Suggestion: Full update of unit type list. WARNING! EXTREME WALL OF TEXT

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General Brave
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Re: Suggestion: Full update of unit type list. WARNING! EXTREME WALL OF TEXT

Post by General Brave » Sat Aug 04, 2018 8:36 pm

I don't know, I have to go check and see.
If Unit A have a base of 5 damage and has hundred percent bonus against Unit B
If Unit B doesn't have any armor he should receive just five damage.
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makazuwr32
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Re: Suggestion: Full update of unit type list. WARNING! EXTREME WALL OF TEXT

Post by makazuwr32 » Sat Aug 04, 2018 8:44 pm

nope. it will get 10 damage.
Because many units in AoS (knights for example) have 50% bonus to infantries this means that they will deal only half of their damage to infantry? No. Knight deals 15 damage to basic swordman. 10 base damage +50%*10=15 damage in total.
Bonus damage named so because it is ADDITION to normal damage of unit. not instead of normal damage.

Or you think that if unit has 1% bonus damage against other than he will do only 1% of his damage to that unit? (like giants of orcs to flying units). no it will deal full damage and additional 1%.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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General Brave
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Re: Suggestion: Full update of unit type list. WARNING! EXTREME WALL OF TEXT

Post by General Brave » Sat Aug 04, 2018 8:48 pm

I see now, I'm guessing if you put 0 he won't do anything and if it's negative he's just provided them health.
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Alexander82
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Re: Suggestion: Full update of unit type list. WARNING! EXTREME WALL OF TEXT

Post by Alexander82 » Sat Aug 04, 2018 9:11 pm

godOfKings wrote:
Sat Aug 04, 2018 8:18 pm
Bonuses should not b standard, it should b decided upon how much base damage the unit has, and how much more damage the unit should give against units it has bonus, and that should b determined by how many atks u want to kill a particular unit, depending on that unit's cost too
Totally agree
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Alexander82
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Re: Suggestion: Full update of unit type list. WARNING! EXTREME WALL OF TEXT

Post by Alexander82 » Sat Aug 04, 2018 9:13 pm

makazuwr32 wrote:
Sat Aug 04, 2018 8:31 pm
not exactly.
This is addition to their normal damage. for example unit has 10 damage and 100%, 200% and 350% against units a, b, c.
unit a will get 10 base + 10 bonus or 20 total pure damage which will be lowered by armor.
unit b will get 10 base +20 bonus or 30 total damage.
unit c - 45 damage.
I can confirm that it works like that
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makazuwr32
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Re: Suggestion: Full update of unit type list. WARNING! EXTREME WALL OF TEXT

Post by makazuwr32 » Sat Aug 04, 2018 9:16 pm

If you put negative than if this is below 100% it will just reduce damage and if you put higher than it will heal. If you put 0 than unit deals normal damage.
Like olog hais don't have bonuses to any other units or they have 0% bonuses. They do 40 base damage + (40*0%)=40 damage.

In more general the formula of damage is:

Code: Select all

Damage + (Damage*Bonus) – Armor
Where Damage is attack of unit, Bonus is bonus against target and Armor is armor if target.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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General Brave
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Re: Suggestion: Full update of unit type list. WARNING! EXTREME WALL OF TEXT

Post by General Brave » Sat Aug 04, 2018 9:25 pm

I see.
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Tankhead
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Re: Suggestion: Full update of unit type list. WARNING! EXTREME WALL OF TEXT

Post by Tankhead » Sun Aug 05, 2018 1:27 am

And I'm here trying to understand everything you guys are talking about ( ill understand evetunally)
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

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General Brave
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Re: Suggestion: Full update of unit type list. WARNING! EXTREME WALL OF TEXT

Post by General Brave » Sun Aug 05, 2018 1:29 am

You will get there eventually.
Wise, Might, Loyalty. Forever stands Warfell.

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godOfKings
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Re: Suggestion: Full update of unit type list. WARNING! EXTREME WALL OF TEXT

Post by godOfKings » Sun Aug 05, 2018 7:48 am

Its simple, go to map editor, place two units (preferably one having bonus against other), check their stats and especially damage, bonus and armor, make one unit atk the other, see how much HP is reduced, see if it follows the same formula mak just showed, and u will ascend to the top where pro players reside :lol:
I have almost memorized every single atk and bonus stats of all units in aos and if I don't remember something I just check the stat again, so I know how much damage my units give and plan accordingly
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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General Brave
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Re: Suggestion: Full update of unit type list. WARNING! EXTREME WALL OF TEXT

Post by General Brave » Sun Aug 05, 2018 7:49 am

Nice to hear if I go up against you.
Wise, Might, Loyalty. Forever stands Warfell.

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