - 1
Armor - 3/3
Speed - 3
Sight - 5
200% bonus to all cavalry
Mithril hammerer:
Cost - 5 turns
Health - 36
Attack - 24
Range - 1
Power range - 1
Armor - 3/3
Speed - 3
Sight - 5
Mend rate - 10, range - 1
50% bonus to all infantries, 100% bonus to all giants, standart bonus to buildings.
Added images.
Made by LordOfAles!
Last edited by makazuwr32 on Thu Aug 23, 2018 11:00 am, edited 2 times in total.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Mithril expansion
That 200% bonus is crazy ( not disapproving )
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: Mithril expansion
36 damage is not so much...
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All help will be welcome.
- makazuwr32
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- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Mithril expansion
For example right now other elite anti cav units have:
Imperial guard of humans - 300% bonus against cav units.
Uruk pikeman of orcs - 300% bonus.
Phantom pikeman of undeads - 300% bonus.
Sentinel of elves - 50% (but this one has a good variety of other bonuses as well like to buildings and to giants as well)
So this unit is apparently will be even weaker a bit against cavalry than other anticav elite units.
As for regular units - these one even more crazy:
Regular pikeman of humans has 450% bonus
So we can even raise bonus to cav for mithril billman
Imperial guard of humans - 300% bonus against cav units.
Uruk pikeman of orcs - 300% bonus.
Phantom pikeman of undeads - 300% bonus.
Sentinel of elves - 50% (but this one has a good variety of other bonuses as well like to buildings and to giants as well)
So this unit is apparently will be even weaker a bit against cavalry than other anticav elite units.
As for regular units - these one even more crazy:
Regular pikeman of humans has 450% bonus
So we can even raise bonus to cav for mithril billman
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Mithril expansion
It doesn't one shoot even a heavy kinght. Only fine base attack, armor and hp makes it sort of useful.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Mithril expansion
also this one will be able to get "Reach" upgrade and 3 attack upgrades. (+3 to damage in total)
So increase bonus to 300%?
So increase bonus to 300%?
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Mithril expansion
Yup, forgot about that pikeman bonus
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- makazuwr32
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Re: Mithril expansion
The most powerful of all basic pikes is goblin one (master), with 10 base damage and same 450% bonus, dealing to normal cav unit 55 damage excluding armor. One-hit-one-kills nearly all non-special cav units like imperial knight (to imperial knight he deals 70 damage and imperial will survive with 6-8 hp after hit)
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Mithril expansion
Hmm never realised that.makazuwr32 wrote: ↑Sun Aug 19, 2018 9:11 pm The most powerful of all basic pikes is goblin one (master), with 10 base damage and same 450% bonus, dealing to normal cav unit 55 damage excluding armor. One-hit-one-kills nearly all non-special cav units like imperial knight (to imperial knight he deals 70 damage and imperial will survive with 6-8 hp after hit)
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- makazuwr32
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Re: Mithril expansion
Base for editing - mithril guard
Mithril shielder - same but lower axe and bigger shield. BIGGER shield.
Mithril Billman - without shield, with spear.
Mithril hammerer - without shiled, with hammer, holds hammer with both hands.
Mithril shielder - same but lower axe and bigger shield. BIGGER shield.
Mithril Billman - without shield, with spear.
Mithril hammerer - without shiled, with hammer, holds hammer with both hands.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- LordOfAles
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- Location: Balkans, Montenegro
Re: Mithril expansion
Shielder.
EDIT: Added more teamcolor.
EDIT: Added more teamcolor.
- Attachments
-
- unit_dwarf_mithril_shielder.png (1.14 KiB) Viewed 5063 times
Last edited by LordOfAles on Thu Aug 23, 2018 9:46 am, edited 1 time in total.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- LordOfAles
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Re: Mithril expansion
Billman.
- Attachments
-
- unit_dwarf_mithril_billman.png (1.41 KiB) Viewed 5066 times
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- makazuwr32
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Re: Mithril expansion
Same here - add more team color. Maybe on polearm some runes.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- LordOfAles
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- Location: Balkans, Montenegro
Re: Mithril expansion
For me, this is the best solution.
- Attachments
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- unit_dwarf_mithril_billman.png (1.39 KiB) Viewed 5058 times
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Mithril expansion
it is better now, yes.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- LordOfAles
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- Location: Balkans, Montenegro
Re: Mithril expansion
Hammerer.
- Attachments
-
- unit_dwarf_mithril_hammerer.png (1.36 KiB) Viewed 5042 times
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- LordOfAles
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Re: Mithril expansion
So anyone having any objections about this topic?
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: Mithril expansion
Approved, at first sight at least.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
Re: Mithril expansion
Is image and stats final?
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- LordOfAles
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Re: Mithril expansion
Yes.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: Mithril expansion
@Alexander82 what you think?
And can this topic should have a status saying finalized or accepted
And can this topic should have a status saying finalized or accepted
Last edited by Tankhead on Sun Sep 02, 2018 12:45 am, edited 1 time in total.
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: Mithril expansion
I take it this is just me who feels this is a little odd but shouldn't the axe blade be pointed down, not up?
Re: Mithril expansion
Axe? Im think thats a hammer with kinda a 3d look
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: Mithril expansion
That looks like an axe, see the shine on the blade?
Either way I think it should be pointed down.
Either way I think it should be pointed down.
- General Brave
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Re: Mithril expansion
I can't really see the axe but I think maybe I can see how you are seeing it. It looks like he's about to swing it down.
The shade part is the front while the light on the side.
The shade part is the front while the light on the side.
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
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Re: Mithril expansion
Are you talking about shielder?
If yes than yes it is an axe.
If yes than yes it is an axe.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Mithril expansion
Yes we are talking about the shielder. All I am saying mainly is that the axe head looks weird pointing up and not down. But that's just me not everyone else.makazuwr32 wrote: ↑Sun Sep 02, 2018 4:04 am Are you talking about shielder?
If yes than yes it is an axe.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Mithril expansion
Ah. That one i agree.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- LordOfAles
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- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Mithril expansion
Then why didn't any of you edit it yet?
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.