Dwarven walls IMPLEMENTED

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Tankhead
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Re: Dwarven walls

Post by Tankhead » Fri Sep 21, 2018 4:13 am

Is this ready? I could really use Dwarven Walls on map editor.
Or just walls period since they are the only ones without walls
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

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Savra
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Re: Dwarven walls

Post by Savra » Fri Sep 21, 2018 4:22 am

I would like some dwarven walls too. It would be nice to have them.

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Tankhead
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Re: Dwarven walls

Post by Tankhead » Sat Oct 06, 2018 5:01 am

Seriously are this not in yet?
Dwarves Really could use these
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

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Savra
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Re: Dwarven walls

Post by Savra » Sat Oct 06, 2018 6:19 am

You can code right?

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Tankhead
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Re: Dwarven walls

Post by Tankhead » Sat Oct 06, 2018 6:27 am

1. Im learning how to code in new units but i have to wait cause I need someone to test any mistakes I've done unless I ask for Devs version

2. I know how to do AI Jsons pretty easily but that's it for now
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

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Savra
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Re: Dwarven walls

Post by Savra » Sat Oct 06, 2018 6:34 am

Did you go on the modders lounge and ask the developer? Or is this one private lessons from the developer, cause their are some helpful stuff in that area. Having a book or 2 lying around for programming helps as well.

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Tankhead
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Re: Dwarven walls

Post by Tankhead » Sat Oct 06, 2018 6:36 am

A step by step or even a video is better learning for me.
And ill have to ask dev again since now I can actually do stuff with Jsons
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

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Tankhead
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Re: Dwarven walls

Post by Tankhead » Tue Oct 09, 2018 12:39 am

Can their be a tech to upgrade walls?
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

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General Brave
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Re: Dwarven walls

Post by General Brave » Tue Oct 09, 2018 1:16 am

1st of all, don't know how to make a wall Jason.
Wise, Might, Loyalty. Forever stands Warfell.

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Savra
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Re: Dwarven walls

Post by Savra » Tue Oct 09, 2018 3:23 am

General Brave wrote:
Tue Oct 09, 2018 1:16 am
1st of all, don't know how to make a wall Jason.
Couldn't you use something similar to that of road tiling?

@Stratego (dev) could you do these?

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Re: Dwarven walls

Post by Stratego (dev) » Tue Oct 09, 2018 4:58 am

we have already autotiled wall possibilities, it is special json setup - it is written in the modding lounge.

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Savra
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Re: Dwarven walls

Post by Savra » Mon Oct 29, 2018 11:29 pm

Updated first post.

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General Brave
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Re: Dwarven walls

Post by General Brave » Fri Nov 02, 2018 3:33 am

Well you have to find someone who knows how to do that.
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Savra
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Re: Dwarven walls

Post by Savra » Thu Nov 22, 2018 6:19 pm

... Should I just try and modify the humans wall set again for the dwarves one?

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godOfKings
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Re: Dwarven walls

Post by godOfKings » Fri Nov 23, 2018 9:30 am

i know how to make auto tile, but first u have to arrange all images in a single row and tell me which image occurs at which situation (like whether one image joins wen there is another wall upward, downward or sideways, or both sideways and vertical etc. for example first image in tileset is visible wen another wall is to the right, second is visible wen another is to the left etc. u can arrange them anyway u like but in a single row like animated images and tell me which direction other walls must b placed for game to show this particular image),
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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Savra
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Re: Dwarven walls

Post by Savra » Fri Nov 23, 2018 5:50 pm

godOfKings wrote:
Fri Nov 23, 2018 9:30 am
i know how to make auto tile, but first u have to arrange all images in a single row and tell me which image occurs at which situation (like whether one image joins wen there is another wall upward, downward or sideways, or both sideways and vertical etc. for example first image in tileset is visible wen another wall is to the right, second is visible wen another is to the left etc. u can arrange them anyway u like but in a single row like animated images and tell me which direction other walls must b placed for game to show this particular image),
Dwarf walls:
Main, NE, NW, NWE, NSW, NSWE, N, W, WE, NS, SW, SE, SWE, NSE, E, N
Bronze gate:
Main, NS, WE
N=North
E=East
S=South
N=North
Attachments
F UR UL ULR UBL UBLR B L LR UB BL BR BLR UBR R U.png
F UR UL ULR UBL UBLR B L LR UB BL BR BLR UBR R U.png (2.59 KiB) Viewed 1944 times
Front, UB, LR.png
Front, UB, LR.png (1.59 KiB) Viewed 1944 times

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godOfKings
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Re: Dwarven walls

Post by godOfKings » Fri Nov 23, 2018 6:40 pm

Great, this should b ez, BTW wat r the stats? (U know savra u have already gotten the gist of how to logically make the json, if u know the codes u could quickly become pro jsonizer ;) )
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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godOfKings
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Re: Dwarven walls

Post by godOfKings » Fri Nov 23, 2018 6:44 pm

R the stats on first post finalized?
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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Savra
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Re: Dwarven walls

Post by Savra » Sat Nov 24, 2018 6:22 am

godOfKings wrote:
Fri Nov 23, 2018 6:40 pm
Great, this should b ez, BTW wat r the stats? (U know savra u have already gotten the gist of how to logically make the json, if u know the codes u could quickly become pro jsonizer ;) )
The question is, do I need a computer for it, if not then I can do it.

Btw final stats are on first post already.

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makazuwr32
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Re: Dwarven walls

Post by makazuwr32 » Sat Nov 24, 2018 12:08 pm

Almost. Add construction and mend rate 150%, lower hp to 150/125 for them.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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godOfKings
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Re: Dwarven walls

Post by godOfKings » Sat Nov 24, 2018 12:26 pm

U can use total commander app on phone, u open a json that has all the codes u need (for example wall json should have auto tile code) and then u just edit the stats, also name of image in the json should b same as name of image file itself (so u have to write this long and boring image name u wrote in the attachment or rename image to a conventional name)

If u read a few examples of units u can easily figure out how to write the json
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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Savra
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Re: Dwarven walls

Post by Savra » Sat Nov 24, 2018 5:29 pm

Updated. Ready.

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godOfKings
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Re: Dwarven walls

Post by godOfKings » Sun Nov 25, 2018 6:48 am

say u have written carry capacity. who will it carry? infantry or everything else? with capacity walls will act like gates i think

for now i dont add capacity to walls only gate
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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Savra
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Re: Dwarven walls

Post by Savra » Sun Nov 25, 2018 7:05 am

godOfKings wrote:
Sun Nov 25, 2018 6:48 am
say u have written carry capacity. who will it carry? infantry or everything else? with capacity walls will act like gates i think

for now i dont add capacity to walls only gate
:?: Wall didn't have a capacity, only the gate did.

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Tankhead
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Re: Dwarven walls

Post by Tankhead » Wed Nov 28, 2018 2:34 am

Can this be set as Implemented
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Savra
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Re: Dwarven walls Implemented

Post by Savra » Wed Nov 28, 2018 3:16 am

Done.

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godOfKings
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Re: Dwarven walls

Post by godOfKings » Wed Nov 28, 2018 6:20 am

edit subject of first post by writing implkmented there
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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Savra
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Re: Dwarven walls

Post by Savra » Wed Nov 28, 2018 2:39 pm

Actually, I removed it from the ready list. I'll put the word on first post also though.

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Re: Dwarven walls IMPLEMENTED

Post by Stratego (dev) » Wed Nov 28, 2018 4:20 pm

I have capitalized it.

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Savra
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Re: Dwarven walls IMPLEMENTED

Post by Savra » Wed Nov 28, 2018 4:47 pm

Thx.

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