Mithril expansion IMPLEMENTED

User avatar
makazuwr32
Posts: 4825
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Mithril expansion IMPLEMENTED

Post by makazuwr32 » Sun Aug 19, 2018 8:02 am

Mithril shielder:
Cost - 6 turns
Hp - 50, trainable at barracks, Kingdom
Attack - 12
Range - 1
Armor - 5/7
Speed - 3
Sight - 5
Standart bonuses to buildings.

Mithril billman:
Cost - 4 turns
Health - 32
Attack - 12
Range - 1
Armor - 3/3
Speed - 3
Sight - 5
200% bonus to all cavalry

Mithril hammerer:
Cost - 5 turns
Health - 36
Attack - 24
Range - 1
Power range - 1
Armor - 3/3
Speed - 3
Sight - 5
Mend rate - 10, range - 1
50% bonus to all infantries, 100% bonus to all giants, standart bonus to buildings.

Added images.
Made by LordOfAles!
Last edited by makazuwr32 on Thu Aug 23, 2018 11:00 am, edited 2 times in total.

User avatar
Tankhead
Posts: 1819
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Mithril expansion

Post by Tankhead » Sun Aug 19, 2018 8:14 pm

That 200% bonus is crazy ( not disapproving )
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

Midonik
Posts: 3693
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Mithril expansion

Post by Midonik » Sun Aug 19, 2018 8:19 pm

36 damage is not so much...
Support new AoS variant, Age of Galaxy: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

User avatar
makazuwr32
Posts: 4825
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Mithril expansion

Post by makazuwr32 » Sun Aug 19, 2018 8:26 pm

For example right now other elite anti cav units have:
Imperial guard of humans - 300% bonus against cav units.
Uruk pikeman of orcs - 300% bonus.
Phantom pikeman of undeads - 300% bonus.
Sentinel of elves - 50% (but this one has a good variety of other bonuses as well like to buildings and to giants as well)

So this unit is apparently will be even weaker a bit against cavalry than other anticav elite units.

As for regular units - these one even more crazy:
Regular pikeman of humans has 450% bonus

So we can even raise bonus to cav for mithril billman

Midonik
Posts: 3693
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Mithril expansion

Post by Midonik » Sun Aug 19, 2018 8:29 pm

It doesn't one shoot even a heavy kinght. Only fine base attack, armor and hp makes it sort of useful.
Support new AoS variant, Age of Galaxy: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

User avatar
makazuwr32
Posts: 4825
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Mithril expansion

Post by makazuwr32 » Sun Aug 19, 2018 8:35 pm

also this one will be able to get "Reach" upgrade and 3 attack upgrades. (+3 to damage in total)

So increase bonus to 300%?

User avatar
Tankhead
Posts: 1819
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Mithril expansion

Post by Tankhead » Sun Aug 19, 2018 8:57 pm

Yup, forgot about that pikeman bonus
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
makazuwr32
Posts: 4825
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Mithril expansion

Post by makazuwr32 » Sun Aug 19, 2018 9:11 pm

The most powerful of all basic pikes is goblin one (master), with 10 base damage and same 450% bonus, dealing to normal cav unit 55 damage excluding armor. One-hit-one-kills nearly all non-special cav units like imperial knight (to imperial knight he deals 70 damage and imperial will survive with 6-8 hp after hit)

User avatar
Tankhead
Posts: 1819
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Mithril expansion

Post by Tankhead » Sun Aug 19, 2018 9:18 pm

makazuwr32 wrote:
Sun Aug 19, 2018 9:11 pm
The most powerful of all basic pikes is goblin one (master), with 10 base damage and same 450% bonus, dealing to normal cav unit 55 damage excluding armor. One-hit-one-kills nearly all non-special cav units like imperial knight (to imperial knight he deals 70 damage and imperial will survive with 6-8 hp after hit)
Hmm never realised that.
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
makazuwr32
Posts: 4825
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Mithril expansion

Post by makazuwr32 » Thu Aug 23, 2018 7:29 am

Base for editing - mithril guard
Mithril guard.png
Mithril shielder - same but lower axe and bigger shield. BIGGER shield.
Mithril Billman - without shield, with spear.
Mithril hammerer - without shiled, with hammer, holds hammer with both hands.

User avatar
LordOfAles
Posts: 3661
Joined: Tue Jul 18, 2017 12:27 pm
Location: Montenegro

Re: Mithril expansion

Post by LordOfAles » Thu Aug 23, 2018 9:05 am

Shielder.

EDIT: Added more teamcolor.
Attachments
unit_dwarf_mithril_shielder.png
unit_dwarf_mithril_shielder.png (1.14 KiB) Viewed 2690 times
Last edited by LordOfAles on Thu Aug 23, 2018 9:46 am, edited 1 time in total.
The Crusade never ends...

User avatar
LordOfAles
Posts: 3661
Joined: Tue Jul 18, 2017 12:27 pm
Location: Montenegro

Re: Mithril expansion

Post by LordOfAles » Thu Aug 23, 2018 9:38 am

Billman.
Attachments
unit_dwarf_mithril_billman.png
unit_dwarf_mithril_billman.png (1.41 KiB) Viewed 2693 times
The Crusade never ends...

