Structure: mansion - IMPLEMENTED

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patroid
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Structure: mansion - IMPLEMENTED

Post by patroid » Wed Oct 15, 2014 4:36 am

Hi
And here a first try of the mansion.

Please tell me what to change the mansiin
Isnt ready right now!

Patroid

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Re: version 0.12

Post by Stratego (dev) » Wed Oct 15, 2014 5:49 am

bone wall, not bad but the bones are barely recognizable, i have sent you almost 80 images i have with skeletons, or bones, try using them to cut.

mansion: this should look from a higher angle, from almost isometric view. Isometric would be fine i guess, like the stable or the greatcastle.

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patroid
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Re: version 0.12

Post by patroid » Wed Oct 15, 2014 2:22 pm

Hi

Here is the mansion!!
If it is ok i send u the
tile that is viewable if
the maansion is full!!

patroid

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Re: version 0.12

Post by Stratego (dev) » Wed Oct 15, 2014 5:03 pm

the new wall is cool! maybe i will drop a skull into the middle i will definitely put that in (i hope in few hours)

the mansion is not so nice - sorry :(
i attach here a few that is isonometric style and nice, mabe try to modify these.

and also you can meke it a little higher than 32px max 40 px.

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patroid
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Re: version 0.12

Post by patroid » Wed Oct 15, 2014 5:40 pm

Hi
Yes you be right!!

I will do it again!!

I make it in another style then before!!

Patroid

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Re: version 0.12

Post by Stratego (dev) » Thu Oct 16, 2014 4:32 am

i have posted a few image collections here viewtopic.php?f=26&t=43&p=4012#p4012
we can start montaging/collaging from these.

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patroid
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Re: version 0.12

Post by patroid » Thu Oct 16, 2014 1:39 pm

Hi
My mansion is ready.

I tested it and i think it is
perfect :D!

patroid

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Re: version 0.12

Post by dust-n-steel » Thu Oct 16, 2014 4:05 pm

I made an mansion more in the old AoS building style, maybe you can use this:

Image

Here we go: used and unused:

Image
Image

With clear hills:

Image
Image

I hope it's creepy enough ;)
Last edited by dust-n-steel on Thu Oct 16, 2014 5:15 pm, edited 1 time in total.
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patroid
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Re: version 0.12

Post by patroid » Thu Oct 16, 2014 4:45 pm

Hi
Schnüff ten years older
ten times better :( !!

Patroid

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Re: version 0.12

Post by patroid » Thu Oct 16, 2014 4:57 pm

Hi
Dont missunderstand this.
I would select my cause
It is more 3d/bigger and
it isnt a flat building.

I dont understand the sockel
Or bottom of the building
Is that a staircase??

Patroid

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Re: version 0.12

Post by dust-n-steel » Thu Oct 16, 2014 4:59 pm

I thought it as a small hill, wait a moment, i'll make it better ;).

*An orkish looter (siege infantry) image is added in: viewtopic.php?f=25&t=44&p=4027#p4027
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Re: version 0.12

Post by Stratego (dev) » Fri Oct 17, 2014 6:47 pm

patroid: mansion: almost cool, but a little too "brand new" please make it look old a bit.
dust-n-steel: mansion: they are very nice! but as u mentioned they are the old style (because of the front view) and will not fit into the new image collection - but they are pretty!

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patroid
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Re: version 0.12 - CLOSED version

Post by patroid » Sat Oct 18, 2014 5:32 pm

Hi
Dust n steel can you make it for me.
I can t make it let cool and old.

Patroid

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Re: version 0.12 - CLOSED version

Post by patroid » Sun Oct 19, 2014 7:51 am

Hi
My mansion is ready.

Patroid
Here the two versions:

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balint
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Re: version 0.12 - CLOSED version

Post by balint » Sun Oct 19, 2014 8:17 am

looks nice, however, the down one is quite strange...
This is Hungary and winter is coming.

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Structure - mansion

Post by Stratego (dev) » Mon Oct 20, 2014 8:09 pm

i tried to do one, but i am not so happy, seems too real...

if anyone can make it a little less real, but still nice, that would be cool.

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Re: Structure - mansion

Post by Stratego (dev) » Mon Oct 20, 2014 8:55 pm

and an other one, again too real...

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Re: Structure: mansion

Post by Stratego (dev) » Mon Oct 20, 2014 9:33 pm

and maybe the best now

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Re: Structure: mansion

Post by dust-n-steel » Tue Oct 21, 2014 12:33 pm

@Daniel I'll edit the first one, I think
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Re: Structure: mansion

Post by Stratego (dev) » Tue Oct 21, 2014 6:48 pm

i have an idea: all races could have a big building like in AOS the castle. size: base 2x3 the top is overlapping to 3x3.

undead: the mansion
orc: some kind of vulcano
elf: a megagreat tree
human: the castle.

what do you think?
to the above idea i mentioned in the "races" section here is my mansion image, what do you think?
64_unit_undead_bld_mansion.png
the idea is that you can only produce vampires here in this building. (like the trebuchet in AOS)

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Re: Structure: mansion

Post by dust-n-steel » Tue Oct 21, 2014 7:31 pm

32_unit_undead_bld_mansion.png
I made the mansion fitting in 32x64,
I don't like.the mega mansions, they should be smaller then the town centers
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