Mithril Captain - ANSWERED

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Tankhead
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Mithril Captain - ANSWERED

Post by Tankhead » Thu Nov 01, 2018 6:06 pm

Mithril Captain ( Trainable in barracks, Kingdom )
Cost - 6
Hp - 45
Atk - 20
Spd - 3
Sight - 4
Armor - 4/4
Spell R - 80%
Bonus - standart bonus to buildings
Abilities
Passive group attack 1, Rng 3
Last edited by Tankhead on Sat Nov 03, 2018 5:18 pm, edited 7 times in total.
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

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Savra
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Re: Mithril Captain

Post by Savra » Thu Nov 01, 2018 6:41 pm

...., What is the average mithiril guard resistance, 50%? If so then this one can have 80% not 100%, Uruks, Sentinels, and Brutes all have weaknesses to magic even to the highest ranking units, dwarves can have the same. Humans and Undead are the only ones that need 100% because both deal a lot in magic, so it makes sense that their units would know how to guard against it. (Even though imperial knight has 80-50% resistance and the crossbow men has 50%)

Otherwise rest seems fine.

Give aura range 3.

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Tankhead
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Re: Mithril Captain

Post by Tankhead » Thu Nov 01, 2018 6:56 pm

Updated
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

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Savra
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Re: Mithril Captain

Post by Savra » Thu Nov 01, 2018 7:30 pm

Why does it have group attack 3 now? Group attack 3 gives +3 damage to all units, group attack 1 gives plus 1, group attack 2 gives plus 2.

Put it as this:
Group attack 2:Passive: rng:3

This way it doesn't get confused. We have those 3 exact group attacks in the game.

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Tankhead
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Re: Mithril Captain

Post by Tankhead » Thu Nov 01, 2018 8:03 pm

Why such a small range?
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

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Savra
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Re: Mithril Captain

Post by Savra » Thu Nov 01, 2018 9:42 pm

It's the same as the other elites captains.

Btw, we don't need one for Phantoms because their not the kind to need them, nor do they need another phantom to add to their pack. They have 11 altogether.

Elves can get one that effects ranged and may have a ranged and melee form.

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General Brave
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Re: Mithril Captain

Post by General Brave » Fri Nov 02, 2018 12:38 am

I am unsure about this, but assume people know what they are doing.
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Savra
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Re: Mithril Captain

Post by Savra » Fri Nov 02, 2018 2:08 am

So long as it isn't too op it should be fine, if anything we could just lower group attack to 1 for them considering the upgrades.

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Tankhead
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Re: Mithril Captain

Post by Tankhead » Fri Nov 02, 2018 2:47 am

Oh true
Updated
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

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General Brave
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Re: Mithril Captain

Post by General Brave » Fri Nov 02, 2018 3:23 am

Upgrades?
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Tankhead
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Re: Mithril Captain

Post by Tankhead » Fri Nov 02, 2018 3:36 am

Blacksmith
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

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General Brave
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Re: Mithril Captain

Post by General Brave » Fri Nov 02, 2018 3:49 am

Blacksmith upgrades. Where is a post of suggestions blacksmith upgrades.
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makazuwr32
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Re: Mithril Captain

Post by makazuwr32 » Sat Nov 03, 2018 1:49 pm

Remove bonus to cavalry. Only to buildings.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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Tankhead
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Re: Mithril Captain

Post by Tankhead » Sat Nov 03, 2018 2:04 pm

Well can it have a small bonus to megas?
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makazuwr32
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Re: Mithril Captain

Post by makazuwr32 » Sat Nov 03, 2018 2:37 pm

700% is small?
Standart bonuses to buildings. Human warrior ones.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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Tankhead
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Re: Mithril Captain

Post by Tankhead » Sat Nov 03, 2018 3:07 pm

Updated
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

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makazuwr32
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Re: Mithril Captain

Post by makazuwr32 » Sat Nov 03, 2018 3:52 pm

When i am saying "standart bonus to buildings" i mean this:
100% to factories
200% bonus to towers and walls
700% to mega buildings
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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Tankhead
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Re: Mithril Captain

Post by Tankhead » Sat Nov 03, 2018 5:17 pm

Ok updated

Ill just put literal standart bonus to buildings
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

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Menselot
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Re: Mithril Captain

Post by Menselot » Wed Sep 25, 2019 10:11 pm

Ok since I made the original mithril guard. I will make an image for this one too cause I have some nice ideas
Image maker and (hope to be) professional artist

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Alexander82
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Re: Mithril Captain

Post by Alexander82 » Wed Sep 25, 2019 11:34 pm

Mithril sub faction will be removed but will stay for map units
Age of Fantasy design leader

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