Alchemic

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Midonik
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Alchemic

Post by Midonik » Mon Oct 10, 2016 1:18 pm

It small range unit (3 would be good) who trow,Jesus,how to call it... You know,bootels with posion in it. Attack 4,but with arena damege and posioning. Cost 3 or 4. He can also got healing albitly (got healing potions),but dwarfs got healing unit,so I nkt sure Its needed.
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MightyGuy
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Re: Alchemic

Post by MightyGuy » Mon Oct 10, 2016 8:02 pm

cool idea! its look similar to wizards , witch, but this is a scientific unit xD :)
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DoomCarrot
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Re: Alchemic

Post by DoomCarrot » Tue Oct 11, 2016 3:21 am

reminds me of minecraft. I like this. :)
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MightyGuy
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Re: Alchemic

Post by MightyGuy » Tue Oct 11, 2016 11:07 am

Here is the Dwarf Alchemic (Alchemist)

Wielding Enchanted Liquid Potion with Serious Effects. Potion Maker Machine Set,Gears,Tools,Potions,and Alchemist Kit at the back. A Professional trained Dwarf.

Description: A Potion Researcher and Inventor. A Dwarven that carry almost all of his equipment.
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Dwarven Alchemist.png
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Midonik
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Re: Alchemic

Post by Midonik » Tue Oct 11, 2016 12:20 pm

Cool image. Do you right with stats? Should he got healing?
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

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MightyGuy
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Re: Alchemic

Post by MightyGuy » Tue Oct 11, 2016 12:57 pm

Unit: Alchemist
Upgrade Type: No
Genre/Tags: Healer, Potion Thrower, Slinger,

STATS:
Cost:4
Hp:19
Attack:4
Range:3
Sight:4
Armor:0
Pierce:1
Spell Resistance:20%
Buildable at:Town Centers, Craftmansguild
Abilities: (3 Abilities)
-Regeneration Hp +3 per turn every decreased hp.
-Poison - same to poison archer
-Stroke - cannot attack and move (2 turns)

— can train in craftmans guild because he can invent potion and craft inventions.

Description: A Potion Researcher and Inventor. A
Dwarven that carry almost all of his equipment.
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Midonik
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Re: Alchemic

Post by Midonik » Tue Oct 11, 2016 1:34 pm

I think its ok.
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
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DoomCarrot
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Re: Alchemic

Post by DoomCarrot » Tue Oct 11, 2016 2:14 pm

Cool! nice job!
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MightyGuy
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Re: Alchemic

Post by MightyGuy » Tue Oct 11, 2016 7:57 pm

thanks :)
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Alpha
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Re: Alchemic

Post by Alpha » Tue Oct 11, 2016 8:11 pm

Very very good
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MightyGuy
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Re: Alchemic

Post by MightyGuy » Tue Oct 11, 2016 9:06 pm

thanks! :D all are agree! ★_★
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Midonik
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Re: Alchemic

Post by Midonik » Thu Oct 13, 2016 1:04 pm

We dont need specja image to trowed potion?
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
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MightyGuy
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Re: Alchemic

Post by MightyGuy » Thu Oct 13, 2016 1:25 pm

wait, what did you mean? i've posted this unit on "Dwarves! Revived !" topic forum race.
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MightyGuy
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Re: Alchemic

Post by MightyGuy » Thu Oct 13, 2016 1:27 pm

wait, what did you mean? i've posted this unit on "Dwarves! Revived !" topic forum race.
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Midonik
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Re: Alchemic

Post by Midonik » Thu Oct 13, 2016 1:28 pm

When you attack enemy by axe thrower you see axe fly to enemy.
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
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MightyGuy
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Re: Alchemic

Post by MightyGuy » Thu Oct 13, 2016 6:00 pm

posion throwing. colorful however in inside it is aurora liquid with other ingredients.
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Midonik
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Re: Alchemic

Post by Midonik » Wed Oct 19, 2016 1:48 pm

I got two version of upagrdes for it:
1 version:
Normal upagred like all units. Get +1 attack and albitly to throw acid botel (like acid spitter). Also it would be cool if he would can throw somethink deal fire damege,but I dont know what. Cost 5-6

2 version:
There will be techs,other for this two albitlies. Make in craftsmens gulid and mayby he will can make them himself,but he will cant move and attack buring it.
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
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MightyGuy
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Re: Alchemic

Post by MightyGuy » Wed Oct 19, 2016 6:41 pm

i prefer the second one.
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Midonik
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Re: Alchemic

Post by Midonik » Thu Oct 20, 2016 1:37 pm

I was sure you will like it. You like unique ideas. So you aggre it it shouldnt be resherch ONLY in craftsmens gulid but he should resherch it himself too? Cant move and attack then.
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

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Skelegonsans
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Re: Alchemic

Post by Skelegonsans » Tue Nov 29, 2016 5:10 pm

This unit is one of the coolest for dwarves, imo! :)
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Alpha
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Re: Alchemic

Post by Alpha » Tue Nov 29, 2016 6:06 pm

I believe its time to focus on the Dwarfs
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Skelegonsans
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Re: Alchemic

Post by Skelegonsans » Tue Nov 29, 2016 6:14 pm

Yeh, if we focus on scaledfolk forever, we will never finish dwarves. Lets finish dwarves first and continue scaledfolk l8tr.
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Menselot
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Re: Alchemic

Post by Menselot » Wed Jun 20, 2018 4:00 pm

MightyGuy wrote:posion throwing. colorful however in inside it is aurora liquid with other ingredients.
The potion image is added to the game ?
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General Brave
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Re: Alchemic

Post by General Brave » Wed Jun 20, 2018 5:58 pm

No, we can put next time.
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Menselot
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Re: Alchemic

Post by Menselot » Wed Jun 20, 2018 6:31 pm

Ok at the next update we have to add the potion image and the new image for the mithril guard
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