Drowner

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Alpha
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Drowner

Post by Alpha » Mon Oct 03, 2016 4:04 pm

A reptile that has a attack bonus and is invisible in water (Inspired by the Wither 3)

Cost:4
Hp:20
Attack Power:8(Land) 12 (Water)
Range:1
Armor:0
Pierce Armor:
Speed:3
Sight:2(land) 4(Water)

Is undetectable in water
Last edited by Alpha on Tue Nov 08, 2016 6:35 pm, edited 1 time in total.
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Re: Drowner

Post by Midonik » Mon Oct 03, 2016 4:11 pm

Yey! Wiesiek!
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Re: Drowner

Post by Midonik » Mon Oct 03, 2016 5:03 pm

Like idea,but Its got higer slight in water?
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Re: Drowner

Post by Alpha » Mon Oct 03, 2016 5:56 pm

Yup!
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Re: Drowner

Post by Midonik » Mon Oct 03, 2016 5:57 pm

Why? (Or I in misstake Slight is how far unit see?)
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Re: Drowner

Post by Alpha » Mon Oct 03, 2016 6:02 pm

It is based off how close I get too until it turns hostile.
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Re: Drowner

Post by MightyGuy » Mon Oct 03, 2016 8:04 pm

cool idea!
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Re: Drowner

Post by Skelegonsans » Tue Oct 04, 2016 11:35 am

Hmm. Pretty nice idea. Any sprites yet?
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Re: Water Scaled Drowner

Post by MightyGuy » Tue Oct 04, 2016 8:31 pm

I called it Water Scaled Drower. He is small but terrible. xD
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Alpha
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Re: Drowner

Post by Alpha » Tue Oct 04, 2016 9:13 pm

It's not that bad!
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Alexander82
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Re: Drowner

Post by Alexander82 » Tue Oct 04, 2016 9:22 pm

weren't drowners undeads?
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Re: Drowner

Post by DoomCarrot » Wed Oct 05, 2016 1:59 am

Alexander82 wrote:weren't drowners undeads?
The name seems ro imply that. :lol:
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Re: Drowner

Post by Alpha » Wed Oct 05, 2016 1:46 pm

"Drowners inhabit both natural and artificial bodies of water, from rivers and lakes to mill ponds and city sewers. It is commonly thought that these creatures are drowned men, somehow arisen from the dead to prey on the living. This opinion is as widespread as it is false, for the beasts are in fact another post-Conjunction relic." -Witcher Wiki

So no they were not undead
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Alexander82
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Re: Drowner

Post by Alexander82 » Wed Oct 05, 2016 2:13 pm

Yet they don't seem much like scalefolks...
That race already unite 4 races (cobolds, lizardmen, snakemen and dragons) i don't feel the necessity to add another at the moment. We can still change the name and keep the idea.
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Re: Drowner

Post by Alpha » Wed Oct 05, 2016 3:02 pm

They had scales and lungs so partically they are somewhat part of the scaled folk
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Re: Drowner

Post by Skelegonsans » Wed Oct 05, 2016 3:46 pm

I see these drowners as scaledfolk so i dont see why not to add it.
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Re: Drowner

Post by Skelegonsans » Tue Nov 08, 2016 11:12 am

I think u should change speed (currently 3) to 4 on water and 2 on land.
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Re: Drowner

Post by Alpha » Tue Nov 08, 2016 6:35 pm

k
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Alexander82
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Re: Drowner

Post by Alexander82 » Tue Nov 08, 2016 8:22 pm

Skelegonsans wrote:I see these drowners as scaledfolk so i dont see why not to add it.
they are from different settings tough
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Re: Drowner

Post by Skelegonsans » Tue Nov 08, 2016 9:12 pm

Ok but it would still be nice to add it. And maybe its invisible while in water or something like that, to make it different from lizardmen that can also swim.
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Re: Drowner

Post by MightyGuy » Tue Nov 08, 2016 9:25 pm

i agree
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Alexander82
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Re: Drowner

Post by Alexander82 » Tue Nov 08, 2016 10:06 pm

Yes, but we might make this unit as a lizard instead of adding a new race
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Alpha
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Re: Drowner

Post by Alpha » Wed Nov 09, 2016 2:19 am

Sure
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Re: Drowner

Post by MightyGuy » Wed Nov 09, 2016 8:28 am

actually yes
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Re: Drowner

Post by Skelegonsans » Wed Nov 09, 2016 9:47 am

Ok, why not. But will we keep "drowner" name?
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Alexander82
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Re: Drowner

Post by Alexander82 » Wed Nov 09, 2016 1:07 pm

Lizard drowner or Lizard ambusher
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Re: Drowner

Post by MightyGuy » Wed Nov 09, 2016 7:45 pm

lizard drowner.....
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Re: Drowner

Post by Skelegonsans » Thu Nov 10, 2016 10:35 am

Ok. I just think that image is a bit bad. Maybe make it bigger
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Re: Drowner

Post by Skelegonsans » Tue Nov 29, 2016 12:00 am

And the stats... maybe attack and hp are low...
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Re: Drowner

Post by Alpha » Tue Nov 29, 2016 3:09 am

Maybe Ambusher and give it a spear (I prefer the Lizard Ambusher)
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