Dwarven axe throwers

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makazuwr32
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Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Dwarven axe throwers

Post by makazuwr32 » Tue Jan 29, 2019 9:16 am

Dwarven axe thrower
Ironhaft_Waraxeman.png
Ironhaft_Waraxeman.png (1.33 KiB) Viewed 225 times
Cost - 3 turns
Hp - 20
Attack - 8
Range - 4
Actions/turn - 1
Armor - 1/4
Speed - 3
Sight - 6
Spell resist - 20%
Standart bonuses to buildings.
Affected by dwarven melee upgrades.

Mithril axe thrower
Mithril_Axe_Thrower.png
Mithril_Axe_Thrower.png (1.15 KiB) Viewed 225 times
Cost - 5 turns
Hp - 36
Attack - 12
Range - 5
Armor - 3/4
Speed - 3
Sight - 7
Spell resist - 50%
Standart bonuses to buildings.
Affected by dwarven melee upgrades.

Both axe throwers must be able to get double strike buff.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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StormSaint373
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Joined: Mon Nov 27, 2017 5:35 pm
Location: USA, East Ohio

Re: Dwarven axe throwers

Post by StormSaint373 » Tue Jan 29, 2019 2:06 pm

Increase p. armor by 2 for the mithril axe thrower.

Then, perfect.
Beware the calm before the Tempest. . .

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makazuwr32
Posts: 3956
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Dwarven axe throwers

Post by makazuwr32 » Tue Jan 29, 2019 3:25 pm

No it is intended to have same p.armor as normal one.
He already has by far most amount of hp among ranged units. (Even maxed uruk archers have less)
Also he is not dwarven shielder to have such high p.armor.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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