Transport ship have "overload" bug IMPLEMENTED

Issues in the game itself, so no crash report but anything that works badly / or other way it should- but without a crash.
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tamtam12345
Posts: 586
Joined: Wed Mar 30, 2016 8:41 am

Transport ship have "overload" bug IMPLEMENTED

Post by tamtam12345 » Tue Mar 26, 2019 4:22 pm

Found few old bugs.
1. Units can't enter transport in own map.
Image
2. Follow the process :
Move wagon into dock ->move transport into dock->slide wagon into the transport-> move unit into dock -> slide unit into the transport one by one -->INFINITE SEAT IN TRANSPORT!!! :o :o :o
Image
3. Viking ship can't enter structures.(I don't know it is a bug or not)

Stratego (dev)
Site Admin
Posts: 9414
Joined: Fri Apr 25, 2014 9:28 pm

Re: Transport ship have "overload" bug

Post by Stratego (dev) » Wed Mar 27, 2019 8:57 am

1. can not enter transport: it was the UNIT_NEUTRAL_TRANSPORT, not the real transport i set it to isCarrierRemovesTerrainDrawbacks = true, also renamed to "Hardened transport" to have different name as normal transport - please someone make some difference in the image too - attached - thanks!
32_unit_transport.png
32_unit_transport.png (1.76 KiB) Viewed 524 times
2. ovverload bug: fixed in next update THANKS!
3. viking: dunno, but ok for now, please ask Coolguy if he knows how it is planned

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