User avatar
makazuwr32
Posts: 4825
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Mithril expansion

Post by makazuwr32 » Thu Aug 23, 2018 9:49 am

Same here - add more team color. Maybe on polearm some runes.

User avatar
LordOfAles
Posts: 3661
Joined: Tue Jul 18, 2017 12:27 pm
Location: Montenegro

Re: Mithril expansion

Post by LordOfAles » Thu Aug 23, 2018 9:52 am

For me, this is the best solution.
Attachments
unit_dwarf_mithril_billman.png
unit_dwarf_mithril_billman.png (1.39 KiB) Viewed 2685 times
The Crusade never ends...

User avatar
makazuwr32
Posts: 4825
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Mithril expansion

Post by makazuwr32 » Thu Aug 23, 2018 9:57 am

it is better now, yes.

User avatar
LordOfAles
Posts: 3661
Joined: Tue Jul 18, 2017 12:27 pm
Location: Montenegro

Re: Mithril expansion

Post by LordOfAles » Thu Aug 23, 2018 10:52 am

Hammerer.
Attachments
unit_dwarf_mithril_hammerer.png
unit_dwarf_mithril_hammerer.png (1.36 KiB) Viewed 2669 times
The Crusade never ends...

User avatar
LordOfAles
Posts: 3661
Joined: Tue Jul 18, 2017 12:27 pm
Location: Montenegro

Re: Mithril expansion

Post by LordOfAles » Thu Aug 23, 2018 5:56 pm

So anyone having any objections about this topic?
The Crusade never ends...

Midonik
Posts: 3693
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Mithril expansion

Post by Midonik » Thu Aug 23, 2018 6:05 pm

Approved, at first sight at least.
Support new AoS variant, Age of Galaxy: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

User avatar
Tankhead
Posts: 1819
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Mithril expansion

Post by Tankhead » Thu Aug 23, 2018 11:14 pm

Is image and stats final?
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
LordOfAles
Posts: 3661
Joined: Tue Jul 18, 2017 12:27 pm
Location: Montenegro

Re: Mithril expansion

Post by LordOfAles » Fri Aug 24, 2018 12:14 am

Yes.
The Crusade never ends...

User avatar
Tankhead
Posts: 1819
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Mithril expansion

Post by Tankhead » Sun Sep 02, 2018 12:33 am

@Alexander82 what you think?
And can this topic should have a status saying finalized or accepted
Last edited by Tankhead on Sun Sep 02, 2018 12:45 am, edited 1 time in total.
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
Savra
Posts: 4374
Joined: Wed Aug 01, 2018 6:21 pm

Re: Mithril expansion

Post by Savra » Sun Sep 02, 2018 12:38 am

LordOfAles wrote:
Thu Aug 23, 2018 9:05 am
Shielder.

EDIT: Added more teamcolor.
I take it this is just me who feels this is a little odd but shouldn't the axe blade be pointed down, not up?

User avatar
Tankhead
Posts: 1819
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Mithril expansion

Post by Tankhead » Sun Sep 02, 2018 12:47 am

Axe? Im think thats a hammer with kinda a 3d look
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
Savra
Posts: 4374
Joined: Wed Aug 01, 2018 6:21 pm

Re: Mithril expansion

Post by Savra » Sun Sep 02, 2018 1:04 am

That looks like an axe, see the shine on the blade?
Either way I think it should be pointed down.

User avatar
General Brave
Posts: 4665
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Mithril expansion

Post by General Brave » Sun Sep 02, 2018 1:10 am

Looks like a axe.
Wise, Might, Loyalty. Forever stands Warfell.

User avatar
Tankhead
Posts: 1819
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Mithril expansion

Post by Tankhead » Sun Sep 02, 2018 2:30 am

I can't really see the axe but I think maybe I can see how you are seeing it. It looks like he's about to swing it down.
The shade part is the front while the light on the side.
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
makazuwr32
Posts: 4825
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Mithril expansion

Post by makazuwr32 » Sun Sep 02, 2018 4:04 am

Are you talking about shielder?
If yes than yes it is an axe.

User avatar
Savra
Posts: 4374
Joined: Wed Aug 01, 2018 6:21 pm

Re: Mithril expansion

Post by Savra » Sun Sep 02, 2018 5:17 am

makazuwr32 wrote:
Sun Sep 02, 2018 4:04 am
Are you talking about shielder?
If yes than yes it is an axe.
Yes we are talking about the shielder. All I am saying mainly is that the axe head looks weird pointing up and not down. But that's just me not everyone else.

User avatar
makazuwr32
Posts: 4825
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Mithril expansion

Post by makazuwr32 » Sun Sep 02, 2018 7:07 am

Ah. That one i agree.

User avatar
LordOfAles
Posts: 3661
Joined: Tue Jul 18, 2017 12:27 pm
Location: Montenegro

Re: Mithril expansion

Post by LordOfAles » Sun Sep 02, 2018 7:31 am

Then why didn't any of you edit it yet?
The Crusade never ends...

Post Reply

Return to “IMPLEMENTED - ARCHIVED”