Blackwater - Archived

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Tankhead
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Blackwater - Archived

Post by Tankhead » Thu Feb 07, 2019 5:49 am

Blackwater.png
The Lore of blackwater golems ( to avoid confusion )
Golems come in many sizes and shapes, The one I happened to use are human modified armor golems. The reason for using human armor was to make up for the height difference vs other races ( cause why would they make dwarf size golems? )
The Core for these golems on how they operate are taboo runes.
Taboo runes are powerful runes with great power but comes with great cost. in most clans it's banned to use due to Drawbacks which in most cases takes away life but for non living its a different matter.
Since the the runes are incredibly strong even for non living my clan decided to make a special metal called DARK STEEL. Its special Dark magic infused with steel too withstand the power of the runes.
Meaning it can use its power without suffering the drawbacks.
( which is why each golem has 1 active ability )
Blackwater_Garrison.png
Blackwater Garrison
Hp - 80
Atk - 0
Spd - 0
Range - 0
Sight - 3
Spell R - 100%
Capacity - 3
Mend bonus - 0%
Construction B - 0%
blackwater_Shielder.png
Blackwater golem Shielder
Cost - 7
Hp - 56
Atk - 17
Armor 6/6
Range - 1
Sight - 4
Movement - 3
Action - 1
Spell R - 50%
Bonus - standard building bonus
Ability - Self strengthen
Blackwater_halberdier.png
Blackwater golem halberdier
Cost - 6
Hp - 40
Atk - 18
Armor - 4/5
Range - 1
Sight - 4
Movement - 3
Action - 1
Spell R - 50%
Bonus - 150% Mounted
Ability - double strike
BlackWater_Knight.png
Blackwater golem knight
Cost - 6
Hp - 45
Atk - 20
Armor - 5/5
Range - 1
Sight - 5
Movement - 4
Action - 1
Spell R - 50%
Bonus - 100% Infantry
Ability - Poison Weapon
Blackwater_captain.png
Blackwater Captain
Cost - 10
Hp - 80
Atk - 24
Armor - 6/6
Range - 1
Sight - 6
Movement - 5
Actions - 2
Spell R - 50%
Bonus - 75% Infantry
Ability - Fear
unit_Blackwater_Giant.png
Blackwater titan
Cost - 10
Hp - 120
Atk - 32
Armor - 8/8
Range - 2
Sight - 4
Movement - 3
Action - 1
Spell R - 50%
(Water, mountain 1)
Bonus - 1% flying, standard building bonus

CASTERS ( no not golems )
Blackwater_academy.png
Blackwater Academy
Hp - 750
Atk - 0
Spd - 0
Armor - 2/5
Range - 4
Sight - 7
Spell R - 100%
Capacity - 4
Heal Rate - 13
Mend bonus - 350%
Abilities - group attack 1 aura, group attack 1 cast ability
DeGraze_Warlock.png
De'Graze Warlock
Cost - 6
Hp - 15
Atk - 3
Range - 1
Armor - 2/2
Spd - 3
Sight - 4
Actions - 1
Spell R - 75%
Abilities:
Fireball
Fireball
Firebreath
Thunderstorm
Magic missle
DeGraze_Enchanter.png
De'Graze Enchanter
Cost - 7
Hp - 50
Atk - 12
Range - 1
Armor - 4/6
Spd - 3
Sight - 4
Action - 2
Spell R - 75%
Abilities:
Lifelink
Double strike
Sacrifice
Last edited by Tankhead on Wed Feb 13, 2019 2:37 pm, edited 4 times in total.
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Tankhead
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Re: Dwarven Sub - Blackwater

Post by Tankhead » Thu Feb 07, 2019 5:50 am

unit_War_Evoker.png.gif
unit_War_Evoker.png.png
De'Graze War evoker
Cost - 7
Hp - 36
Atk - 18
Range - 1
Armor - 5/5
Spd - 3
Sight - 4
Action - 2
Spell R - 75%
Abilites
Posion weapon
Disarmor
Pain & hit
DeGraze_Priest_of_Darkness.png
De'Graze dark priest
Cost - 4
Hp - 16
Atk - 1
Range - 1
Armor - 2/0
Spd - 3
Sight - 4
Action - 1
Spell R - 60%
Abilities:
Slowing
Fear
Lifelink
DeGraze_Massacist.png
DeGraze massacist
Cost - 4
Hp - 12
Atk - 4
Armor - 1/2
Spd - 3
Sight - 4
Action -1
Spell R - 60%
Abilities:
Healing (10)
Double strike
Strengthen
Last edited by Tankhead on Fri Feb 08, 2019 10:05 am, edited 1 time in total.
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Re: Dwarven Sub - Blackwater

Post by Tankhead » Thu Feb 07, 2019 6:13 am

@Stratego (dev)
@Alexander82
Tell me what you think
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Tankhead
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Re: Dwarven Sub - Blackwater

Post by Tankhead » Fri Feb 08, 2019 9:24 am

Had to slightly change backstory
And im the leader
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Re: Dwarven Sub - Blackwater

Post by Stratego (dev) » Fri Feb 08, 2019 12:44 pm

images are awesome!

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Tankhead
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Re: Dwarven Sub - Blackwater

Post by Tankhead » Fri Feb 08, 2019 12:56 pm

Thanks
Slight edit to myself
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Re: Dwarven Sub - Blackwater

Post by Tankhead » Fri Feb 08, 2019 1:34 pm

Also Stormsaint was a huge help in helping me
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Re: Dwarven Sub - Blackwater

Post by godOfKings » Fri Feb 08, 2019 6:54 pm

Y do u have the heavenly ring on ur head in the image, r u dead?
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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Re: Dwarven Sub - Blackwater

Post by Tankhead » Fri Feb 08, 2019 9:36 pm

.
Last edited by Tankhead on Tue Feb 12, 2019 5:11 am, edited 1 time in total.
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Re: Dwarven Sub - Blackwater

Post by Tankhead » Sat Feb 09, 2019 5:21 am

.
Last edited by Tankhead on Tue Feb 12, 2019 5:11 am, edited 1 time in total.
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Tankhead
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Re: Dwarven Sub - Blackwater

Post by Tankhead » Sat Feb 09, 2019 7:04 am

.
Last edited by Tankhead on Tue Feb 12, 2019 5:10 am, edited 1 time in total.
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Tankhead
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Re: Dwarven Sub - Blackwater

Post by Tankhead » Sun Feb 10, 2019 7:13 pm

.
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

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Tankhead
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Re: Dwarven Sub - Blackwater

Post by Tankhead » Tue Feb 12, 2019 5:14 am

Ok well imma be changing the backstory out
And also being adding and replacing few images so just wait a moment
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Alexander82
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Re: Blackwater - Archived

Post by Alexander82 » Thu Feb 14, 2019 2:16 pm

Archived
Age of Fantasy design leader

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